Silhouette
Smash Lord
I wish we had something as broken as this, its practical for how long the puppet stays invincible on the ledge, plus once they lose their invincibility you can regrab with you primary IC. and with most tether edgehogs they might see it coming and knock you out of it, this is quite the mindgame.I made a comment about this elsewhere but I don't see what's so special about that at all. It does put the player-controlled Climber (it's not necessarily Popo!) slightly over the stage so it's a little safer but it's basically a standard tether edgehog.
I wish I had remembered this last night against wakka, i kept regrabing for invincibility too slow and kept getting hit XD