g-regulate
Smash Hero
i dunno if i can give extensive feedback but he felt a lot like melee falcon, thats for sure. EVERYTHING combos into knee at any DI. dthrow and uthrow to knee works on various characters at various percents. i even nearly comboed a half-charged dsmash into knee. dash attack, with amazing speed and priority, is probably his best knee setup, simply because you can spam aerials like crazy and then mix it up with a dash attack, still kneeing.
basically anytime i didnt combo someone into knee to death, i felt i did something wrong. his only weaknesses i could see was his somewhat gimpable recovery (still way better than melee tho), and he gets juggled a lot like melee too (hes no snake, but dont mess up or you are enduring a 7 second combo)
dthrow to knee on squirtle on warioware = super easy KOs
oh yea, and nair is AMAZING. i had to play a samus and TL the first 2 rounds of tourney, and it took me halfway through match 1 set 1 to realize that nair beats EVERYTHING. i was literally nairing through samus missles into jab grab or dash attack or ANOTHER nair or anything.
basically anytime i didnt combo someone into knee to death, i felt i did something wrong. his only weaknesses i could see was his somewhat gimpable recovery (still way better than melee tho), and he gets juggled a lot like melee too (hes no snake, but dont mess up or you are enduring a 7 second combo)
dthrow to knee on squirtle on warioware = super easy KOs
oh yea, and nair is AMAZING. i had to play a samus and TL the first 2 rounds of tourney, and it took me halfway through match 1 set 1 to realize that nair beats EVERYTHING. i was literally nairing through samus missles into jab grab or dash attack or ANOTHER nair or anything.