SecretAsianMan
Smash Apprentice
- Joined
- Nov 26, 2018
- Messages
- 136
My buffing suggestions:
-Increase Gordo cap to 3 percent
-Nair have a disjointed hitbox on the belly
-Fair have a tipper with the sakurai angle KB (just a different KB angle no extra damage or KB)
-Increasing the frame widow for the perfect Jet hammer charge by a few frames
-Make the Ftilt hitboxes slightly taller, Increase startup by 2 frames as decrease endlag by 3-4 frames
-Put a weak semi-spike in the start-up of dash attack
-Make his hat and hands intangible during dash attack
-Make the Dair sourspot KB angle a bit more Horizontal
-Increase Fsmash shock wave from 6 to 10 percent
-Expand Dtilt Hitbox to te entire front half of his body
-Increase airspeed by a pinch only when you cancel Up-B
-Decrease Up thow KB OR make the U air hitboxes a pinch taller
Notes:
-I personally think increasing The gordo percent cap to something like 5 is rediculous, Since Gordos bouncing back to you isn't much of an issue if you can actually play the game.
-Giving Nair a disjointed hitbox would help a lot with landing, because Dedede really struggles with this
-Giving Fair the sakurai angle would really help with his off-stage game
-I think the frame window for The perfect Jet Hammer charge is rediculous, increasing it by 2 or so frames would help
-Making F-tilt taller would help catch landings.
When he said "Bouncing back Gordos with airdoge" Dedede has a special catching animation that activates if you input something (exept jump, move) within 2 frames before the gordo hits you.
-Increase Gordo cap to 3 percent
-Nair have a disjointed hitbox on the belly
-Fair have a tipper with the sakurai angle KB (just a different KB angle no extra damage or KB)
-Increasing the frame widow for the perfect Jet hammer charge by a few frames
-Make the Ftilt hitboxes slightly taller, Increase startup by 2 frames as decrease endlag by 3-4 frames
-Put a weak semi-spike in the start-up of dash attack
-Make his hat and hands intangible during dash attack
-Make the Dair sourspot KB angle a bit more Horizontal
-Increase Fsmash shock wave from 6 to 10 percent
-Expand Dtilt Hitbox to te entire front half of his body
-Increase airspeed by a pinch only when you cancel Up-B
-Decrease Up thow KB OR make the U air hitboxes a pinch taller
Notes:
-I personally think increasing The gordo percent cap to something like 5 is rediculous, Since Gordos bouncing back to you isn't much of an issue if you can actually play the game.
-Giving Nair a disjointed hitbox would help a lot with landing, because Dedede really struggles with this
-Giving Fair the sakurai angle would really help with his off-stage game
-I think the frame window for The perfect Jet Hammer charge is rediculous, increasing it by 2 or so frames would help
-Making F-tilt taller would help catch landings.
When he said "Bouncing back Gordos with airdoge" Dedede has a special catching animation that activates if you input something (exept jump, move) within 2 frames before the gordo hits you.
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