Kadano
Magical Express
Captain Falcon’s uthrow followups on Falco
Percent ranges the chaingrab works on for different DIs:
All percents are given as before hit¹. Only useful options are included. I chose to go only with the simple options because testing this takes really long.
DI slightly behind (I used the 108° notch): 32%-123%
No DI: 40%-126%
DI straight behind: 40%-139%
DI straight forward: 130-135%
Percent range|No DI|DI straight forward|DI straight behind|DI slightly behind
0-31||||
32-39|||| r egrab (standing, no turn)
40-50| r || turn regrab | r
51-59| r , s hort h op u air|| tr | r , shu
60-69| r , shu || tr | r , shu
70-85| r , shu || turn dash JC regrab , shb | r , shu
86-115| r , shu , shf , fsmash || tdr , shb , fsmash | r , shu , shf , fsmash
116-123| r , shu , shf , fsmash | dash shu | tdr , shb , fsmash , turn shf | r , shu , shf , fsmash
124-126| r , shu , shf , fsmash | dash shu | tdr , shb , fsmash , turn shf | shu , shf , fsmash
127-129| shu , shf | dash shu | tdr , shb , fsmash , turn shf | shu , shf
130-135| shu , shf | dash shu , run JC regrab | tdr , shb , turn shf | shu , shf
136-139| shu , shf | dash shu | tdr , shb , turn shf | shu , shf
140-150| shu , shf | dash shu , dash shf | tdr , shb , turn shf | shu , shfMost things should be exact. Some things like fsmash might work a few percents longer.
¹Melee uses percent after hit for KB calculation, but this only makes a difference with move staling, which moves the effective range by 1-3%, so I accept this minor inaccuracy for easier memorizing on the reader’s part. I’m sure I’ve pointed this out a few times already, but I haven’t posted here at the Falcon boards often, so some readers here might be unaware.
Percent ranges the chaingrab works on for different DIs:
All percents are given as before hit¹. Only useful options are included. I chose to go only with the simple options because testing this takes really long.
DI slightly behind (I used the 108° notch): 32%-123%
No DI: 40%-126%
DI straight behind: 40%-139%
DI straight forward: 130-135%
0-31||||
32-39|||| r egrab (standing, no turn)
40-50| r || turn regrab | r
51-59| r , s hort h op u air|| tr | r , shu
60-69| r , shu || tr | r , shu
70-85| r , shu || turn dash JC regrab , shb | r , shu
86-115| r , shu , shf , fsmash || tdr , shb , fsmash | r , shu , shf , fsmash
116-123| r , shu , shf , fsmash | dash shu | tdr , shb , fsmash , turn shf | r , shu , shf , fsmash
124-126| r , shu , shf , fsmash | dash shu | tdr , shb , fsmash , turn shf | shu , shf , fsmash
127-129| shu , shf | dash shu | tdr , shb , fsmash , turn shf | shu , shf
130-135| shu , shf | dash shu , run JC regrab | tdr , shb , turn shf | shu , shf
136-139| shu , shf | dash shu | tdr , shb , turn shf | shu , shf
140-150| shu , shf | dash shu , dash shf | tdr , shb , turn shf | shu , shf
¹Melee uses percent after hit for KB calculation, but this only makes a difference with move staling, which moves the effective range by 1-3%, so I accept this minor inaccuracy for easier memorizing on the reader’s part. I’m sure I’ve pointed this out a few times already, but I haven’t posted here at the Falcon boards often, so some readers here might be unaware.
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