CT Chia
Smash Obsessed
So I've been knee deep in VGC gameplay for the last 4-5 months or so, and now that my VGC regional qualifier has come and pass, I'm back to playing some OU. I really enjoy VGC style play, but unfortunately not too many people, and most people play OU :/
It's cool and all, but doubles plays so much faster and I enjoy the metagame more.
Either way, my first OU team I made, with actually making revisions and such, I went for more of a stall based team with toxic spikes and such. I guess it's because that's the style I went for in doubles, and I wanted to see if it carried over well to singles OU. Long story short - it didn't lol. It either ***** or got *****. So I decided to make a new team. I pretty much just threw together 6 amazing pokemon without thinking a lot about team strategy, etc. I did specifically pick my lead out, as it's not a standard lead at all - but I love it :3
But yea, strategy just sort of worked itself out, I really love this team. I haven't needed to make a single revision to it yet, and it's winning me more OU matches then I think I ever have before. Throughout playing on Pokemon Online I got 2nd in a 64 person tourney, almost never dropped friendlies (I would say I have about a 90% win rate), and I entered a 96 person tourney earlier and swept my first round no prob, but then had to go. I'm still playing now and will report back with my results.
And after the history of this team, here it is:
Toyota (Ninjask) (M) @ Choice Band
Trait: Speed Boost
EVs: 8 HP / 248 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- U-turn
- X-Scissor
- Night Slash
Chibro (Slowbro) (M) @ Lum Berry
Trait: Own Tempo
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Surf
- Psychic
- Slack Off
Toyota2 (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Aerial Ace
Hanuman (Infernape) (M) @ Life Orb
Trait: Blaze
EVs: 64 Atk / 192 Spd / 252 SAtk
Naive Nature (+Spd, -SDef)
- Flamethrower
- Close Combat
- Hidden Power [Ice]
- Grass Knot
Nissan (Breloom) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 248 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Substitute
- Leech Seed
- Spore
- Focus Punch
Corolla (Starmie) @ Choice Scarf
Trait: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Psychic
Ninjask:
Not a standard lead at all... Not even a standard Ninjask really! Choice Band is a known Ninjask set, I've actually ran into another run while playing this team. It really is over looked imo. There's so many different leads out there and this helps with two key things: 1. Ninjask is going to go first, and unless I know I can OHKO with one of his three other moves, I'm going to use U-Turn. It does great damage banded, and I choose whoever I want to send in next to counter the lead. 2. It OHKO's Azelf with U-Turn, and I HATE Azelf leads. 3. U-Turn is surprisingly powerful banded, to give an idea against a Aerodactyl lead (which I see a lot), it does around 40%, which is a great start. Ninjask comes in, attacks and leaves. I would say like 75% of the time I'm using U-Turn and nothing else with him.
Slowbro:
Wow why is this guy not used more? I always use him sort of like a novelty because he's one of my favorite pokemon, but he seriously performs as one of the best pokemon on my team easily. Once he gets set up, good luck taking him down. Slowbro is such a defensive beast he literally eats explosions lol. Very very few physical attacks will take him down, even when super effective. They really need to be both STAB and super effective to do significant damage. Not many attacks do over 50% to Slowbro, and since he is slower, you can continuously heal all of your health if you play slow(bro) and steady. They do 45%, you heal 50%, you're still regaining ground. You can literally spam it until you're at full health again to make sure you're good for another Calm Mind. Get all the Calm Minds you can because once Slowbro gets all that attack power, there's no stopping him. It really isn't hard to get 6 Calm Minds, and getting like 2 is cake. Even after a couple of CMs a STAB super effective special attack does nothing to him. Furthermore, most of the attacks Slowbro is weak to are special so it works out great. Slowbro keeps a lot of OU pokemon in check, especially Infernape, which people would otherwise have trouble with. And to end this paragraph, get that 6x Calm Mind and Slowbro will be sporting something around a 950 special attack stat. Amazing.
I will write up the rest later, this is a lot to type lol.
It's cool and all, but doubles plays so much faster and I enjoy the metagame more.
Either way, my first OU team I made, with actually making revisions and such, I went for more of a stall based team with toxic spikes and such. I guess it's because that's the style I went for in doubles, and I wanted to see if it carried over well to singles OU. Long story short - it didn't lol. It either ***** or got *****. So I decided to make a new team. I pretty much just threw together 6 amazing pokemon without thinking a lot about team strategy, etc. I did specifically pick my lead out, as it's not a standard lead at all - but I love it :3
But yea, strategy just sort of worked itself out, I really love this team. I haven't needed to make a single revision to it yet, and it's winning me more OU matches then I think I ever have before. Throughout playing on Pokemon Online I got 2nd in a 64 person tourney, almost never dropped friendlies (I would say I have about a 90% win rate), and I entered a 96 person tourney earlier and swept my first round no prob, but then had to go. I'm still playing now and will report back with my results.
And after the history of this team, here it is:

Toyota (Ninjask) (M) @ Choice Band
Trait: Speed Boost
EVs: 8 HP / 248 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- U-turn
- X-Scissor
- Night Slash

Chibro (Slowbro) (M) @ Lum Berry
Trait: Own Tempo
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Surf
- Psychic
- Slack Off

Toyota2 (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Aerial Ace

Hanuman (Infernape) (M) @ Life Orb
Trait: Blaze
EVs: 64 Atk / 192 Spd / 252 SAtk
Naive Nature (+Spd, -SDef)
- Flamethrower
- Close Combat
- Hidden Power [Ice]
- Grass Knot

Nissan (Breloom) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 248 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Substitute
- Leech Seed
- Spore
- Focus Punch

Corolla (Starmie) @ Choice Scarf
Trait: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Psychic
Ninjask:
Not a standard lead at all... Not even a standard Ninjask really! Choice Band is a known Ninjask set, I've actually ran into another run while playing this team. It really is over looked imo. There's so many different leads out there and this helps with two key things: 1. Ninjask is going to go first, and unless I know I can OHKO with one of his three other moves, I'm going to use U-Turn. It does great damage banded, and I choose whoever I want to send in next to counter the lead. 2. It OHKO's Azelf with U-Turn, and I HATE Azelf leads. 3. U-Turn is surprisingly powerful banded, to give an idea against a Aerodactyl lead (which I see a lot), it does around 40%, which is a great start. Ninjask comes in, attacks and leaves. I would say like 75% of the time I'm using U-Turn and nothing else with him.
Slowbro:
Wow why is this guy not used more? I always use him sort of like a novelty because he's one of my favorite pokemon, but he seriously performs as one of the best pokemon on my team easily. Once he gets set up, good luck taking him down. Slowbro is such a defensive beast he literally eats explosions lol. Very very few physical attacks will take him down, even when super effective. They really need to be both STAB and super effective to do significant damage. Not many attacks do over 50% to Slowbro, and since he is slower, you can continuously heal all of your health if you play slow(bro) and steady. They do 45%, you heal 50%, you're still regaining ground. You can literally spam it until you're at full health again to make sure you're good for another Calm Mind. Get all the Calm Minds you can because once Slowbro gets all that attack power, there's no stopping him. It really isn't hard to get 6 Calm Minds, and getting like 2 is cake. Even after a couple of CMs a STAB super effective special attack does nothing to him. Furthermore, most of the attacks Slowbro is weak to are special so it works out great. Slowbro keeps a lot of OU pokemon in check, especially Infernape, which people would otherwise have trouble with. And to end this paragraph, get that 6x Calm Mind and Slowbro will be sporting something around a 950 special attack stat. Amazing.
I will write up the rest later, this is a lot to type lol.