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Casual Stages You'd Like to See

Johnknight1

Upward and Forward, Positive and Persistent
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Johnknight1
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Smash 64:
-Peach's Castle 64. It's an amazing stage, and I don't see why anyone would not want it back. It's probably the stage I want back the most.

-Battlefield 64: I would love to have it in Project M, but kept at the same large-ish size to differentiate it from Brawl's Battlefield (and to make it great for teams!).

Melee:
-Kongo Jungle (Melee; the one with the island): If a solid build of it was ever truly completed (I'm not sure if this exists or not) would be a nice addition.

-Poké Floats: It would also be a solid addition. However, it would only really "fit" in the game probably through some stage expander.

-Mute City: If Mewtwo2000 or whoever else ever finishes making that stage in Brawl, that would be hype to have. This is my favorite Melee stage (other than Rainbow Cruise), and to play on this stage in Project M would be A DREAM COME TRUE!!!
 

CardiganBoy

Smash Lord
Joined
Aug 11, 2013
Messages
1,755
Location
Naked in Magicant
Mute City FTW
Sector Z
Brinstar Depths
Great Bay
Venom
Peach's Castle 64
Yoshi's Story 64
Kongo Jungle
Mushroom Kingdom I & II

I hope they develop a special Engine to add more Stages, i know theres a code to do that, but im talking about a Engine by the PMBR wich could be more complete and you could add more than 1 song.
 

Johnknight1

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A Project M version of the stage expander would be epic (yes, I know some exist, but a PM-specific one that comes pre-loaded would be great).

Literally the only awesome concepts that Project M hasn't accomplished or used is a music expander (I don't think that's possible) or the ability to use a SD card bigger than 2GB (although you could use an external hard drive).
 

RomeDogg

Smash Journeyman
Joined
Mar 6, 2007
Messages
437
Location
Spearfish, SD
Well here are my top wanted stages for PM. Not all of them are casual stages though since I prefer competitive stages. But they are all wicked awesome stages we should have. I personally think PM should restore as many stages from all 3 titles as possible in order to show its dominance lol. Any way here are my Top 10 +1.

1. Snag The Trophies (Melee)
If they could program trophies falling randomly during the fight that would make it all the better.
This stage could also be competitive.
http://img5.imageshack.us/img5/9951/al1212210324binout.jpg

2. Green Greens (Melee SD Remix)
It would be an awesome stage plus it would also be a homage to SD Remix if included.
Its also a nice competitive alternative to Green Greens because it removes the random factor.
http://i956.photobucket.com/albums/ae46/AxcelTheBrawler/al_130505_1610binout_zpse9e1f73e.jpg

3. Undergound Maze Link Battle Stages (Melee)
I would like a stage that transforms through the five variations during the match or loads one of the five versions randomly each time you play it.
http://i1.ytimg.com/vi/oi8FyYmOAuE/hqdefault.jpg
http://i1.ytimg.com/vi/Hx3mOq5BEeM/maxresdefault.jpg
http://i1.ytimg.com/vi/XDGxvwyX8mA/hqdefault.jpg
http://i1.ytimg.com/vi/eGFozHiHFpM/hqdefault.jpg
http://www.ssbwiki.com/images/thumb...riforce.png/159px-UndergroundMazeTriforce.png

4. Test Stage (Melee)
It will be like Hyrule Temple, Just one big awesome stage to mess around on.
Hell I would be satisfied if you could at least use this stage in training mode or something.
http://nintendo3dsdaily.com/wp-content/uploads/2013/03/Test_Stage_SSBM.jpg


5. Tutorial Stage (Smash 64)
I mainly want it because of that classical vibe.
http://static2.wikia.nocookie.net/__cb20070113102245/ssb/images/f/f5/TutorialStage.jpg

6. Online Practice Stage (Brawl)
It would be so cool if they could program the sandbag in too. People may disagree but I think its awesome and also very important to have larger competitive-ish stages for 4 player fun. Like more laid back matches. That's why I am very disappointed in what they did to SSE: Jungle by shrinking it. I mean PM already has enough competitive stages, more than Smash 64, Melee or Brawl. Which also makes me think they should restore that stage to its former Demo 2.5 glory.
http://i1.ytimg.com/vi/iYlTOrBvpqM/hqdefault.jpg

7. Kongo Jungle (Melee)
Just one of those stages I loved playing with my casual friends. Also if this stage were included I would like that stupid barrel below the stage removed.
http://www.kirbysrainbowresort.net/games/smashmelee/levels/congojungle.jpg

8. Yoshi's Island (Smash 64)
Except I would like them to remove those clouds.
http://www.ssbwiki.com/images/thumb/e/e6/YoshisStorySSB.png/250px-YoshisStorySSB.png

9. Sector Z (Smash 64)
A casual players wet dream. Who wouldn't want to see its return?
http://static1.wikia.nocookie.net/__cb20101011181808/ssbb/es/images/d/d1/Sector_Z_SSB.jpg

10. Mute City (Melee)
I guess everyone already wants this stage to return, well add me to the list then.
http://www.oocities.org/x6thunder/Stages/Mute_City.gif

11. Entei Trophy Tussle 2 (Melee)
Just to bring that much more of that Melee vibe and its the only Trophy Tussel Stage remotely competitive like, but still not really.
http://www.ssbwiki.com/images/d/d0/Entei_Stage_HQ_SSBM.png
 

RomeDogg

Smash Journeyman
Joined
Mar 6, 2007
Messages
437
Location
Spearfish, SD
I also think F.Blue is totally right. There should be a button combination or something you could use right before the match starts to access the replaced stages.
 

EdgeTheLucas

Smash Lord
Joined
Oct 2, 2013
Messages
1,695
splat's Bowser's Castle stage over Mario Kart any day every day.
Yeah! I play with his Bowser's Castle over Mario Kart, what does that mean for the stage if PMBR is replacing MK their own way? Will splat redirect it to go over another stage?
 

splat

Smash Lord
Joined
Oct 28, 2006
Messages
1,169
Location
The Netherlands
Yeah! I play with his Bowser's Castle over Mario Kart, what does that mean for the stage if PMBR is replacing MK their own way? Will splat redirect it to go over another stage?
Haven't really thought about it yet. I guess I'll wait until we know the final list of stages in 3.0, then decide whether or not I feel like Bowser's Castle still has additional value for the stage selection.
You could always use the .rel converter to port it over a stage yourself :)
 

Medaka444

Smash Apprentice
Joined
Aug 17, 2013
Messages
89
I have come up with a scientific formula.

Poke Floats - Wobbuffet = Pure Gold!

Flawless logic.
 

Generically Epic

Smash Ace
Joined
Jan 2, 2013
Messages
586
Location
Galveston, Texas
Well here are my top wanted stages for PM. Not all of them are casual stages though since I prefer competitive stages. But they are all wicked awesome stages we should have. I personally think PM should restore as many stages from all 3 titles as possible in order to show its dominance lol. Any way here are my Top 10 +1.

1. Snag The Trophies (Melee)
If they could program trophies falling randomly during the fight that would make it all the better.
This stage could also be competitive.
http://img5.imageshack.us/img5/9951/al1212210324binout.jpg

2. Green Greens (Melee SD Remix)
It would be an awesome stage plus it would also be a homage to SD Remix if included.
Its also a nice competitive alternative to Green Greens because it removes the random factor.
http://i956.photobucket.com/albums/ae46/AxcelTheBrawler/al_130505_1610binout_zpse9e1f73e.jpg

3. Undergound Maze Link Battle Stages (Melee)
I would like a stage that transforms through the five variations during the match or loads one of the five versions randomly each time you play it.
http://i1.ytimg.com/vi/oi8FyYmOAuE/hqdefault.jpg
http://i1.ytimg.com/vi/Hx3mOq5BEeM/maxresdefault.jpg
http://i1.ytimg.com/vi/XDGxvwyX8mA/hqdefault.jpg
http://i1.ytimg.com/vi/eGFozHiHFpM/hqdefault.jpg
http://www.ssbwiki.com/images/thumb...riforce.png/159px-UndergroundMazeTriforce.png

4. Test Stage (Melee)
It will be like Hyrule Temple, Just one big awesome stage to mess around on.
Hell I would be satisfied if you could at least use this stage in training mode or something.
http://nintendo3dsdaily.com/wp-content/uploads/2013/03/Test_Stage_SSBM.jpg


5. Tutorial Stage (Smash 64)
I mainly want it because of that classical vibe.
http://static2.wikia.nocookie.net/__cb20070113102245/ssb/images/f/f5/TutorialStage.jpg

6. Online Practice Stage (Brawl)
It would be so cool if they could program the sandbag in too. People may disagree but I think its awesome and also very important to have larger competitive-ish stages for 4 player fun. Like more laid back matches. That's why I am very disappointed in what they did to SSE: Jungle by shrinking it. I mean PM already has enough competitive stages, more than Smash 64, Melee or Brawl. Which also makes me think they should restore that stage to its former Demo 2.5 glory.
http://i1.ytimg.com/vi/iYlTOrBvpqM/hqdefault.jpg

7. Kongo Jungle (Melee)
Just one of those stages I loved playing with my casual friends. Also if this stage were included I would like that stupid barrel below the stage removed.
http://www.kirbysrainbowresort.net/games/smashmelee/levels/congojungle.jpg

8. Yoshi's Island (Smash 64)
Except I would like them to remove those clouds.
http://www.ssbwiki.com/images/thumb/e/e6/YoshisStorySSB.png/250px-YoshisStorySSB.png

9. Sector Z (Smash 64)
A casual players wet dream. Who wouldn't want to see its return?
http://static1.wikia.nocookie.net/__cb20101011181808/ssbb/es/images/d/d1/Sector_Z_SSB.jpg

10. Mute City (Melee)
I guess everyone already wants this stage to return, well add me to the list then.
http://www.oocities.org/x6thunder/Stages/Mute_City.gif

11. Entei Trophy Tussle 2 (Melee)
Just to bring that much more of that Melee vibe and its the only Trophy Tussel Stage remotely competitive like, but still not really.
http://www.ssbwiki.com/images/d/d0/Entei_Stage_HQ_SSBM.png
I agree with most of these choices.
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
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3DS FC
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3. Undergound Maze Link Battle Stages (Melee)
I would like a stage that transforms through the five variations during the match or loads one of the five versions randomly each time you play it.
http://i1.ytimg.com/vi/oi8FyYmOAuE/hqdefault.jpg
http://i1.ytimg.com/vi/Hx3mOq5BEeM/maxresdefault.jpg
http://i1.ytimg.com/vi/XDGxvwyX8mA/hqdefault.jpg
http://i1.ytimg.com/vi/eGFozHiHFpM/hqdefault.jpg
http://www.ssbwiki.com/images/thumb...riforce.png/159px-UndergroundMazeTriforce.png
This. The only stage I've ever wanted from Melee.
 

TDLink

Smash Rookie
Joined
Nov 14, 2013
Messages
15
I would want to see added into Project M...
  1. Great Bay
  2. Mute City
  3. PokeFloats
  4. Luigi's Mansion
  5. Spear Pillar

I think Great Bay and PokeFloats could stay as they were, without changes.

Mute City it would be nice if the platform was grabable like they did with the Port Town one.

Luigi's Mansion would be great if the support columns didn't stop attacks. I can take or leave the stage destroying aspect of the original stage if that change can be made.

Spear Pillar is one of my favourite Brawl stages. I would love to see it back. If the legendary Pokemon ****ing with the stage is too much of a hindrance, I would completely accept a "frozen" version of the stage with the middle section missing (which sometimes happens during normal play on the stage, for a bit). I think it makes for a really interesting layout that is especially fun in teams.

Those are the only missing stages I really am sad are missing. I'd like to see a couple more original stages too like Dracula's Castle and Skyloft if the PMBR feels they have it in them.

And Ideally I would like to see all this stuff added to the existing stage roster, rather than having to replace any of the ones currently there.
 

The_NZA

Smash Lord
Joined
Apr 7, 2007
Messages
1,979
Bridge of Eldin without the blowing up would be EPIC. Hell, if they took away the walk offs and just make it floating, I would legit play that all the time.
 

lukifer

Smash Apprentice
Joined
Jan 27, 2013
Messages
75
Great Bay has always been one of my favs. I never tire of throwing people under the main platform for the stage spike. (Although I realize now that this can be teched.)

Mute City is amazing. Has one of the best soundtracks in the entire series and the speed strips are fun with wavedashing/wavelanding. I suppose it could be made tournament-playable by removing the cars, but it wouldn't really feel like Mute City then. Needless to say, I'd much rather have this than Port Town. The only thing I liked about that stage was the one area where you could throw people into the wall on the left. (And the giant R.O.B. in the background!)

Kongo Jungle is good too, and has a classic soundtrack. The blast zones are a little crazy, but they're not that much worse than WarioWare actually. Main problem I see with porting it to PM is that tether recoveries may not be able to grapple onto the main platform because it has a false bottom. I guess this could be made solid, although then the barrell wouldn't work out so well...

I wouldn't mind seeing Green Greens make a return too. I tried a tournament-playable version that didn't have the bombs, but it just didn't feel the same. It's always a blast with projectile-based characters since it leads to interesting setups with the bombs.
 

Mansta

( ̄^ ̄)ゞ
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^ No, they have to use existing ones, make a teleporting type of thing, or not have any at all still.
 

Sebovich

Smash Apprentice
Joined
Jan 9, 2013
Messages
93
Location
Sweden
All Smash 64 Stages, cause of nostalgic reasons, plus that Peach Castle 64 is really good.
 

Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
Yeah, we got a lot of those. Im really liking Metal Cavern, its a really good neutral map IMO
Dracula's Castle is my personal favorite
________________________________________________
I wish they made Hyrule Castle from 64 as big as it was in 64, or at least make it so the size ratio of the characters to the stage is the same. Also the Fox stage from 64 is cool.
 

PastLink

Smash Journeyman
Joined
Oct 28, 2012
Messages
280
Location
Wellington, Florida
Yeah, we got a lot of those. Im really liking Metal Cavern, its a really good neutral map IMO

I'm not gonna lie, i really REALLY do like having the number of competetive stages available that we do. espescially with distant planet revamped it looks sized to be singles legal. but the number of battlefield clones irks me a bit personally.
 

RIDLEY is too SMALL

Smash Journeyman
Joined
Nov 25, 2013
Messages
452
Location
Phoenix, AZ
Smash 64:
-Peach's Castle 64. My favorite 64 stage (except Dreamland). Super underrated, in my opinion.

Melee:
-Pokéfloats. The greatest nonsense stage ever. Probably impossible to code, unfortunately.

Brawl:
-N/A. The PMBR kept all the good stages and got rid of most of the bad ones, in my opinion.
 

The_NZA

Smash Lord
Joined
Apr 7, 2007
Messages
1,979
-Bridge of Eldin needs a return. Undoubtedly the most awesome stage in Brawl.
-Saffron should have Pokeballs spawn from the pokemon spot and activate automatically. I don't know if this would be easy to code but it needs to be there for this stage to have its old charm.
 

Johnknight1

Upward and Forward, Positive and Persistent
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Johnknight1
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Man, the SSE Air Stadium stage is super underrated here. I know it's got the same layout as PS2, but I believe it's fairly different in the spacing and blast zones.
I also think F.Blue is totally right. There should be a button combination or something you could use right before the match starts to access the replaced stages.
I think that would probably only work with a stage expander or for Mushroomy Kingdom (which is currently replaced by Metal Caverns, aka the Metal Mario stage).

Perhaps that is where Peach's Castle 64 could go! :grin:
2. Green Greens (Melee SD Remix)
It would be an awesome stage plus it would also be a homage to SD Remix if included.
Its also a nice competitive alternative to Green Greens because it removes the random factor.
http://i956.photobucket.com/albums/ae46/AxcelTheBrawler/al_130505_1610binout_zpse9e1f73e.jpg

5. Tutorial Stage (Smash 64)
I mainly want it because of that classical vibe.
http://static2.wikia.nocookie.net/__cb20070113102245/ssb/images/f/f5/TutorialStage.jpg

6. Online Practice Stage (Brawl)
It would be so cool if they could program the sandbag in too. People may disagree but I think its awesome and also very important to have larger competitive-ish stages for 4 player fun. Like more laid back matches. That's why I am very disappointed in what they did to SSE: Jungle by shrinking it. I mean PM already has enough competitive stages, more than Smash 64, Melee or Brawl. Which also makes me think they should restore that stage to its former Demo 2.5 glory.
http://i1.ytimg.com/vi/iYlTOrBvpqM/hqdefault.jpg
These stages IMO should all happen. Green Greens in SD Remix is amazing. It could get its' old spot back, and have Fountain of Dreams replace Flat Zone 2.

The Tutorial Stage is my 2nd favorite Smash hack stage (after only Metal Caverns), and I love how the different blast zones on each side change how you play it. Stage position is vital on that stage, as is choosing which side to protect.

And the Online Practice Zone is an awesome stage with huge blast zones (and it could probably replace PictoChat, which btw a newer hazard free version would be nice for PictoChat if it does indeed stay).
10. Mute City (Melee)
I guess everyone already wants this stage to return, well add me to the list then.
http://www.oocities.org/x6thunder/Stages/Mute_City.gif
Man, if someone ever finally makes a working full version of Mute City from Melee a thing, they should be given a Medal of (Smash) Honor.
 
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