If you have doubts about brawl, you are definetly in the right place. I have looked into the info about brawl and have spotted the things that some people are unsure about, so in no particular order, here goes.
ALL THE INFO ON HERE IS BASED ON OFFICAL QUOTES AND EDUCATED GUESSES, NOTHING ON HERE IS 100% 'IN BRAWL' AS THE DEVELOPMENT TEAM CAN EASILY CHANGE THEIR MINDS'.
The Stages
from the looks of the 2 trailers we have had, the stages look to be fun and simple, just the way we like it!
The new battlefield is shaped like dreamland 64 without the tree (so this will be one of the most seen stages on tourney vids).
Another stage that caught my eye was this yoshi's island stage (baby mario type, not super mario bros 2). This has plenty of space for a fun match, and not enough for noobs to run away. Also, the space below may not be very large, but the space above is probably bigger then final destination (ssbm). It also has a nice timeline of seasons.
The final stage that looks to be fun for advanced play is what looks like a possible new mute city (not sure of landing spots in play just yet, only seen on cutscene so far)... Halberd (meta knight's ship). Imagine mute city on ssbm, with nicer landing places, and no racers when you land, a bigger stage with a platform while you are floating around, and a much cooler looking 'journey'.
As for the inside and outside of the flaming (fire emblem?) castle, looks to be one of the biggest, perhaps not best though
The Advanced Tactics
Yes, this has got to be one of the most talked about (and worried about) topics for brawl. As the game is going to try to appeal to a wider audience, this does not mean totally easier. Although brawl will be easier to pick up, they will try to make the game harder as well, ergo by adding advanced tactics.
'Should I stay or should I go'
Wavedashing/landing in ssbm was a hidden technique at the start, so it's chances of being in brawl are 50/50.
DI ing is safe, and looks very likley to be in brawl.
Short hopping is most likley safe, as is fast falling.
L/R/Z cancelling is not a glitch, and is also in ssb64, so it is very doubtfull that it shall be removed.
This also means that 'the SHFFL' is looking secure to be in brawl.
Wall jumping is very likley to stay in.
Shield grabbing is not a glitch (as far as I know) and may be in brawl.
Dash dancing is not a glitch, and has been in both ssb64 and ssbm, so it looks very probable for brawl.
Second opinion on wavedashing, from ICELANTICMYST on the smash bros. dojo offical forums. ( http://forums.nintendo.com/nintendo/board/message?board.id=smash&message.id=899070 )
"Q:Will Wavedashing be in the game?
A:It's very likely. The air dodge in Melee needed wavedashing so the physics
engine could work correctly, and if they remove it, the game could easily become
very glitchy. So, to answer the question, most likely yes, but it hasn't been seen
or confirmed yet.(If you don't know what wavedashing is, click here."
The new advanced tactcs are hard to spot, with only 2 trailers on at the moment. One I have noticed (and many others) is quicker rolling, crawling, landing into a duck straight away, regular rolling into a crawl, and possibly better/more attacks to do whilst grabbing the opponent (not throwing wise, but hurting them wile still in a grab).
Characters
we know that mario, pikachu, link, kirby, and fox and suited samus are confirmed.
The new charecters confirmed are wario, zamus (zero suit samus), meta knight, snake and pit. And here are some educated guesses on very likley characters to be added (NO ROUMERS OR BIAST OPINION).
Sonic - (Quoted from wikipedia)
" In August 2006, Sakurai and Miyamoto stated that Sega's Sonic the Hedgehog was the most requested third-party character to be included.[26] Around the same period of time, Tips & Tricks reported that Miyamoto has stated Nintendo has actually contacted Sega regarding this, and that they're awaiting a final decision.[27] Then, in the October 2006 issue of Electronic Gaming Monthly, he mentioned that "Sega's hedgehog would be the perfect addition to Brawl's cast." An article in the first issue of a Swedish Nintendo Magazine named "+N" makes a report that the known confirmed characters will be in Brawl, along with Sonic the Hedgehog as a playable character[28], though the magazine's credibility is questioned. Yojiro Ogawa, the director and producer of Sonic and the Secret Rings was asked by the UK's Official Nintendo Magazine about to see Sonic appear in Nintendo's upcoming Super Smash Bros. Brawl and he said: "In my personal opinion, it would be great to have Sonic in it. But that would really involve Sonic and Nintendo's management, it's nothing to do with me!" [29]. Yuji Naka, former head of Sonic Team and the chief of PROPE has said that he wants to see Sonic in the next game. At this point, it is unknown who can give the rights of Sonic. "
Also, if we look at beta versions of the previous games, we can see how characters get delayed; Pit was planned for super smash bros 64, but was replaced by Jigglypuff due to pokemons popularity, Peach and Bowser were also lined up for smash 64 but due to lack of time, set aside. (info taken from wikipedia, not direct quote).
Then we look at melee. The dev team planned on revealing a new character each week before release, and they forced themselves to stick by it, which is why quick-to make clones were put in such as pichu and dr. mario instead of the other lined up characters, Pit, Balloon fighter and a possible mach rider.
So an educated guess of mine is that we may see less pokemon in brawl, more characters from completley different games being thrown in, and on the whole more retro.
As for the other proposed 3rd party character, all we know is that it will be from a game different from all others (i.e no tails or knuckles e.t.c)
The 3rd party character rule
Rule 1. is that they will all have to be unlocked, as shown here in this diagram of snakes box being on the battlefeild stage before he is unlocked..
(THIS MAY MEAN WE CAN FIND OTHER UNLOCKABLE CHARACTERS BY SOMETHING AMISS IN STAGES, KEEP A CLOSE EYE OUT! Cause I won't be able to find em all!)
Rule 2. is that no 3rd partycharacters will be anime or manga, however there has been no confirmation of this rule applying for 1st and 2nd party characters..
Rule 3. is that the characters must of origonated from a video game.
Rule 4. is that the characters MUST have appeared on a nintendo platformer.
Rule 5. is a possible theory that kirby may not harness 3rd party character b moves. (guessed from Sak's unsurness from an email.)
The items of doom.
Some items that have people worried are things like the nintendog and the smash orb. These are both ITEMS and like all items can be specifically turned off if you want an item fight that isn't broken, or completley turned off for pro style fights.
The 'moderated' speed.
This basically means that all charecters will lose some weight (floatier jumps). ground speed and fighting will not change much.
E.G heavyweights or fast fallers will fall like cpt falcon does in melee. All non heavyweights or fast fallers will fall as fast as jigglypuff does in ssbm, but only time of fall, not kill difficulty or air freedom. (Educated guess from seing pikachus full double jump in trailer.)
Will Brawl be online?
Yes, and here's why.
(Taken from 'How this game came to be made' on www.smashbros.com)
"There was a reason Smash Bros. was announced at the meeting.
That was because when it was asked what product Nintendo would want to use to help it unveil its Wi-Fi Network, the first title on the list in both America and Japan was Smash Bros. So it was first decided to talk about Smash Bros. as an example of a Wi-Fi title, resulting in the game being announced before the development structure was finalized."
Will there be ranking systems?
No, Sakurai has stated that there will be no ranking system or ongoing online reputations, however a wins and loses record may be accsesable on the data section of options..
Now, take these into mind and go watch the trailers again with a fresh new perspective, I'm sure you will now be looking forward to brawl doubt-free.
ALL THE INFO ON HERE IS BASED ON OFFICAL QUOTES AND EDUCATED GUESSES, NOTHING ON HERE IS 100% 'IN BRAWL' AS THE DEVELOPMENT TEAM CAN EASILY CHANGE THEIR MINDS'.
The Stages
from the looks of the 2 trailers we have had, the stages look to be fun and simple, just the way we like it!
The new battlefield is shaped like dreamland 64 without the tree (so this will be one of the most seen stages on tourney vids).
Another stage that caught my eye was this yoshi's island stage (baby mario type, not super mario bros 2). This has plenty of space for a fun match, and not enough for noobs to run away. Also, the space below may not be very large, but the space above is probably bigger then final destination (ssbm). It also has a nice timeline of seasons.
The final stage that looks to be fun for advanced play is what looks like a possible new mute city (not sure of landing spots in play just yet, only seen on cutscene so far)... Halberd (meta knight's ship). Imagine mute city on ssbm, with nicer landing places, and no racers when you land, a bigger stage with a platform while you are floating around, and a much cooler looking 'journey'.
As for the inside and outside of the flaming (fire emblem?) castle, looks to be one of the biggest, perhaps not best though
The Advanced Tactics
Yes, this has got to be one of the most talked about (and worried about) topics for brawl. As the game is going to try to appeal to a wider audience, this does not mean totally easier. Although brawl will be easier to pick up, they will try to make the game harder as well, ergo by adding advanced tactics.
'Should I stay or should I go'
Wavedashing/landing in ssbm was a hidden technique at the start, so it's chances of being in brawl are 50/50.
DI ing is safe, and looks very likley to be in brawl.
Short hopping is most likley safe, as is fast falling.
L/R/Z cancelling is not a glitch, and is also in ssb64, so it is very doubtfull that it shall be removed.
This also means that 'the SHFFL' is looking secure to be in brawl.
Wall jumping is very likley to stay in.
Shield grabbing is not a glitch (as far as I know) and may be in brawl.
Dash dancing is not a glitch, and has been in both ssb64 and ssbm, so it looks very probable for brawl.
Second opinion on wavedashing, from ICELANTICMYST on the smash bros. dojo offical forums. ( http://forums.nintendo.com/nintendo/board/message?board.id=smash&message.id=899070 )
"Q:Will Wavedashing be in the game?
A:It's very likely. The air dodge in Melee needed wavedashing so the physics
engine could work correctly, and if they remove it, the game could easily become
very glitchy. So, to answer the question, most likely yes, but it hasn't been seen
or confirmed yet.(If you don't know what wavedashing is, click here."
The new advanced tactcs are hard to spot, with only 2 trailers on at the moment. One I have noticed (and many others) is quicker rolling, crawling, landing into a duck straight away, regular rolling into a crawl, and possibly better/more attacks to do whilst grabbing the opponent (not throwing wise, but hurting them wile still in a grab).
Characters
we know that mario, pikachu, link, kirby, and fox and suited samus are confirmed.
The new charecters confirmed are wario, zamus (zero suit samus), meta knight, snake and pit. And here are some educated guesses on very likley characters to be added (NO ROUMERS OR BIAST OPINION).
Sonic - (Quoted from wikipedia)
" In August 2006, Sakurai and Miyamoto stated that Sega's Sonic the Hedgehog was the most requested third-party character to be included.[26] Around the same period of time, Tips & Tricks reported that Miyamoto has stated Nintendo has actually contacted Sega regarding this, and that they're awaiting a final decision.[27] Then, in the October 2006 issue of Electronic Gaming Monthly, he mentioned that "Sega's hedgehog would be the perfect addition to Brawl's cast." An article in the first issue of a Swedish Nintendo Magazine named "+N" makes a report that the known confirmed characters will be in Brawl, along with Sonic the Hedgehog as a playable character[28], though the magazine's credibility is questioned. Yojiro Ogawa, the director and producer of Sonic and the Secret Rings was asked by the UK's Official Nintendo Magazine about to see Sonic appear in Nintendo's upcoming Super Smash Bros. Brawl and he said: "In my personal opinion, it would be great to have Sonic in it. But that would really involve Sonic and Nintendo's management, it's nothing to do with me!" [29]. Yuji Naka, former head of Sonic Team and the chief of PROPE has said that he wants to see Sonic in the next game. At this point, it is unknown who can give the rights of Sonic. "
Also, if we look at beta versions of the previous games, we can see how characters get delayed; Pit was planned for super smash bros 64, but was replaced by Jigglypuff due to pokemons popularity, Peach and Bowser were also lined up for smash 64 but due to lack of time, set aside. (info taken from wikipedia, not direct quote).
Then we look at melee. The dev team planned on revealing a new character each week before release, and they forced themselves to stick by it, which is why quick-to make clones were put in such as pichu and dr. mario instead of the other lined up characters, Pit, Balloon fighter and a possible mach rider.
So an educated guess of mine is that we may see less pokemon in brawl, more characters from completley different games being thrown in, and on the whole more retro.
As for the other proposed 3rd party character, all we know is that it will be from a game different from all others (i.e no tails or knuckles e.t.c)
The 3rd party character rule
Rule 1. is that they will all have to be unlocked, as shown here in this diagram of snakes box being on the battlefeild stage before he is unlocked..
(THIS MAY MEAN WE CAN FIND OTHER UNLOCKABLE CHARACTERS BY SOMETHING AMISS IN STAGES, KEEP A CLOSE EYE OUT! Cause I won't be able to find em all!)
Rule 2. is that no 3rd partycharacters will be anime or manga, however there has been no confirmation of this rule applying for 1st and 2nd party characters..
Rule 3. is that the characters must of origonated from a video game.
Rule 4. is that the characters MUST have appeared on a nintendo platformer.
Rule 5. is a possible theory that kirby may not harness 3rd party character b moves. (guessed from Sak's unsurness from an email.)
The items of doom.
Some items that have people worried are things like the nintendog and the smash orb. These are both ITEMS and like all items can be specifically turned off if you want an item fight that isn't broken, or completley turned off for pro style fights.
The 'moderated' speed.
This basically means that all charecters will lose some weight (floatier jumps). ground speed and fighting will not change much.
E.G heavyweights or fast fallers will fall like cpt falcon does in melee. All non heavyweights or fast fallers will fall as fast as jigglypuff does in ssbm, but only time of fall, not kill difficulty or air freedom. (Educated guess from seing pikachus full double jump in trailer.)
Will Brawl be online?
Yes, and here's why.
(Taken from 'How this game came to be made' on www.smashbros.com)
"There was a reason Smash Bros. was announced at the meeting.
That was because when it was asked what product Nintendo would want to use to help it unveil its Wi-Fi Network, the first title on the list in both America and Japan was Smash Bros. So it was first decided to talk about Smash Bros. as an example of a Wi-Fi title, resulting in the game being announced before the development structure was finalized."
Will there be ranking systems?
No, Sakurai has stated that there will be no ranking system or ongoing online reputations, however a wins and loses record may be accsesable on the data section of options..
Now, take these into mind and go watch the trailers again with a fresh new perspective, I'm sure you will now be looking forward to brawl doubt-free.