Zekersaurus
Smash Journeyman
Now, Link's one of my favorite video game characters and regardless of his flaws I played him in every Smash game. I liked him in 64, loved him in melee, but I was very disappointed in how he turned out in Brawl... and not just because he was a god awful character.
In my opinion, Smash's portrayal of Link does not do him enough justice and I don't understand why they couldn't get it right after 3 games. Now, don't get me wrong. They gave him the main stuff, Boomerang, bombs, hookshot, etc. I think these were essential recurring items that should all be included... but he uses soooo much more. He also uses magic too. I want to see more of what link can do to represented in the Smash Bros. games.
Now, obviously you can't include even a 4th of every item or skill Link has in a Smash bros. game and I certainly wouldn't want any move he has to be removed but I think that if Pt can have 3 different movesets, a handful of characters can conjure items, or randomness is Incorporated into a designs then we can give link a least a few more moves. This applies to Toon Link as well.
Here are a few things I thought of.
1. Hold Jump:Hover Boots - Hold down the jump button and hover left or right but for a much shorter duration than peach's and maybe instead of aerials he would do grounded basic attacks or attack once and it cancels the hover.
2. UpB: Leaf/Quilt - Both Link and TL could use incorporate their respective parachutes into their recoveries. After the aerial Spinning Attack is finished a Quilt or (Deku leaf if TL) would come out to slow his descent but can't be used again until he get's back on the stage.
3. Left Taunt: Play Instrument - Link uses Ocarina, Recorder, Wind Waker etc. that produces an effect. Option A: Creating a small tornado (similar to the one on Hyrule Castle) or some other type of stage hazard that would push, hurl, or damage opponents. B: Maybe it could create some type of item that always appears the same distance away from you character and could benefit you (or your opponent if used carelessly). C: just empower your attacks.
4. Right Taunt: Change Weapon - Link could possibly take out a wand or magical sword that shoots a ranged beam every time link uses his sword. As a drawback the sword does less damage and the beams have no knock back and deal little damage. Alternatively, the right taunt could instead draw a hammer or heavy weapon that deals more damage than links sword but makes his attacks slower.
Those are just a few examples of what could be done with Link. Thoughts?
How do you all feel about Link. Do you think he needs any significant changes aside from buffs?
Btw, trying to think of a more fitting title.
In my opinion, Smash's portrayal of Link does not do him enough justice and I don't understand why they couldn't get it right after 3 games. Now, don't get me wrong. They gave him the main stuff, Boomerang, bombs, hookshot, etc. I think these were essential recurring items that should all be included... but he uses soooo much more. He also uses magic too. I want to see more of what link can do to represented in the Smash Bros. games.
Now, obviously you can't include even a 4th of every item or skill Link has in a Smash bros. game and I certainly wouldn't want any move he has to be removed but I think that if Pt can have 3 different movesets, a handful of characters can conjure items, or randomness is Incorporated into a designs then we can give link a least a few more moves. This applies to Toon Link as well.
Here are a few things I thought of.
1. Hold Jump:Hover Boots - Hold down the jump button and hover left or right but for a much shorter duration than peach's and maybe instead of aerials he would do grounded basic attacks or attack once and it cancels the hover.
2. UpB: Leaf/Quilt - Both Link and TL could use incorporate their respective parachutes into their recoveries. After the aerial Spinning Attack is finished a Quilt or (Deku leaf if TL) would come out to slow his descent but can't be used again until he get's back on the stage.
3. Left Taunt: Play Instrument - Link uses Ocarina, Recorder, Wind Waker etc. that produces an effect. Option A: Creating a small tornado (similar to the one on Hyrule Castle) or some other type of stage hazard that would push, hurl, or damage opponents. B: Maybe it could create some type of item that always appears the same distance away from you character and could benefit you (or your opponent if used carelessly). C: just empower your attacks.
4. Right Taunt: Change Weapon - Link could possibly take out a wand or magical sword that shoots a ranged beam every time link uses his sword. As a drawback the sword does less damage and the beams have no knock back and deal little damage. Alternatively, the right taunt could instead draw a hammer or heavy weapon that deals more damage than links sword but makes his attacks slower.
Those are just a few examples of what could be done with Link. Thoughts?
How do you all feel about Link. Do you think he needs any significant changes aside from buffs?
Btw, trying to think of a more fitting title.