Ray_Kalm
Smash Master
We could almost always land two or more gerudos on Bowsers or, otherwise a DAir.
After gerudo's animation, DAir (laglessy) at where you are, this could punish both his back roll and get-up attack, and if he manages (or tries) to roll away from us we will still be able to gerudo him after we land from DAir, before his roll completes. Sorta like a 28% combo, possibly more if you combo the DAir.
I know I really shouldn't be making a separate topic on this, but this'll really prove to be helpful, that Ganon wanabe's almost trapped after gerudo.
Gerudo > DAir > USmash > UAir, a 50% + combo at early percentages.
After gerudo's animation, DAir (laglessy) at where you are, this could punish both his back roll and get-up attack, and if he manages (or tries) to roll away from us we will still be able to gerudo him after we land from DAir, before his roll completes. Sorta like a 28% combo, possibly more if you combo the DAir.
I know I really shouldn't be making a separate topic on this, but this'll really prove to be helpful, that Ganon wanabe's almost trapped after gerudo.
Gerudo > DAir > USmash > UAir, a 50% + combo at early percentages.