Personally, no, it's not hurting my enjoyment at all. With the faster pace of the game, I've been making good use of it by holding the input I know I'm going to need in order to execute them at the earliest possible frame, and it's improved the consistency of my combos considerably. The only time it gets my goat is when I buffer an airdodge and SD because I was expecting to need to tech a stage spike that doesn't actually happen, but they've just discovered a special option select for that situation so it's fully possible to get around that now.