This thread is for buffered DJ Recovery.
Explanation: if we double jump airdodge very close to the ground we regain our double jump, there are a lot of opportunities to do this on different stages with different buffering
Example: if we buffer a Fullhop Double Jump from the main stage to the side platforms of battle field we can buffer an double jump airdodge and automatically regain our double jump this way.
This works in a lot of ways and beside timing the DJ Airdodge Perfectly this is a list for the buffered one's that are really easy to do.
Every move that is mentioned here requires buffering like "short hop nair" is a buffered short hop nair. The DJ Airdodge mentioned in every point will result in recovering or double jump. (You can double jump after the DJ airdodge)
"Instant Double Jump Airdodge" is a buffered double jump airdodge (same input as DR but with "Shield" instant of "Attack")
General
Short Hop Nair to DJ Airdodge
Short Hop Fair to DJ Airdodge
Smashville
Fullhop Nair/Fair to DJ Airdodge (Ground -> Platform)
Battlefield
- Fullhop Airdodge to DJ Airdodge (Ground -> side platforms)
- Fullhop Airdodge to DJ Airdodge (Side Platforms -> Top Platform)
Yoshis Island
- a lot from ground to platform, different stuff depends on platform angle and where you are on the ground
Lylat Cruise
-Fullhop Nair/Fair to DJ Airdodge (Ground -> center platform)
-Fullhop Airdodge to DJ Airdodge (Ground -> side platforms)
Note: may or may not work because of tilting
Note2: a lot more stuff can work because of tilting
Pokemon Stadium
-Fullhop Airdodge to DJ Airdodge (ground -> both platforms)
- Ground Stage-
Fullhop Airdodge to DJ Airdodge (highest platform -> top of the montain)
Fullhop Airdodge to DJ Airdodge (lowest left platform -> center of the highest slopy platform)
Fullhop Uair/Bair to DJ Airdodge (lowest left platform -> highest platform)
instant DJ Airdodge to DJ Airdodge (ground -> highest platform)
Fullhop Nair/Fair/Egg Lay to DJ Airdodge (ground -> Mid right platform)
Fullhop Dair to DJ Airdodge (Mid Right Platform -> center of the highest slopy platform)
- Water Stage-
Full hop Airdodge to DJ Airdodge (ground -> lower platform)
- Grass Stage-
Fullhop Airdodge to DJ Airdodge (right hill -> right leafy platform)
Fullhop Airdodge to DJ Airdodge (lower platform -> highest platform)
Fullhop Airdodge to DJ Airdodge (right hill -> lower platform)
Fullhop Nair/Fair to DJ Airdodge (ground -> lower platform)
instant DJ Airdodge to DJ Airdodge (ground -> highest platform)
-Fire Stage-
Full Hop Nair/Fair to DJ Airdodge (lowest part of the tree notch -> top of the tree)
Fullhop Nair/Fair to DJ airdodge (lowest part of the ground -> right platform)
Frigate Orpheon
-Stage 1- (with the moving platform)
Fullhop Nair to DJ Airdodge (Ground -> Platform)
Fullhop Airdodge to DJ Airdodge (moving platform between lowest and mid -> ground)
Fullhop Airdodge to DJ Airdodge (ground -> moving platform between highest and mid)
- Stage 2-
Fullhop Airdodge to DJ Airdodge (Slop -> platform)
Fullhop Nair/Fair to DJ Airdodge (Center -> platform)
Fullhop Dair to DJ Airdodge (ground (far left, far right) -> platform)
Halberd
- Moving Stage-
Fullhop Nair to DJ Airdodge (lowest Ground -> platform)
Fullhop Airdodge to DJ airdodge (slope -> platform)
-on ship-
Fullhop Airdodge to DJ Airdodge (ground -> platform)
Castle Siege
-Stage 1-
Fullhop Airdodge to DJ Airdodge (slope -> left platform)
-Stage 2-
Fullhop Airdodge to DJ Airdodge (ground -> lowest platform)
Instant DJ Airdodge to DJ Airdodge (Ground -> highest center platform)
-Stage 3-
Nothing
Delfino
-Moving Stage 1- (2 Platforms, higher one larger then lower one, higher one has two slopes left and right)
Fullhop Airdodge to DJ Airdodge (lower platform -> higher platform center)
Instant DJ Airdodge to DJ Airdodge (ground -> highst platform center)
Fullhop Dair to DJ Airdodge (lower platform -> higher platform slope)
-Moving Stage 2- (3 Platforms BF like but much larger)
Fullhop Bair/Uair/Egg Lay to DJ Airdodge (ground -> lower platform)
Fullhop Nair/Fair to DJ Airdodge (side platforms -> top platform)
-Moving Stage 3- (2 Platforms left and right, the right one is higher)
Nothing
-Moving Stage 4- (3 Platforms, the side one's are slopy, the third is in the center and higher)
Fullhop Airdodge to DJ Airdodge (Ground -> lowest part of the slopy one's)
- Islands -
nothing
-Water Stage- (-_-___-----)
fullhop dair to DJ Airdodge (lowest part -> middle part)
fullhop dair to DJ airdodge (middle part -> roof)
fullhop Airdodge to DJ Airdodge (Water -> middle part)
-on the roof-
Fullhop dair to DJ Airdodge (ground level next to the center -> center)
-on the Porta Sole-
DownB Edge Cancel to DJ Airdodge (slope of the porta sole -> DJ Airdodge with momentum towards the center)
Fullhop Nair/Fair to DJ Airdodge (lowest part (left and right) to the center)
-Main Plaza (with water left and right)-
Fullhop Airdodge to DJ Airdodge (Water -> ground)
-the one with 2 umbrellas-
fullhop dair to DJ Airdodge (Ground -> center of the umbrellas)
fullhop dair to DJ Airdodge (lower level ground -> higher level ground)
-the one with the 2 stairs and the sun emblem in the center-
fullhop dair to DJ Airdodge (lower level ground -> higher level ground)
-The one with three green pillars and water arround them-
short hop bair/uair/Egg lay to DJ Airdodge (lower pillar -> higher pillar)
Brinstar
Fullhop Dair to DJ Airdodge (left platform -> center platform)
Fullhop Nair/Fair to DJ Airdodge (right platform slopes -> center platform)
Fullhop Nair/Fair to DJ Airdodge (far left ground level -> left platform)
Fullhop Airdodge to DJ Airdodge (hill in the center -> left platform)
Fullhop Nair to DJ Airdodge (far right ground level -> right platform center)
Fullhop Airdodge to DJ Airdodge (far right ground level -> right platform slopes)
Rainbow Cruise
-On Ship-
Fullhop Nair to DJ Airdodge (center ground -> middle platform)
Fullhop Nair to DJ Airdodge (Right upper level -> top platform,
- obviously a loooot of stuff on the moving course. (not in the mood to test everything)
there is still stuff missing and we can test far more stages than that, will do more later
Explanation: if we double jump airdodge very close to the ground we regain our double jump, there are a lot of opportunities to do this on different stages with different buffering
Example: if we buffer a Fullhop Double Jump from the main stage to the side platforms of battle field we can buffer an double jump airdodge and automatically regain our double jump this way.
This works in a lot of ways and beside timing the DJ Airdodge Perfectly this is a list for the buffered one's that are really easy to do.
Every move that is mentioned here requires buffering like "short hop nair" is a buffered short hop nair. The DJ Airdodge mentioned in every point will result in recovering or double jump. (You can double jump after the DJ airdodge)
"Instant Double Jump Airdodge" is a buffered double jump airdodge (same input as DR but with "Shield" instant of "Attack")
General
Short Hop Nair to DJ Airdodge
Short Hop Fair to DJ Airdodge
Smashville
Fullhop Nair/Fair to DJ Airdodge (Ground -> Platform)
Battlefield
- Fullhop Airdodge to DJ Airdodge (Ground -> side platforms)
- Fullhop Airdodge to DJ Airdodge (Side Platforms -> Top Platform)
Yoshis Island
- a lot from ground to platform, different stuff depends on platform angle and where you are on the ground
Lylat Cruise
-Fullhop Nair/Fair to DJ Airdodge (Ground -> center platform)
-Fullhop Airdodge to DJ Airdodge (Ground -> side platforms)
Note: may or may not work because of tilting
Note2: a lot more stuff can work because of tilting
Pokemon Stadium
-Fullhop Airdodge to DJ Airdodge (ground -> both platforms)
- Ground Stage-
Fullhop Airdodge to DJ Airdodge (highest platform -> top of the montain)
Fullhop Airdodge to DJ Airdodge (lowest left platform -> center of the highest slopy platform)
Fullhop Uair/Bair to DJ Airdodge (lowest left platform -> highest platform)
instant DJ Airdodge to DJ Airdodge (ground -> highest platform)
Fullhop Nair/Fair/Egg Lay to DJ Airdodge (ground -> Mid right platform)
Fullhop Dair to DJ Airdodge (Mid Right Platform -> center of the highest slopy platform)
- Water Stage-
Full hop Airdodge to DJ Airdodge (ground -> lower platform)
- Grass Stage-
Fullhop Airdodge to DJ Airdodge (right hill -> right leafy platform)
Fullhop Airdodge to DJ Airdodge (lower platform -> highest platform)
Fullhop Airdodge to DJ Airdodge (right hill -> lower platform)
Fullhop Nair/Fair to DJ Airdodge (ground -> lower platform)
instant DJ Airdodge to DJ Airdodge (ground -> highest platform)
-Fire Stage-
Full Hop Nair/Fair to DJ Airdodge (lowest part of the tree notch -> top of the tree)
Fullhop Nair/Fair to DJ airdodge (lowest part of the ground -> right platform)
Frigate Orpheon
-Stage 1- (with the moving platform)
Fullhop Nair to DJ Airdodge (Ground -> Platform)
Fullhop Airdodge to DJ Airdodge (moving platform between lowest and mid -> ground)
Fullhop Airdodge to DJ Airdodge (ground -> moving platform between highest and mid)
- Stage 2-
Fullhop Airdodge to DJ Airdodge (Slop -> platform)
Fullhop Nair/Fair to DJ Airdodge (Center -> platform)
Fullhop Dair to DJ Airdodge (ground (far left, far right) -> platform)
Halberd
- Moving Stage-
Fullhop Nair to DJ Airdodge (lowest Ground -> platform)
Fullhop Airdodge to DJ airdodge (slope -> platform)
-on ship-
Fullhop Airdodge to DJ Airdodge (ground -> platform)
Castle Siege
-Stage 1-
Fullhop Airdodge to DJ Airdodge (slope -> left platform)
-Stage 2-
Fullhop Airdodge to DJ Airdodge (ground -> lowest platform)
Instant DJ Airdodge to DJ Airdodge (Ground -> highest center platform)
-Stage 3-
Nothing
Delfino
-Moving Stage 1- (2 Platforms, higher one larger then lower one, higher one has two slopes left and right)
Fullhop Airdodge to DJ Airdodge (lower platform -> higher platform center)
Instant DJ Airdodge to DJ Airdodge (ground -> highst platform center)
Fullhop Dair to DJ Airdodge (lower platform -> higher platform slope)
-Moving Stage 2- (3 Platforms BF like but much larger)
Fullhop Bair/Uair/Egg Lay to DJ Airdodge (ground -> lower platform)
Fullhop Nair/Fair to DJ Airdodge (side platforms -> top platform)
-Moving Stage 3- (2 Platforms left and right, the right one is higher)
Nothing
-Moving Stage 4- (3 Platforms, the side one's are slopy, the third is in the center and higher)
Fullhop Airdodge to DJ Airdodge (Ground -> lowest part of the slopy one's)
- Islands -
nothing
-Water Stage- (-_-___-----)
fullhop dair to DJ Airdodge (lowest part -> middle part)
fullhop dair to DJ airdodge (middle part -> roof)
fullhop Airdodge to DJ Airdodge (Water -> middle part)
-on the roof-
Fullhop dair to DJ Airdodge (ground level next to the center -> center)
-on the Porta Sole-
DownB Edge Cancel to DJ Airdodge (slope of the porta sole -> DJ Airdodge with momentum towards the center)
Fullhop Nair/Fair to DJ Airdodge (lowest part (left and right) to the center)
-Main Plaza (with water left and right)-
Fullhop Airdodge to DJ Airdodge (Water -> ground)
-the one with 2 umbrellas-
fullhop dair to DJ Airdodge (Ground -> center of the umbrellas)
fullhop dair to DJ Airdodge (lower level ground -> higher level ground)
-the one with the 2 stairs and the sun emblem in the center-
fullhop dair to DJ Airdodge (lower level ground -> higher level ground)
-The one with three green pillars and water arround them-
short hop bair/uair/Egg lay to DJ Airdodge (lower pillar -> higher pillar)
Brinstar
Fullhop Dair to DJ Airdodge (left platform -> center platform)
Fullhop Nair/Fair to DJ Airdodge (right platform slopes -> center platform)
Fullhop Nair/Fair to DJ Airdodge (far left ground level -> left platform)
Fullhop Airdodge to DJ Airdodge (hill in the center -> left platform)
Fullhop Nair to DJ Airdodge (far right ground level -> right platform center)
Fullhop Airdodge to DJ Airdodge (far right ground level -> right platform slopes)
Rainbow Cruise
-On Ship-
Fullhop Nair to DJ Airdodge (center ground -> middle platform)
Fullhop Nair to DJ Airdodge (Right upper level -> top platform,
- obviously a loooot of stuff on the moving course. (not in the mood to test everything)
there is still stuff missing and we can test far more stages than that, will do more later