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CC help

BC AL

Smash Journeyman
Joined
Dec 5, 2007
Messages
456
Location
Final Destination
kk i have a friend that spams CC ALOT and since marth's sword is quite weak, they counter with annoying crouch cancelin and eventually leads to a death...for example, characters like c.falcon, can lead to an easy knee after a down tilt...and im meaning that this friend will CC ALL the time except for high percents. What can i do to get around this?
 

lolomgwtfbbq

Smash Apprentice
Joined
Aug 4, 2007
Messages
119
Marth's sword is anything but weak if used properly. Just tip him with a fsmash or DD around a lot then grab him outta nowhere and then combo into something sexy.
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
CC is easy to get around if they constantly spam it. Grab him, or perfectly space your fairs. Vs Samus, spaced Fair-->L cancel shield works very well.
 

Aesir

Smash Master
Joined
Dec 10, 2006
Messages
4,253
Location
Cts inconsistant antagonist
I have this problem I never do this but I know it works..>_>

Husband once said vs CCing samus's to just Fair, then DJ and dair them.


But if you know they'll cc, just grab them lol.
 

Retroking2000

Smash Master
Joined
Oct 30, 2006
Messages
3,577
Location
London , Silver Street
Well, from what I can tell, to solve Marth's anti-CCing problem, you're more than likely going to need to redevelop your style of Marth.We know CCing eats all his attacks alive, players have been trying to compensate for this with his DB wich in my opinion, is bad (now I'm not trying to sound like an expert on Marth here, I'm just trying to give some personal exprience that may/may not help you), as his DB gets him CC punished just as much (first two hits)

Well, what I've been doing recently (I actually just kinda started playing Marth more seriously), is I've actually been putting more of a focus on his aerials and his d. tilt.

These are the aerials I focus on with Marth :

F. Air: Means of approach; grab and F. smash setup

N. Air: Means of approach; means of retreat; grab setup

D. Air: Combo enabler at higher percentiles

Nuetral B: Means of approach; means of retreat; edgegaurd enabler

First off, most players usually try and link grabs with F. air at low percentages. I've learned that's a big no, no.
After a f. air, I usually go for a shffld' n. air in order to avoid the inevitable CC retaliation. When that lands, I go for a grab as it gives a bit better knock back and stun than f. air and this usually throws people off their CC game.

So a common string for me at low percentiles is:

F.air>N. air>Grab.

Linking F. air to grab directly is MUCH safer at mid percentages (40-50).

I use N. air a fair bit more than F. air though, for the reasons previously stated, and the fact that it's not as sweetspot dependent as the rest of his aerials, so Marth can space it and still get away with more.

D. air I use quite a bit differently than most other Marth i use it as a tech chase starter

I use it at higher percentages, to go for f. smash and grab and tech setups. I never shffl this move. CC'ing owns this move more than any other aerial, even at higher percentages because it's extremely difficult to sweetspot this move shffl'd (you gotta be like, right next to em')

So instead I SH and L-cancel it. When it lands it pops them into the air for all types of setups. Try it out and see if that works out for you. I dont FF

Lastly his d. tlit.

I seriously don't believe players use this move enough. I ***** this move, as It's godly in my eyes. It's hard to CC this move as it's so quick and sneaky it tends to be hard to anticipate (unless you have specific setups for this move that you abuse). We all know it leads to combos like crazy and I actually use this move just as much as f.smash and nuetral B for edgeguarding

SORRY FOR THE LONG POST

what i am trying to say marth has the most melee range in the game he should not be hit
there must be something you are doing wrong as a marth community we need to find a solution
 

BC AL

Smash Journeyman
Joined
Dec 5, 2007
Messages
456
Location
Final Destination
alright, so all i gotta so is space fairs PRECISELY use dtilt and grab alot...seems easy enough
Teas of Sephiroth - dont worry bout it long posts will help me as well as people that have this same problem XD ye i think i had CC probs beacuse i kept rushing in wit SHDF DI ing towards teh enemy...wut is teh most recommended DI for SHDF?
 
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