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Brawl is currently matched to Melee in Character count!

Ferio_Kun

Smash Journeyman
Joined
Sep 18, 2007
Messages
288
It's now official, with Brawl having 25 characters posted on the update, it has matched Melee with only 2 (known) secret characters being revealed. This leads me to beleive we will have at LEAST 45 characters in Brawl.

This game just keeps getting better, and better.

What are you most excited for in Brawl?
 
D

Deleted member

Guest
Except all of Brawl's characters are unique and Melee had clones to get to this number. I don't count clones so to me Brawl already has more characters by a good amount.
 

travis.luckiest

Smash Apprentice
Joined
Apr 14, 2007
Messages
80
you don't think that since they matched melee already that they won't release any more characters do you?
that
would
blow
 

Ferio_Kun

Smash Journeyman
Joined
Sep 18, 2007
Messages
288
Besides Snake and Sonic... Does this look like the starting roster to you guys? Or do you think C.Falcon will sneak his way in?
 
D

Deleted member

Guest
Besides Snake and Sonic... Does this look like the starting roster to you guys? Or do you think C.Falcon will sneak his way in?
I mean we all know Falcon is in...but I'm starting to wonder if Sakurai will make all of the N64 unlockables unlockable in Brawl too just for nostalgic purposes. Personally, I would love that. And two of the unlockables were my favorite characters, Ness & Falcon.
 

Gunjak

Smash Rookie
Joined
Jan 15, 2008
Messages
3
How cool would it be to have the original 8 from N64 be the 8 starters.

That would be nostalgic as ****. Plus would have tonnes of characters to get :D
 

Ban Heim

Smash Ace
Joined
Jun 20, 2007
Messages
642
Location
Chicago
Luigi is not a clone.

And most clones, although they had similar moves, are played completely differently than their counterparts. They are still completely different characters in that sense.
 

IntelliHeath1

Smash Ace
Joined
Sep 17, 2007
Messages
816
Actually, Luigi is semi-clone, so I would count him in.

There is high chance that Brawl will surpass Melee.

Melee got 37/40 from Famitsu awhile Brawl got 40/40.

Right now, there is 20 unique characters (Include Luigi) in Melee, awhile we have 27 characters (Include PT's Pokemons and Transformations) with unique moveset.

Melee had 29 stages, awhile we have unlimted stages from Stage Builder and 26 confirmed stages (which is not done yet since we are missing Sonic and F-Zero stages and we know that we are not done with returning stages like Pokemon Stadium 1)

Also we have awesome adventure mode which can surpass classic, adventure and all-star mode in melee together, plus we got Co-Op feature in every mode we can hear of. (include all of returning modes. We are still waiting for confirmation of All-Star)

Plus we have **** load of pokeballs pokemon and assist trophies that are not confirmed yet due to demo, along with items and trophies/stickers.
 

Baconater

Smash Cadet
Joined
Jan 8, 2008
Messages
71
Personally, my determining factor of clones is their bmoves and traits. By this classification, luigi isn't a clone and I'd be pretty surprised if he wasn't present in Brawl, he's one of Nintendo's original superstars.
 

Eaode

Smash Champion
Joined
Jun 4, 2006
Messages
2,923
Location
Glen Cove/RIT, New York.
Luigi is not a clone.

Neutral B- different
Side B- Completely Different
Down B- Sompletely different function, similar animation
Up B - Similar (Diff trajectory, properties, and dragon punch sweetspot

Fsmash - Different
Dsmash- Similar
Upsmash- same animation

Ftilt- Generic (like a lot of characters)
Dtilt- similar
Uptilt- different

jabs- different

Grabs- same, diff. trajectory

Fair- different
Dair- completely different function, similar animation
Bair- same
Uair- same
Nair- different properties, generic sex kick

Taunt = Attack

Playstyle is extremely different, focuses on WD. Recovery tactics are completely different.

If you're going to count Luigi, you should rephrase it to "Melee had 6.4 clones"
 

ExtremeBrawler

Smash Cadet
Joined
Aug 17, 2007
Messages
41
Let's see...

All Melee Characters:26,but 6 clons
Brawl Characters So Far:27,each one unique...
So,knowing that they must present C.Falcon,Luigi,the 13th icon and the 19th characters,the other representant of FE,the other representant of StarFox,and so many other ones...:chuckle:
 

AtomicBucket

Smash Rookie
Joined
Jan 3, 2008
Messages
17
Location
Under A Rock
I've always considered Luigi a clone. I guess his move-set is just to similar to Mario's for me to consider him original. Lets not turn this thread into another argument, right?

Can't we all just join hands and sing 'kumbaiyah'?

Anyways, I know Brawl technically has more characters already, but I want to see the boxes actually there and in front of me.

I guess I'm hoping that Brawl's empty box-art doesn't reflect its roster.
 

Chromepro

Smash Apprentice
Joined
Nov 1, 2007
Messages
78
hehe i actually liked luigi ccompared to mario.
hes just a funner cooler guy in my opinion and green is way better than red...
btw is what will Luigis final smash be? Th thing he wears from luigi mansion.
 

Rikana

Smash Champion
Joined
May 16, 2006
Messages
2,125
Mm around 45 characters for Brawl? I think that might be a tad too much, I mean over estimating (in my opinion) but I think around 35 sounds reasonable. But hey, I'd love it more if it's around 45 characters.
 

max_da_ling

Smash Cadet
Joined
Dec 5, 2001
Messages
54
Location
Liverpool, court street 23, canada N.S
In Melee Luigi was a semi-clone... he had the most unique moveset of the clones, but still shared a few animations and traits that Mario had, I'd say he was teetering between original and clone status, hence the arguments... The way I see it is that we should all expect that Luigi will be back and his moveset will make him stand out more this time around so that we wouldn't even consider calling him a clone.
 

FaceGuy

Smash Apprentice
Joined
Oct 28, 2007
Messages
135
Although I hate to contribute to the pointless off-topic-ness..

All of the clones are different to the characters they are built around, just Luigi has the most changes. Donkey Kong, for example, is clearly not a clone of Mario, as the two have nothing in common and it is obvious that neither was used as a template for the other. Luigi, on the other hand, is obviously a heavily altered version of Mario. Other clones have modifications made to their move-sets and stats. Young Link is has some big differences between himself and Link, but no-one argues that he isn't a clone.

I think people are just using different definitions of the term 'clone' - some consider any character based on another character a clone, others only apply it to characters which are nearly identical to who they are based upon. No-one is arguing that Luigi isn't drastically different from Mario, just the use of the word. And seeing as it's not an 'official' in-game term no-one can really be considered right.

Anyway, I am glad we seem to have so many characters already, with only two confirmed as unlockable. It seems a little strange to me that Charizard, Squirtle and Ivysaur are usually counted as one whereas Zelda and Sheik and Samus and Zero Suit Samus aren't. The only difference is the stamina stat which Sakurai mentioned (which according to people who played the most recent demo wasn't noticeable, so it might not even be in any more) and the fact that the Pokemon Trainer stands in the background.
 

Zek

Smash Ace
Joined
Dec 1, 2005
Messages
784
Certainly Luigi shares more similarities to another character than any of the other non-clones do. That's to be expected since his character originated as a Mario recolor. But he still wasn't a clone. Half his moves were totally original, and his playstyle was completely different well beyond the differences any of the clones have.
 

CO18

Smash Hero
Joined
Jul 25, 2007
Messages
5,920
Location
In Your Mom
I would love for there to be 45+ characters but I cant just see them putting that many in. Im guessing more around 35-40.
 

Thee Incubus

Smash Journeyman
Joined
Dec 29, 2001
Messages
251
Location
usa
I mean we all know Falcon is in...but I'm starting to wonder if Sakurai will make all of the N64 unlockables unlockable in Brawl too just for nostalgic purposes. Personally, I would love that. And two of the unlockables were my favorite characters, Ness & Falcon.
How much would it suck if they were the ONLY unlockables for... you know, nostalgic purposes...
 

Chaosblade77

Smash Lord
Joined
Nov 1, 2007
Messages
1,958
Anyway, I am glad we seem to have so many characters already, with only two confirmed as unlockable. It seems a little strange to me that Charizard, Squirtle and Ivysaur are usually counted as one whereas Zelda and Sheik and Samus and Zero Suit Samus aren't. The only difference is the stamina stat which Sakurai mentioned (which according to people who played the most recent demo wasn't noticeable, so it might not even be in any more) and the fact that the Pokemon Trainer stands in the background.
It might not have been noticeable due to the limitations of the demo. For example, weren't there also issues on the US demo with super armor frames that differed from what Sakurai said? Or maybe the matches just weren't long enough or anything for it to show up. I doubt it would be removed, so that the Pokemon are not like the Zelda/Sheik of Melee, where Zelda was just a vehicle to get to the better character.

Interdependence is probably what I want to see more than anything for transformation characters, with the exception of Samus and Zero Suit Samus. The only reason I say that is because it is a Final Smash transformation and not a moveset transformation, and it wouldn't be right to force Samus to use Smash Balls to unlock her full character. Zelda/Sheik and the Pokemon Trainer can transform at will though, so it only makes sense for their strategy to be heavily reliant on that. The only time when Zelda was ever really used was for recoveries, and then the player would quickly go back to Sheik.
 
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