hotdogturtle
Smash Master
- Joined
- Feb 15, 2007
- Messages
- 3,503
It's just hitting me how much potential the new BrawlBox has (it lets you do vertex editing right there in the model viewer). I used it remove a part of one of my old Brawl textures (not Project M) that got in the way of camera, which I couldn't remove before because it was attached to other pieces of the polygon. This does open up a lot of possibilities for custom stage making because you can use pieces of polygons without having to use the full model.