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Color Overlays for IASA frames

fissionprime

Smash Apprentice
Joined
Mar 3, 2008
Messages
127
Location
New Haven, CT
Despite looking through several threads that seemed like they might have a bit of info on the subject, I actually don't know exactly how IASA frames work in melee. I'm not sure if there's some sort of general IASA flag that gets triggered during the interruptable frames of any move, or if IASA frames are hard coded into each move somehow. I'm guessing (and hoping) that it's the former, or something similar.

As far as I know, there isn't any existing way out there to turn on color overlays for IASA frames (if there is, please direct me to it and lock this!), and I think it would be an extremely useful training tool to be able to do this, as right now there's no way to tell if you're wasting a bunch of frames by acting slowly out of moves like marth's dtilt. Again, I don't know exactly how IASA frames are coded in the game, so there's a possibility that this would be extremely simple to code (with the more difficult part being integrating it into the 20XX debug menu and such), it also might be pretty unfeasible as well, if IASA is programmed on a move-by-move basis.

Would someone who is a bit more knowledgeable on the subject be able to let me know if this is possible, and perhaps even write a code for it? I would be eternally grateful to anyone who helps me speed up my gameplay like that.
 

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
Yellow Color Overlay During IASA Frames (1.02) [Achilles]
C2071960 00000007
98032218 98030504
3C00437F 900304B8
900304BC 900304C4
38000000 900304C0
900304C8 900304CC
900304D0 900304D4
60000000 00000000

Capture.PNG
 

fissionprime

Smash Apprentice
Joined
Mar 3, 2008
Messages
127
Location
New Haven, CT
Yellow Color Overlay During IASA Frames (1.02) [Achilles]
C2071960 00000007
98032218 98030504
3C00437F 900304B8
900304BC 900304C4
38000000 900304C0
900304C8 900304CC
900304D0 900304D4
60000000 00000000

View attachment 50120
Achilles you're a god. Thanks man!

On a related note, what do you think about putting this in the next release of 20XX?
 
Last edited:

Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
Achilles you're a god. Thanks man!

On a related note, what do you think about putting this in the next release of 20XX?
No problem. I'll put it in if you find it to be helpful.

One of the lingering "big" codes I still need to rewrite is the color overlays. And I'm sure I'll be able to easily integrate it in with all the others.
 
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