Uncle Fitzy
Smash Journeyman
I don't know if this has been discussed or not but as we all know (generally speaking) the AI in Brawl has improved a lot since Melee. I started off at the beginning of the week fighting level 6's (to get used to the engine) and now I am fighting all level 9's... now level 9's can be pretty tough and annoying but they are not unbeatable, however my question is, does a level 9 CPU cheat? As far as I understand fighting games, and basically any other type of game, the AI sees a command script... not what we humans see on the screen so as you can imagine the AI can see you performing a command before the character's animation actually begins which is fine because it makes it challenging... but somethings up. If you play a level 8 and then a level 9... there is an enormous difference and I am not talking about insane dodging and counters but it seems as if some of what a level 9 CPU is doing is actually bending the rules. Many times I will be hit with the same exact attacks throughout a match and the damage/knock back doesn't deteriorate whatsoever. Also, and I have tested this, it seems as if the CPU protects itself from instakills especially when they are lingering at the top of the screen for way too long. If you take say a level 9 Link, and you do a fully charged up smash on Pit with 60-80% he will usually die instantly. Now if you reverse the roles somehow Pit will survive. WTF? Has anyone else experienced this or am I just crazy?