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Brawl+ CPUs...

Baro

Smash Journeyman
Joined
Dec 7, 2008
Messages
461
Location
LOLhio
I can never seem to beat them. It's crazy. They know combos and all sorts of madness. It's like the AI was developed in a stage that had greater hitstun...

The AI is harder in + than in vanilla Brawl. It scares me.
 

jokey665

Smash Ace
Joined
Oct 31, 2004
Messages
913
Location
Cleveland, Ohio
Yeah, + CPUs are better than v CPUs, but I can still usually beat them without dying when I'm using one of my mains/secondaries.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
I don't know why, but when I play as Dedede on WarioWare, I always seem to **** computers. Idk why. O_o
 

RPGsFTW

Smash Ace
Joined
Nov 8, 2007
Messages
754
I don't know if it's just my Wii, but lvl 9 Luigi's make great teammates when you have three people and need a fourth person. They're very tricky and throw upwards-angled Fsmashes out as if they're machine guns. And they Up-B be too. He is the best cpu my Wii has for Brawl+.
 

RPGsFTW

Smash Ace
Joined
Nov 8, 2007
Messages
754
I've been combo'd by a CPU Falcon... the knee... it hurts...
Really? My cpu Falcon is one of the worst cpus I've got. Falls off the stage and dies for no reason, and he also like to aim under the ledges when he Up-Bs, so he can die almost every time. =P
 

Dantarion

Smash Champion
Joined
May 21, 2007
Messages
2,492
Location
Santa Barbara, CA
Brawl+ CPU's are really good at using the hitstun, with their perfect spacing on moves sometimes.
However, the whole "airdodge after I leave hitstun" makes CPU fastfallers HORRIBLE.

*fthrows fox with anyone and watches them die*
 

mofo_

Smash Ace
Joined
Jan 12, 2009
Messages
931
Location
The 808 State
in vBrawl level 9 peach would be a pro.... auto canceling every fair, double jump canceling confusing me, and some float canceling shizz.....i bet she would be a beast in B+
 

goodoldganon

Smash Champion
Joined
Mar 17, 2008
Messages
2,946
Location
Cleveland, Ohio
Brawl+ CPU's are really good at using the hitstun, with their perfect spacing on moves sometimes.
However, the whole "airdodge after I leave hitstun" makes CPU fastfallers HORRIBLE.

*fthrows fox with anyone and watches them die*
Ya this exactly. The computer knows how to punish anything with perfect spacing so they abuse hitstun, but they still have a few big flaws.

They can't beat a good defensive game
They always airdodge as soon as hitstun ends
They recover really low
 
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