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Characters who are worse than they should be (and why they are)

Studstill

Smash Ace
Joined
Mar 16, 2014
Messages
807
OH HAHAHA. That`s cool. I meant, like literally I hold the controller with one hand on the middle prong. Very difficult to smash in non-right directions.
 

Herbert Von Karajan

Smash Lord
Joined
Mar 11, 2014
Messages
1,299
Location
Banned from 64
Dear Herbert Von Karajan,

You have received an infraction at Smash World Forums for Spam (2 points, 14 days). If you have six or more infraction points, you will no longer be able to post at Smash World Forums until some of your points expire.

The competitive mindset in the 64 community.
http://smashboards.com/posts/17869086/

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in in ****ing japan and posting on my phone so **** off cuntbox
 

firo

Smash Ace
Joined
Jul 27, 2008
Messages
600
Location
Champaign, Illinois
Why was this moved to character discussion? This was more of a post discussing why the community seems to be at a lower technical level than other games and the reasoning for it.

Regardless, I'm glad that a lot of people seem to agree with some of what I'm saying here. There's a lot of potential for more technical play, and even though this makes mistakes much more costly, I think it'll pay off in the end. Having some more character variety is not only good for the game, but it also should be good for the players.

Having a single stage to play on would help with this as well, I think, as it is hard enough to play some of the more technical characters on dreamland, and adding more stages to the mix would increase this complexity by a lot.
 

Han Solo

Banned via Warnings
Joined
Nov 9, 2011
Messages
1,277
Location
Midwest Corellia
@ firo firo , do you mind getting into specifics about this?

"With a hit on an opposing character's shield, fox should be getting a high percentage combo, or a kill, almost every time."

Are you saying Fox is adept at shield poking and following pokes up with a combo? The only methods of punishing a shield are grabbing it or breaking the shield. Fox can't follow up a grab in the same way Falcon, Puff, or even DK can. Fox can punish a roll out of a shield, but then you're punishing the roll, and that won't happen "almost every time" like you say.

Fox can punish a shield, but it's not as good or consistent as Pika's, Kirby's, Falcon's, Yoshi's, and Ness's punish on shield. I just can't think of situation where you'll be getting a high-% combo and/or KO off a punish on shield almost every time.
 
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SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
I'd agree with Solo. IMO Fox is nothing special in terms of punishing shields.

Honestly the the most consistent thing aside from just grabbing (for me anyway) is spamming jab/drill on their shield until it pokes. Position yourself with the drill so you can land behind them and they can't shield grab.

That's not 100% reliable either though and will get punished by certain chars. Falcon can upsmash, Pika can nair, Fox can shine, etc.
 
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LunarWingCloud

Smash Lord
Joined
Oct 12, 2014
Messages
1,962
Location
Gensokyo
NNID
LunarWingStorm
3DS FC
2449-4791-3879
I wish Ness was better. 64 Ness was the only Ness I bothered to want to use.
 

BananaBolts

I find you quite appealing
Joined
Aug 16, 2014
Messages
784
Location
Fayetteville, TN
I'd agree with Solo. IMO Fox is nothing special in terms of punishing shields.

Honestly the the most consistent thing aside from just grabbing (for me anyway) is spamming jab/drill on their shield until it pokes. Position yourself with the drill so you can land behind them and they can't shield grab.

That's not 100% reliable either though and will get punished by certain chars. Falcon can upsmash, Pika can nair, Fox can shine, etc.
Correct me if I'm wrong.
The quote from firo is as follows: "With a hit on an opposing character's shield, fox should be getting a high percentage combo, or a kill, almost every time."

I don't think that this directly mentions shield poke in the first place but I'll get to that. I think that the point made is that a "20XX" Fox would be able to break an opponents shield at the drop of a hat and follow up with a solid combo. Isn't perfect shine pressure on shield 100% inescapable? If it was inescapable, I could see a few scenarios where the setup for shine pressure would result in failure but that percentage is fairly low.

As for Fox's superior shield poke game, I think he is better than the majority of the cast at shield poking -> combo

This list assumes that the opposing players are on a completely solid, flat part of the stage:
Falcon- good at shield pressure but his shield pokes are sub par
Samus- virtually only a shield pressure game. Samus has bad shield poking tools, iirc (forward tilt isn't a combo starter)
Yoshi- good shield pressure/poke game all around. I think he beats most of the cast in that regard (
Pika- down tilt is nice but it doesn't lead into a combo very often. up tilt is only useful on a small shield and pika's shield pressure seems to be lacking to me. she often can't reduce the shields size enough before an up tilt but I could be wrong
Mario- fireballs allow him to close in and his down air is nice shield pressure and leads into shield poke sometimes. He's average
Luigi- unlike his counterpart, Luigi's shield pressure suffers due to his fall speed. His down air should be adequate but it lacks the utility that Mario's down air has.
DK- worst shield pressure game on flat ground? only has down tilt for pokes and that doesn't lead into anything
Puff- decent shield pressure with down air and has a good up tilt. average
Link- down tilt is almost too slow so it's hard for me to speculate. boomerang is nice but it has drawbacks. grab is too slow 75% of the time for shield pressure and it doesn't combo. up tilt is arguably his best option and it doesn't poke well.
Ness- good shield pressure but his DJC tricks are only good at the right staleness, iirc... I'd place him at third
Kirby- nice up tilt but the knockback on shield is high, iirc. Down air is amazing
Fox- IMO he's the second best at shield pressure/pokes, just below Yoshi. Down tilt is fantastic. his drill is solid. up tilt is nice. shine pressure has potential. His fall speed is helpful on shield. fair/bair have low enough knockback to keep the enemy close for more shield pressure and a potential shield poke

My shield pressure/poke character list on flat ground:
1. Yoshi/Fox
3. Ness
4. Kirby
5. Mario
6. Falcon <- only because of his grab, otherwise he'd be near the bottom
7. Puff
8. Samus
9. Luigi
10. DK

If any of this is misinformed or just ignorant, please tell me.
 

Cobrevolution

Smash Master
Joined
Feb 8, 2012
Messages
3,178
Location
nj
i feel like most of the time shield poking is overshadowed by shield pressure -> grab. that is, your goal is often to apply just enough pressure for a grab followup, and not a poke or break.

you forgot link on your list

kirby's dtilt pokes shields a helluva lot
 
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