Jasona
Smash Ace
i realize now that comboing is a large part of my game. i look for combos everywhere, but i think that i have become narrow minded in what i use to combo. i'm hoping you guys can help me find some new ways to juggle opponents. i'm going to try to throw as many unique combos as i can into my combo vid (trailer vid in my sig)
the combo that i frequently use is the dash attack to jab to whatever. the "whatever" has been a dsmash, fsmash, dashing usmash, dtilt, another jab, second jab (the swing), up+b... this is a low % combo, too high and the dash attack pushes them too far out, too low and you can't jab or do much except up+b. if their % is a little high, you may be able to jab twice before doing whatever. you can substitute the dair for the dash attack. it is also possible to extend this combo under special circumstances; landing a zair before the dash attack, following up the dtilt at the end
another combo is the landing zair to grab/dthrow to aerial. its tricky because of the low % they need to be at, otherwise they bounce too high and recover before you can reach them with the aerial
thats all i've got and i'll need more than just several variations of those combos to make a decent vid. especially since i plan on removing the few full jump, double zair examples i have. those are not combos, unless i can put a homing in the middle. anybody got any ideas? any two hit scenarios in which one hit guarantees the other? anyone know of a decent move and % that i can try jab locking at?
the combo that i frequently use is the dash attack to jab to whatever. the "whatever" has been a dsmash, fsmash, dashing usmash, dtilt, another jab, second jab (the swing), up+b... this is a low % combo, too high and the dash attack pushes them too far out, too low and you can't jab or do much except up+b. if their % is a little high, you may be able to jab twice before doing whatever. you can substitute the dair for the dash attack. it is also possible to extend this combo under special circumstances; landing a zair before the dash attack, following up the dtilt at the end
another combo is the landing zair to grab/dthrow to aerial. its tricky because of the low % they need to be at, otherwise they bounce too high and recover before you can reach them with the aerial
thats all i've got and i'll need more than just several variations of those combos to make a decent vid. especially since i plan on removing the few full jump, double zair examples i have. those are not combos, unless i can put a homing in the middle. anybody got any ideas? any two hit scenarios in which one hit guarantees the other? anyone know of a decent move and % that i can try jab locking at?