marthsword
Smash Ace
EDIT: Updated with completed teams.
< -----------------------------------------COMPLETED TEAMS----------------------------------->
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OU TEAM:
Yanmega@Focus Sash
Trait: Speed Boost
Nature: Modest
4 Def / 252 SpA / 252 Spe
- Protect
- Bug Buzz
- Air Slash
- Hypnosis
Salamence@Life Orb
Trait: Intimidate
Nature: Adamant
4 HP / 252 Atk / 252 Spe
- Earthquake
- Dragon Claw
- Stone Edge
- Flamethrower
Comments: Formerly a CBMence, but then I tried it out and and killed an electivire with Earthquake. Next turn they switched in a flyer and there was nothing I could do besides pointlessly earthquake, so I switched to Life Orb.
Magnezone@Life Orb
Trait: Magnet Pull
Nature: Modest
172 HP / 252 SpA / 84 Spe
- Thunderbolt
- HP: Ice
- Substitute
- Magnet Rise
Comments: Resists Completely resists salamence's weakness and vice versa. His special counterpart.
Donphan@Leftovers
Trait: Sturdy
Nature: Impish
252 HP / 6 Atk / 252 Def
- Earthquake
- Stealth Rock
- Rapid Spin
- Ice Shard
Comments: Spinner obviously, also semi-physical wall/sweeper due to high attack and defense. I like him better than Starmie and needed a spinner. Also a stealth rocker. Ice shard for attack priority.
Skarmory@Shed Shell
Trait: Keen Eye
Nature: Impish
252 HP / 64 Atk / 192 Def
- Roost
- Spikes
- Whirlwind
- Drill Peck
Comments: Completely standard now.
Blissey@Leftovers
Trait: Natural Cure
Nature: Calm
148 HP / 252 Def / 104 SpA / 4 Spe
- Ice Beam
- Seismic Toss
- Thunder Wave
- Softboiled
Comments: Skarmbliss. Ga.
BL TEAM:
Aerodactyl@Life Orb
Trait: Pressure
Nature: Adamant
38 HP / 252 Atk / 6 SpD / 216 Spd
- Rock Slide
- Earthquake
- Ice Fang
- Pursuit
Comments: Extremely fast physical sweeper. My lead. I couldn't really decide whether to use life orb or choice band, I might change.
Smeargle@Salac Berry
Trait: Own Tempo
Nature: Jolly
244 HP / 12 Def / 252 Spe
- Spore
- Baton Pass
- Substitute
- Belly Drum
Comments: Hopefully the speed EVs will let me spore before I can be killed off. Then I'll sub and belly drum. I can get 6 attack+1 speed hopefully with salac. Next I baton pass to Medicham and with pure power he absolutely destroys everything.
Medicham@Expert Belt
Trait: Pure Power
Nature: Adamant
4 HP / 252 Atk / 252 Spd
- Brick Break
- Fire Punch
- Thunder Punch
- Ice Punch
Comments: Hopefully I can get smeargle to pass to this guy. Another physical sweeper. Thunder punch or fire punch?
Roserade@Choice Specs
Trait: Natural Cure
Nature: Timid
4 HP / 252 SpA / 252 Spe
- Sludge Bomb
- Leaf Storm
- Shadow Ball
- HP: Fire
Comments: Special Sweeper. Timid+252 speed EV's makes him pretty fast. I love roserade, and all grass types.
Milktank@Leftovers
Trait: Thick Fat
Nature: Impish
252 HP / 226 Def / 30 Spe
- Seismic Toss
- Toxic
- Milk Drink
- Heal Bell
Comments: LOVE milktank. Cleric and physical wall.
Empoleon@Leftovers
Trait: Torrent
Nature: Calm
252 HP / 58 SpA / 200
- Surf
- Ice Beam
- Grass Knot
- Stealth Rock
Comments: Standard. My special wall.
UU TEAM: Coming soon
NU TEAM: Coming Soon
Rain Dance, Sunny Day, Sandstream, and Hail teams: possibly coming soon
< -----------------------------------------COMPLETED TEAMS----------------------------------->
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OU TEAM:
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Yanmega@Focus Sash
Trait: Speed Boost
Nature: Modest
4 Def / 252 SpA / 252 Spe
- Protect
- Bug Buzz
- Air Slash
- Hypnosis
Salamence@Life Orb
Trait: Intimidate
Nature: Adamant
4 HP / 252 Atk / 252 Spe
- Earthquake
- Dragon Claw
- Stone Edge
- Flamethrower
Comments: Formerly a CBMence, but then I tried it out and and killed an electivire with Earthquake. Next turn they switched in a flyer and there was nothing I could do besides pointlessly earthquake, so I switched to Life Orb.
Magnezone@Life Orb
Trait: Magnet Pull
Nature: Modest
172 HP / 252 SpA / 84 Spe
- Thunderbolt
- HP: Ice
- Substitute
- Magnet Rise
Comments: Resists Completely resists salamence's weakness and vice versa. His special counterpart.
Donphan@Leftovers
Trait: Sturdy
Nature: Impish
252 HP / 6 Atk / 252 Def
- Earthquake
- Stealth Rock
- Rapid Spin
- Ice Shard
Comments: Spinner obviously, also semi-physical wall/sweeper due to high attack and defense. I like him better than Starmie and needed a spinner. Also a stealth rocker. Ice shard for attack priority.
Skarmory@Shed Shell
Trait: Keen Eye
Nature: Impish
252 HP / 64 Atk / 192 Def
- Roost
- Spikes
- Whirlwind
- Drill Peck
Comments: Completely standard now.
Blissey@Leftovers
Trait: Natural Cure
Nature: Calm
148 HP / 252 Def / 104 SpA / 4 Spe
- Ice Beam
- Seismic Toss
- Thunder Wave
- Softboiled
Comments: Skarmbliss. Ga.
BL TEAM:
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Aerodactyl@Life Orb
Trait: Pressure
Nature: Adamant
38 HP / 252 Atk / 6 SpD / 216 Spd
- Rock Slide
- Earthquake
- Ice Fang
- Pursuit
Comments: Extremely fast physical sweeper. My lead. I couldn't really decide whether to use life orb or choice band, I might change.
Smeargle@Salac Berry
Trait: Own Tempo
Nature: Jolly
244 HP / 12 Def / 252 Spe
- Spore
- Baton Pass
- Substitute
- Belly Drum
Comments: Hopefully the speed EVs will let me spore before I can be killed off. Then I'll sub and belly drum. I can get 6 attack+1 speed hopefully with salac. Next I baton pass to Medicham and with pure power he absolutely destroys everything.
Medicham@Expert Belt
Trait: Pure Power
Nature: Adamant
4 HP / 252 Atk / 252 Spd
- Brick Break
- Fire Punch
- Thunder Punch
- Ice Punch
Comments: Hopefully I can get smeargle to pass to this guy. Another physical sweeper. Thunder punch or fire punch?
Roserade@Choice Specs
Trait: Natural Cure
Nature: Timid
4 HP / 252 SpA / 252 Spe
- Sludge Bomb
- Leaf Storm
- Shadow Ball
- HP: Fire
Comments: Special Sweeper. Timid+252 speed EV's makes him pretty fast. I love roserade, and all grass types.
Milktank@Leftovers
Trait: Thick Fat
Nature: Impish
252 HP / 226 Def / 30 Spe
- Seismic Toss
- Toxic
- Milk Drink
- Heal Bell
Comments: LOVE milktank. Cleric and physical wall.
Empoleon@Leftovers
Trait: Torrent
Nature: Calm
252 HP / 58 SpA / 200
- Surf
- Ice Beam
- Grass Knot
- Stealth Rock
Comments: Standard. My special wall.
UU TEAM: Coming soon
NU TEAM: Coming Soon
Rain Dance, Sunny Day, Sandstream, and Hail teams: possibly coming soon