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edde

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any ideas on which controllers will work for the game?
well, obviously the big screen wii u one will probably be the main one... what really concerns me though is the thought of having to use a controller that isn't the gamecube model

any thoughts on this?
 

Chiroz

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Wii Remote + Nunchuk
Wii Classic
Basically anything that can be attached to the Wii Remote.
 

Kaye Cruiser

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Classic Controller Pro.

Basic Custom Controls:
x & a = Jump
y = Special
b = Standard Attacks
L & R = Grab
ZL & ZR = Shield

Easier to use and hold than the WIi U Pro Controller and easier to press the buttons with than the Gamecube Controller. Lighter than both too and evenseems to respond more quickly for me no matter where I go to use it.

I've been long since prepared for Smash 4 and haven't even thought about going back to a Gamecube controller since I bought this baby a year ago. Not even in P:M. ¦3

Who needs old Gamecube controllers anymore?
I swear I should just save this post in a text file or something. I've been having to refer to it a lot cause of these topics. XD
 

DRM4R10

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Plus, you can get a gamecube adapter which basically converts the gamecube controller into a classic controller
 

Fenrir VII

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I swear I should just save this post in a text file or something. I've been having to refer to it a lot cause of these topics. XD

Other than the left joystick placement, it'd be great... but I really think that placement ruins it.

I'll at least try out the pro controller with this (assuming Nintendo doesn't just release a GCN-style controller), and if that doesn't work, I'll grab one of those GCN - Wii U adapters from amazon. no sweat.
 

smashbro29

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The Wii basically being the GCN 2.0 really hurt the players because we're all pretty much used to Gamecube controllers after using them for well over a decade. Now that they're gone Smash isn't gonna feel right for a while.
 

Kaye Cruiser

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Other than the left joystick placement, it'd be great... but I really think that placement ruins it.
You people really need to break out and actually practice trying something DIFFERENT...Wait, this is the Smash community. They suck at "different". XD

Trolling aside, I find the stick placement actually FIXES it. Honestly, the CCPro feels much better to use than a Gamecube controller ever has to m despite playing with it for so many years. Then again, I seem to be the only person who doesn't like the Wii U Pro controller, as I also hate the Xbox 360 controller and Xbox controllers in general, and the Wii U Pro is very similar to it, only worse because of the right analog stick placement.

The CCPro feel just as comfortable as a Playstation controller for me. The sticks are good and comfy, the D-Pad isn't a piece of **** like other controllers and can be reached comfortably, it's light and fits in my hands so well that I don't even have to grip it hard, and the shoulder buttons all press down more quickly, quietly and softly than the Gamecube's clunky feeling shoulder bricks.

I know I'm in the minority here because most Smash players are scared of using anything that isn't a Gamecube controller, but I stand strongly by the Classic Controller Pro. It only helps that I've kicked more ass at this game ever since I bought one and switched to it a year ago. Especially in Project: M. <3
 

Wario Bros.

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My favorite controller in Brawl was the Wii Remote + Nunchuk so I'm really hoping that returns in the new game. I might get a Wii U Pro controller to try out for this game too (I'm not buying one until I have a game that REALLY needs it, which is starting too look like Super Mario 3D World right now).
 

smashbro29

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My favorite controller in Brawl was the Wii Remote + Nunchuk so I'm really hoping that returns in the new game. I might get a Wii U Pro controller to try out for this game too (I'm not buying one until I have a game that REALLY needs it, which is starting too look like Super Mario 3D World right now).

Wait, that game takes Pro controller? Why won't DKC then? Lame.

You people really need to break out and actually practice trying something DIFFERENT...Wait, this is the Smash community. They suck at "different". XD

Trolling aside, I find the stick placement actually FIXES it. Honestly, the CCPro feels much better to use than a Gamecube controller ever has to m despite playing with it for so many years. Then again, I seem to be the only person who doesn't like the Wii U Pro controller, as I also hate the Xbox 360 controller and Xbox controllers in general, and the Wii U Pro is very similar to it, only worse because of the right analog stick placement.

The CCPro feel just as comfortable as a Playstation controller for me. The sticks are good and comfy, the D-Pad isn't a piece of **** like other controllers and can be reached comfortably, it's light and fits in my hands so well that I don't even have to grip it hard, and the shoulder buttons all press down more quickly, quietly and softly than the Gamecube's clunky feeling shoulder bricks.

I know I'm in the minority here because most Smash players are scared of using anything that isn't a Gamecube controller, but I stand strongly by the Classic Controller Pro. It only helps that I've kicked more *** at this game ever since I bought one and switched to it a year ago. Especially in Project: M. <3

You have weird preferences, yes the dpad on the CCPro is good but who needs the dpad in smash? Considering the N64 and Gamecube controllers (as well as nunchuck option) had the analog stick as the "primary" thing for that thumb and some players have been at it since... 1998? I'd say CCPro is a weird evolution. WiiU Pro might work better because of stick placement but the 4 main buttons hurts it because previous controllers had the A and B buttons separated very distinctly from the others, and Y and X dont need to be the same size. This is of course ignoring the depth and cool stuff pressure sensitive triggers added/the pain of using wireless controllers at events/the left stick not being as comfortable or as versatile as a Gamecube's.

In short: It's not about change, it's about logistics. (even though change in competitive games tends to be a nono like how every fighting games uses a very similar layout on the same 6 buttons)
 

Kaye Cruiser

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Wait, that game takes Pro controller? Why won't DKC then? Lame.




You have weird preferences, yes the dpad on the CCPro is good but who needs the dpad in smash? Considering the N64 and Gamecube controllers (as well as nunchuck option) had the analog stick as the "primary" thing for that thumb and some players have been at it since... 1998? I'd say CCPro is a weird evolution. WiiU Pro might work better because of stick placement but the 4 main buttons hurts it because previous controllers had the A and B buttons separated very distinctly from the others, and Y and X dont need to be the same size. This is of course ignoring the depth and cool stuff pressure sensitive triggers added/the pain of using wireless controllers at events/the left stick not being as comfortable or as versatile as a Gamecube's.

In short: It's not about change, it's about logistics. (even though change in competitive games tends to be a nono like how every fighting games uses a very similar layout on the same 6 buttons)
Yeah, no.

My thumb is automatically right on the joystick on the CCPro the second it goes in my hand before I actually move it or grip anything, and for any OTHER games I play tat uses the D-Pad, I can use it just fine too. Plus, it's a lot easier to taunt in Smash with the CCPro than it is the Gamecube Controller. As for the buttons, them all being the same size and in a decent pattern/order actually makes it easier to switch between them all without accidentally pressing the wrong thing. Instead my thumb always being on a giant A button and having to switch to much smaller ones, it's always at the center of 4 equally buttons and barely has to go anywhere to activate the one I want at the time.

My preferences aren't weird at all. If anything, they're perfectly logical. Just because you don't understand it doesn't mean otherwise. Besides, I already said that I knew I was the minority due to everyone else basically being like...

GAMECUBE BLEARGHHHH
^This. XD
 

Smur

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If a pink Wii Classic Controller Pro exists out there (that doesn't cost $40 because of shipping) I'll be the happiest person ever. I don't know what it is with pink, ponies aside. I love pink, I used for it my DDD pallet, I use a pink PS3 controller, I just love teh pink.
 

PadWarrior

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Ill be using the wii u pro controller or wii classic pro comtroller
 

smashbro29

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Yeah, no.

My thumb is automatically right on the joystick on the CCPro the second it goes in my hand before I actually move it or grip anything, and for any OTHER games I play tat uses the D-Pad, I can use it just fine too. Plus, it's a lot easier to taunt in Smash with the CCPro than it is the Gamecube Controller. As for the buttons, them all being the same size and in a decent pattern/order actually makes it easier to switch between them all without accidentally pressing the wrong thing. Instead my thumb always being on a giant A button and having to switch to much smaller ones, it's always at the center of 4 equally buttons and barely has to go anywhere to activate the one I want at the time.

My preferences aren't weird at all. If anything, they're perfectly logical. Just because you don't understand it doesn't mean otherwise. Besides, I already said that I knew I was the minority due to everyone else basically being like...



^This. XD

Oh good it's easier to taunt. I was having so much trouble with that. Your preferences just show me you're some kind of controller hipster if that's even a thing. The CC was made for old games, generally they'd be using the dpad as the primary movement input hence it's on the left featured more prominently with the sticks on the bottom. The sticks on Classic Controllers are really small for adults and just far enough away from the "main" position (compared to PS controllers) to piss you off. The reason people use PS pads/SEGA pads for fighting games is because the first thing your thumb hits that is directly parallel to the buttons is a dpad. Where in Smash we need the analog stick in that "main" position. So actually the Pro controller has a bit of a trade off making the buttons more secondary to the (arguably just as important) second stick. That's something to test further.

Now for the buttons, in reality you only need 3 face buttons (normal,special,jump) and 2 shoulder buttons(shield, grab). Having 4 buttons all take the same real estate is not ideal for smash Because you only need 3 of them. The 4th will get in the way and as attacking and using specials are definitely more of a "main function" in the game having them be buttons different from the 2 jumps was always a good plan (see 64,Melee, Brawl).

I'm glad you're like a tiny octopus or whatever but for the rest of us a Classic Controller is crampsville for this series.
 

Kaye Cruiser

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Oh good it's easier to taunt. I was having so much trouble with that. Your preferences just show me you're some kind of controller hipster if that's even a thing. The CC was made for old games, generally they'd be using the dpad as the primary movement input hence it's on the left featured more prominently with the sticks on the bottom. The sticks on Classic Controllers are really small for adults and just far enough away from the "main" position (compared to PS controllers) to piss you off. The reason people use PS pads/SEGA pads for fighting games is because the first thing your thumb hits that is directly parallel to the buttons is a dpad. Where in Smash we need the analog stick in that "main" position. So actually the Pro controller has a bit of a trade off making the buttons more secondary to the (arguably just as important) second stick. That's something to test further.

Now for the buttons, in reality you only need 3 face buttons (normal,special,jump) and 2 shoulder buttons(shield, grab). Having 4 buttons all take the same real estate is not ideal for smash Because you only need 3 of them. The 4th will get in the way and as attacking and using specials are definitely more of a "main function" in the game having them be buttons different from the 2 jumps was always a good plan (see 64,Melee, Brawl).

I'm glad you're like a tiny octopus or whatever but for the rest of us a Classic Controller is crampsville for this series.
Didn't know Monster Hunter 3 or Rayman Origins were considered "old" already.

Screw your "hipster" nonsense. I like the controllers I like because they work well for me. I don't like the ones I don't like because they don't work well for me. Nothing more, nothing less.

The 4th button doesn't get in the way at all for me. I often switch between which buttons I use to jump as I play. As for should buttons, I actually only use 1 out of 4 of them, as I don't use the smaller ones to grab. I only use the usual "shield+attack" method. However, I do sometimes utilize them if I need to, or use them for different things if I change the controls up, thus making them still useful and comfy. And for the sticks, one useful thing is that the CCPro is actually wider than the CC itself and has the sticks spread out further with more space inbetween, thus making them easier to use since you don't have to move your thumbs to the center of the controller at all. Your thumbs will already be on the controller once you hold it.

So yeah, it's not cramped at all. Is the Classic Controller kinda cramped? Yes. Is the PRO? Nope. :3
 

smashbro29

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Didn't know Monster Hunter 3 or Rayman Origins were considered "old" already.

Screw your "hipster" nonsense. I like the controllers I like because they work well for me. I don't like the ones I don't like because they don't work well for me. Nothing more, nothing less.

The 4th button doesn't get in the way at all for me. I often switch between which buttons I use to jump as I play. As for should buttons, I actually only use 1 out of 4 of them, as I don't use the smaller ones to grab. I only use the usual "shield+attack" method. However, I do sometimes utilize them if I need to, or use them for different things if I change the controls up, thus making them still useful and comfy. And for the sticks, one useful thing is that the CCPro is actually wider than the CC itself and has the sticks spread out further with more space inbetween, thus making them easier to use since you don't have to move your thumbs to the center of the controller at all. Your thumbs will already be on the controller once you hold it.

So yeah, it's not cramped at all. Is the Classic Controller kinda cramped? Yes. Is the PRO? Nope. :3

You don't need SSB level precision in Monster Hunter and Rayman makes better use of a d-pad but ok, whatever.

This is also like trying to have a conversation with a mule, anyone can list a preference I'm trying to get the ideal setup objectively as in for most people who play Smash regularly and most people who play regularly (discounting casuals who pick it up maybe once a month while drunk) use a Gamecube controller.
 

Kaye Cruiser

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You don't need SSB level precision in Monster Hunter and Rayman makes better use of a d-pad but ok, whatever.

This is also like trying to have a conversation with a mule, anyone can list a preference I'm trying to get the ideal setup objectively as in for most people who play Smash regularly and most people who play regularly (discounting casuals who pick it up maybe once a month while drunk) use a Gamecube controller.
And?

I'm saying that the Gamecube Controller isn't the only thing that works with Smash because I know how to keep my options open to alternative means and methods. The whole reason I bought a CCPro was to prepare for the Wii U and Smash 4, because I already knew back then that it wouldn't support Gamecube Controllers by any normal means, so I didn't want to end up not being able to play it all without some bassackwards methods to do so.

It just turns out that the method I chose ended up feeling more comfortable than what I've used for many years. It's the ideal setup for those who can't use a Gamecube controller for Smash 4 and need an alternative mean and want to find out which controllers will probably work best for Smash 4, which is one of the purposes of the question the OP states. Just because GCC's are used regularly for the older games doesn't mean that can't change with the new ones. Adapting to new controllers on a new system is a normal thing anyways.

So yeah, you're the one kinda missing the point, buddy.
 

smashbro29

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With the ability to remap your dpad, you can actually use it to trigger the grab-release if you ever get grabbed... Just a thought.

This is what I like to see, look at that thought. Nice idea.
And?

I'm saying that the Gamecube Controller isn't the only thing that works with Smash because I know how to keep my options open to alternative means and methods. The whole reason I bought a CCPro was to prepare for the Wii U and Smash 4, because I already knew back then that it wouldn't support Gamecube Controllers by any normal means, so I didn't want to end up not being able to play it all without some bassackwards methods to do so.

It just turns out that the method I chose ended up feeling more comfortable than what I've used for many years. It's the ideal setup for those who can't use a Gamecube controller for Smash 4 and need an alternative mean and want to find out which controllers will probably work best for Smash 4, which is one of the purposes of the question the OP states. Just because GCC's are used regularly for the older games doesn't mean that can't change with the new ones. Adapting to new controllers on a new system is a normal thing anyways.

So yeah, you're the one kinda missing the point, buddy.
It's great it works for you. I'm very sincerely happy for you.
 

Kaye Cruiser

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This is what I like to see, look at that thought. Nice idea.

It's great it works for you. I'm very sincerely happy for you.
Who cares about what you like to see? Seriously, you sound like one of those stuck-up people that thinks only their opinion matters.

I'm just giving a suggestion and option to other people and letting them know that it works pretty well, and not just for one group of people who play the game either.

You're just being a close-minded grump.
 

smashbro29

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Who cares about what you like to see? Seriously, you sound like one of those stuck-up people that thinks only their opinion matters.

I'm just giving a suggestion and option to other people and letting them know that it works pretty well, and not just for one group of people who play the game either.

You're just being a close-minded grump.

Obviously I do... despite the fact that what he said was counter to my opinion that a CCPro isn't the ideal option. How can you say I only care about my opinion when I acknowledged a good idea from another point of view?

It's not even my opinion, it's based on fact and I'm shooting for objectivity. My opinion is there's options use whatever you want but as for a controller that I would generally recommend I sure as hell ahve reasons for stating the CCPro will not work for everyone if they played the last 3 with any amount of frequency.

Close minded in the sense that if there's nothing to go on other than "it works for me" I'll call BS. Yeah I'm close minded.

And just as an extreme example some people claim success with a sideways remote and good for them but it's not what I'd say would work for most people who've been around for a while.
 

Kaye Cruiser

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Obviously I do... despite the fact that what he said was counter to my opinion that a CCPro isn't the ideal option. How can you say I only care about my opinion when I acknowledged a good idea from another point of view?

It's not even my opinion, it's based on fact and I'm shooting for objectivity. My opinion is there's options use whatever you want but as for a controller that I would generally recommend I sure as hell ahve reasons for stating the CCPro will not work for everyone if they played the last 3 with any amount of frequency.

Close minded in the sense that if there's nothing to go on other than "it works for me" I'll call BS. Yeah I'm close minded.

And just as an extreme example some people claim success with a sideways remote and good for them but it's not what I'd say would work for most people who've been around for a while.
"It works for us" is basically what everyone else is trying to say to Nintendo with it comes to the Gamecube Controller. Not much different, pal.

You don't know that it won't work for everyone, but I'm saying there's a good chance it'll for some some people.

And unlike you, I don't knock something until I've actually tried it. And if the only argument you have is "you're the only one who likes it" or "you're the only one it works for", then you're full of way more BS than I am considering there are plenty of other people who use it as well, as this topic and other ones have shown.

I'm not going for a "majority" thing here. I'm going for "Hey, this may work. Practice with it and give it a shot" rather just close-mindedly saying "This doesn't look like it'll work. Don't even try to use it."

Seriously, this isn't even about "right or wrong" yet you seem to be trying so hard to want to be right. -.o

Edit: This is getting us nowhere. I say it works. You say it doesn't. We have different viewpoints. There.

Ignored.
 

smashbro29

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"It works for us" is basically what everyone else is trying to say to Nintendo with it comes to the Gamecube Controller. Not much different, pal.

You don't know that it won't work for everyone, but I'm saying there's a good chance it'll for some some people.

And unlike you, I don't knock something until I've actually tried it. And if the only argument you have is "you're the only one who likes it" or "you're the only one it works for", then you're full of way more BS than I am considering there are plenty of other people who use it as well, as this topic and other ones have shown.

I'm not going for a "majority" thing here. I'm going for "Hey, this may work. Practice with it and give it a shot" rather just close-mindedly saying "This doesn't look like it'll work. Don't even try to use it."

Seriously, this isn't even about "right or wrong" yet you seem to be trying so hard to want to be right. -.o

Edit: This is getting us nowhere. I say it works. You say it doesn't. We have different viewpoints. There.

Ignored.

That's where you're wrong. I did try it pro, not pro I tried both because I wanted to use the WiiU to play Project:M. I ran into all of the issues I talked about going from Gamecube to that was jarring as all hell.

Ideally everyone would try every option but money is an issue and I wouldn't think it's a good idea to tell someone to spend money on something I have seen doesn't work well.

I can't stress enough that I don't give 2 ****s if I'm right. There's no prize for being right but as someone who has extensively tried every option for Brawl in order to prepare for the next game/play Brawl on WiiU I can say for those reasons the change may seriously hurt your game.
 

Chiroz

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With the ability to remap your dpad, you can actually use it to trigger the grab-release if you ever get grabbed... Just a thought.
Hey, sorry if I seem like a noob, I haven't played Smash in about 3 years. Last I played, when I got grabbed I just spammed the C-Stick in all directions and started hitting random buttons in order to break the grab. Is there an actual sequence to performing a grab release. If so what is it?
 

Chiroz

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Hey, sorry if I seem like a noob, I haven't played Smash in about 3 years. Last I played, when I got grabbed I just spammed the C-Stick in all directions and started hitting random buttons in order to break the grab. Is there an actual sequence to performing a grab release. If so what is it?
For the sake of the thread, I have made a mapping on the Wii U Pro controller that allow me to use it without having to move a single finger at all times. I downloaded a Melee on an emulator to test it and it works very well. I can play Melee and perform every single AT (I was even able to waveshine twice in a row after much trying (I was never able to do it consistently anyways) and I don't have to move a single finger in a whole fight.

There is only one thing I am not sure if I can map correctly. Does the Classic Pro have Clickable Control Sticks? (As in is the control stick a button itself) and were you able to customize that button by itself and not the whole control stick?
 

Fenrir VII

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it's pretty obvious that the D-pad is the "standard" directional input for the classic controllers, which is great because it works wonders for classic games.

however, when Smash is going to use the control stick as the primary input (because you're supposed to be able to walk and such), using the classic pro will be painful for me over long periods. My thumb doesn't move too well at a 90 degree angle to the rest of my hand, when twitchy movements are required.

Like I said, I'm willing to try the Wii U pro controller... it might work great. I just wish Nintendo would make a GCN "throwback" controller for the Wii U... I honestly think the GCN controller was among the best ever.
 

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Hey, sorry if I seem like a noob, I haven't played Smash in about 3 years. Last I played, when I got grabbed I just spammed the C-Stick in all directions and started hitting random buttons in order to break the grab. Is there an actual sequence to performing a grab release. If so what is it?
That definitely works too, but the more inputs the better I guess. So continue to do that, but I don't think it would hurt to add the dpad buttons to the mix. =)
 

Alzi

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I'm scared those gamecube adapters will cause slight input lag, even for the wired gamecube controllers.... could someone who has one actually test this out properly?

Wonder if there will be interference issues if at a tournament a lot of people have that adapter setup. (guessing the rule would be to take out batteries out etc)

I think I'll either be going with the wii u pro controller or classic controller pro if those gamecube adapters turn out to create some form of input lag. But who knows Nintendo could probably create new gamecube controllers for the wii u. Would definitely be free money for them, but it seems highly unlikley.
 

Zonderion

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I'm scared those gamecube adapters will cause slight input lag, even for the wired gamecube controllers.... could someone who has one actually test this out properly?

Wonder if there will be interference issues if at a tournament a lot of people have that adapter setup. (guessing the rule would be to take out batteries out etc)

I think I'll either be going with the wii u pro controller or classic controller pro if those gamecube adapters turn out to create some form of input lag. But who knows Nintendo could probably create new gamecube controllers for the wii u. Would definitely be free money for them, but it seems highly unlikley.
I saw a YouTube video that used the adapter and the guy says that he has not noticed any lag whatsoever. I'll see if I can find the video.

It won't matter what controller setup the players have (gamecube, classic or pro) because they all are wireless for the wii u. Right now there are a lot fewer wireless controllers at tournaments, but you won't be able to do anything but wireless at Sm4sh tournys.

Found the video: https://www.youtube.com/watch?v=dQiN-Fi9peA
The guy in the video says he doesn't experience any lag, but I noticed at least one comment that a person has noticable lag. So who knows...
 

Fenrir VII

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Well I did my part and requested a Gamecube-style Pro Controller through the "contact us" link on nintendo.com

Hello Darrel,

Thanks for writing. It’s great to hear what you would like to see from us in the future, and I’m happy to document your comments and share them with other departments here at Nintendo.


I know that it would be great to tell you that a GameCube-styled controller for the Wii U has been announced and provide the release date. Unfortunately, there hasn’t been an announcement or even a hint of an announcement—either from us or our licensee partners—so for now we have to assume that it doesn’t yet exist.


Of course, new products are revealed by us and our licensee partners throughout the year, so keep checking our website's “What’s New” section (http://www.nintendo.com/whatsnew) for the latest information and announcements.

Sincerely,

Nintendo of America Inc.
Marceline Grey
No surprises there...
 

ScubaF_ingSteve

I eat stickers all the time, dude!
Joined
Feb 18, 2008
Messages
920
Location
Storrs, University of Connecticut, CT
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ScubaSteve94
Back in my day, we expected to have to deal with a new controller and not try to rely on previous controllers. Jesus, you guys are obsessed with gamecube controllers, I get it, they're good, get over it. The wii u controller pro and the wii classic controller pro are VERY good, I know from personal experience on both. Really, it's not that much of a learning curve. You guys need to just grow up and except that controllers change with consoles, it's really not that big of a deal, but the controllers I listed earlier are very very good.
 

Zonderion

Smash Ace
Joined
Jun 29, 2007
Messages
903
Location
Helena, Alabama
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Zonderion
Back in my day, we expected to have to deal with a new controller and not try to rely on previous controllers. Jesus, you guys are obsessed with gamecube controllers, I get it, they're good, get over it. The wii u controller pro and the wii classic controller pro are VERY good, I know from personal experience on both. Really, it's not that much of a learning curve. You guys need to just grow up and except that controllers change with consoles, it's really not that big of a deal, but the controllers I listed earlier are very very good.
Haters gonna hate. Does it affect you if they use a gamecube controller and adapter?
 
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