Larry's Update #2
The Tablet Situation
Alright, alright, alright guys, to be real with you, my parents have been trying to find me a new tablet pen to replace the chewed one that my annoying dog had in its grip a few weeks prior. This may mean that, if I can find the installation disk, too, that I can ultimately end up drawing the characters! This may be something very amazing! I do own a tablet known as a Wacom, like I said in the last post, but hey, when I get everything done, I will be able to do some digital artwork.
Art Style
As I mentioned over a week ago, I said something about the style of art being akin to Skullgirls. Well, after a long and tiresome thought process, I decided to make the art style similar, but still different from Skullgirls entirely, as I want to make my game its own thing, even with the style. So I'm going to draw up what the characters may end up looking like in the game, and when I get my digital stuff up, expect any female to have some unexpected features.
Character Roster
So as with the amount of characters, I'll have to be very, very honest. I won't be able to put in a total of 36 characters, I won't even be able to do 30 if I ever do the character art, have to do variations and other stuff, before the game's release. So for now, I'm going to tell you guys how many characters are going to be in the game without revealing any: 24. That is twelve less than expected, but don't worry, they'll be very great characters nonetheless.
As for the process of brainstorming which of my characters are getting in, I've made a list containing about 72 out of 106 total characters, the characters who I consider to be the most relevant to their respective series' and sagas. Also, there's 4 characters in the list that aren't owned by me, but are owned by close friends that have characters who are official to one of my universes (and the ONLY universe I allow others to bring in characters).
So what I've done with the list is that every character will either have a check, 'X' or hyphen to determine if the character should be playable, shouldn't be playable and should be a variation of another character. It's going to be a long and arduous process, but it will all be worth it.
So remember, there will be 24 total characters in the game now, so expect nothing more.
Variations
Also, I've decided to take the suggestions of other people and am going to announce that the Variations of characters will be semi-clones. Characters will have a lot of their moveset changed, as well as all of their specials and some attributes and frame data, but otherwise, to save my left hand from getting into extreme stress and pain, I won't be making all the characters' variations outright different...that's if they have three.
If I decide to give each character just TWO variations, however, the characters will end up completely different as a result, in terms of moveset and aesthetics.
Oh, and with some variations in characters, the character might not only have a costume change, but they may have a character swap, adding even MORE characters into the game, basically as semi-clones.
Dissouled
Trust me, this isn't even relevant to what I'm posting, but it's also not even in any encyclopedia or dictionary.
Go figure.
Anyways, this really isn't going to be anything relevant to Chronocide, and I got bored, so I just pulled a word out. Hope this part of the post wastes your time.