Empyrean
Smash Champion
I can't tell you how happy I am. Also, it's weird that no one had noticed that before.Good catch! That's definitely a dashdance. Watched it in 0.25x and Pikachu goes dash -> 1 frame of standing -> dash. Yay!
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I can't tell you how happy I am. Also, it's weird that no one had noticed that before.Good catch! That's definitely a dashdance. Watched it in 0.25x and Pikachu goes dash -> 1 frame of standing -> dash. Yay!
No... Not really. It's Super Smash Bros.LOL if wavedashing were actually back I'm pretty sure 75% of this board would **** their pants and immediately brush the game off for being "too technical."
Ahhh if only...
This is known and not being disputed. Did you read the OP?Wavedashing can't return because in the Little Mac trailer we see Wii Fit Trainer using the Brawl air dodge.
It never really left, it just got a bit harder (and would usually end in a trip) in Brawl.Dash-Dancing is back?
Neat.
So yeah, it left.It never really left, it just got a bit harder (and would usually end in a trip) in Brawl.
I thought so. Kinda made it hard for me to see anything out of the ordinary at first.So yeah, it left.
Either way, having a functional dashdance is bound to be beneficial to the pace of the game. Also, does it seem like Pika runs a farther distance before turning without the pivot animation?
Mario was running, stopped, and instead of wavedashing or tripping, he slid.Iiiiinteresting. I'm not exactly sure what's going on there, but let's hope it wasn't just a technical error and might have some use.
Hmm.
I don't really want wavedashing back, but rather, some sort of quick momentum causing/changing mechanic or movement option of some sorts.LOL if wavedashing were actually back I'm pretty sure 75% of this board would **** their pants and immediately brush the game off for being "too technical."
Ahhh if only...
Example;Dash dancing is a baiting tool.
It makes the opponent jittery because you could go in at any time, and it allows you to react to the opponent if THEY go in, so you can dash away for a longer period of time to punish the whiffed approach.
It's entirely possible that your play style/level doesn't really benefit from it (I'm in the same boat) but I definitely see it's importance when watching others play.What is the point of dash dancing? It lets you do pivot grabs while standing, sure, but I never found it to be that useful, even for mind games.
Yeah, that actually makes a lot more sense than most other explanations I've been givenDash dancing is a baiting tool.
It makes the opponent jittery because you could go in at any time, and it allows you to react to the opponent if THEY go in, so you can dash away for a longer period of time to punish the whiffed approach.
It's not that I wouldn't benefit from it, but that I haven't benefited from it. My play level is competitive for sure... But not professionalIt's entirely possible that your play style/level doesn't really benefit from it (I'm in the same boat) but I definitely see it's importance when watching others play.
Personally it's not something I missed too much, but I'm glad others will welcome it returning and I may even try to beef up on it.
Haha, that's what I figured, that's why I felt safe in saying I'm in the same boat.It's not that I wouldn't benefit from it, but that I haven't benefited from it. My play level is competitive for sure... But not professional![]()
Yeah, exactly. My only competition is my friend who uses pikachu and wolf. And Meta Knight... He's good, but it's not challenging enough to require mind games to a large extent.Haha, that's what I figured, that's why I felt safe in saying I'm in the same boat.
Guess I've just never been up against people that required I take advantage of Dash Dashing in order to come out on top.