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HollaAtchaBoy

Smash Master
Joined
Jan 22, 2007
Messages
4,985
Location
203 nuggaaaaaaah
G&W should get a pair of eyes, maybe then he can land more 9s for me. :/
Game & Watch has no eyes because the Nine Hammer, like justice, is blind. In order to land Nines as I do, you must surrender to it's will and submit to its own desires.

Or, you can just do what Dire does and time his inputs precisely when the second subsecond digit is a nine.
 
Joined
May 3, 2009
Messages
7,190
HAB's talking about Melee, but then again, who still plays that washed-out game now anyways? Brawl's obviously where it's at.
 

Z'zgashi

Smash Legend
Joined
May 20, 2009
Messages
17,322
Location
WeJo, Utah
NNID
ZzgashiZzShy
3DS FC
1521-3678-2980
Is there a thread that describes how Judge works, cuz I know that its not actually random.
 

Spin

Smash Journeyman
Joined
Feb 20, 2010
Messages
352
Location
Indianapolis
NNID
spinpai
since were on the topic of game and watch.... how does anything hit him? if he is 2 d.... and we can see him... the caracters in the game shouldnt be able to hit him... or it would be incredibly hard for him to be hit. Hilt and I were discussing this earlier
 

HollaAtchaBoy

Smash Master
Joined
Jan 22, 2007
Messages
4,985
Location
203 nuggaaaaaaah
Someone told me that that's been disproved, but I highly doubt that. Two numbers never come up the same back to back, regardless of what it may look like on film. The game assigns the number of the hammer the same frame the move is input, which means that if you get hit a frame after you input the move and it doesn't actually happen, it still counts that number as being the last chosen.

Hence why it may look like some people have gotten the same number twice in a row.

I've had plenty of occasions where I've whiffed a Nine, then purposefully input Forward+B right before getting hit just so that it 'resets' the sequence.
 

JCaesar

Smash Hero
Joined
May 28, 2004
Messages
9,657
Location
Project MD
NNID
JCaesar
Ummm I'm not sure what you're saying. I was just saying, what happens when the RNG lands on a number that Judgement cannot be? The numbers it cannot be are 0 and the two previous swings (1 and 2 being the placeholders at the beginning of every stock). There is nothing to prove or disprove there. It's in the game code.

Actually I could probably just look in the game code to find the answer to my own question...
 
Joined
May 3, 2009
Messages
7,190
I'm going to try and name the avatars you guys had when I joined...

GwJ: ROB with two master hand-hands encompassing a Gyro with his screenname below it.

Fishy: A flaming soccerball.

Sudai: Negative-colored image of baby-ish Vaporeon tussling with a baby-ish Umbreon.

JCaes: Ninja Squirtle a la Brawl+, with "Screw that, I want fun speed activate!"

Stingers: An eagle that's the mascot of some football team, which my high school shamelessly ripped off, leading me to asking him what high school he attended.

Dull: Link doing his final smash.

Ruse: Fancy-looking guy in black and white.

Toasty: S'more.

Starturds: Upside-down crow.

Fu: Ruby-texture hacked ROB.

Chibo: Chibomon.

Deadweight: Same.

Zom~B: Same.

Landry: ROBOT-Series icon.

Mike: Captain Falcon, caricature-style.

W'ever: Triforce with an MSPaint-looking blue glow coming off the top.

:D
 
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