Baby_Sneak
Smash Champion
Hey guys, Zard/ROB main here.
I was messing with bowser a little while ago, and I came across two very important things in regards to his running characteristics:
His turnaround animation is SUUUUPER short (like Zard) and his skid animation is SUUUUUPER short (like Zard)
What this means is he can practically do every ground attack out of his run, have deadlier mixups, better defensive options, and better neutral when utilizing this trait of him. I'm prolly saying nuthin new here (obviously you guys study your character), but I've haven't seen anyone really talk about it in the competitive discussion in regards to bowser's strengths (or Zard's strengths).
If you DON'T know what I am talking about (this is unlikely), just go in training mode and RUN, don't dash. Let go of the control stick when you're running and do a jab. You'll see that bowser waits NO TIME to jab right out of his run. You can do any ground attack out of this thing, it's great.
I was messing with bowser a little while ago, and I came across two very important things in regards to his running characteristics:
His turnaround animation is SUUUUPER short (like Zard) and his skid animation is SUUUUUPER short (like Zard)
What this means is he can practically do every ground attack out of his run, have deadlier mixups, better defensive options, and better neutral when utilizing this trait of him. I'm prolly saying nuthin new here (obviously you guys study your character), but I've haven't seen anyone really talk about it in the competitive discussion in regards to bowser's strengths (or Zard's strengths).
If you DON'T know what I am talking about (this is unlikely), just go in training mode and RUN, don't dash. Let go of the control stick when you're running and do a jab. You'll see that bowser waits NO TIME to jab right out of his run. You can do any ground attack out of this thing, it's great.