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Booser loves peach...

Dr. Science

Smash Apprentice
Joined
May 25, 2007
Messages
148
Location
Southfield/Detroit MI
also... is it normal for a peach main to like playing with booser?

it seems natural for me to switch between them, maybe because their aerials are similar in certain ways?

I don't know for certain but any little know tips for a peach user using bowser?

i also use doc and marth,

few ?s....

Downsmash **** out of certain aerials = good?
Downsmash invincibility, how much?

best priority moves for bowser? and howmuch priority?
 

KevinM

TB12 TB12 TB12
BRoomer
Joined
Jan 30, 2007
Messages
13,625
Location
Sickboi in the 401
Best Priority Move for Bowser: His Fortress?

Don't downsmash out of a shffl'd aerial, thats a waste of frames if thats what you're saying there.

Downsmash has NO invincibility frames if i remember correctly
 

The |Egg| Sniper

Smash Apprentice
Joined
Feb 14, 2006
Messages
155
Whirling Fortress is the second fastest move in the game. It clanks with Reflectors.
Whirling Fortress can be done out of shield.

Whirling Fortress= teh pwnage :D

And as said before, Dsmash provides no cover.
 

Gimpyfish62

Banned (62 points)
BRoomer
Joined
Jul 11, 2005
Messages
12,297
Location
Edmonds, Washington
fortress is ONE OF the fastest moves, and it would clank with the fortress if the fox uses it a little bit late, but otherwise it will simply beat it, because bowser's fortress has startup invincibility
 

KevinM

TB12 TB12 TB12
BRoomer
Joined
Jan 30, 2007
Messages
13,625
Location
Sickboi in the 401
Bowser's fortress isn't the second fastest move in the game, theres a ton of jabs that beat it, the reason Bowser's fortress clanks a lot is cause of its four frames of invincibility on start up.
 

FaceFaceMcFace

Smash Ace
Joined
Mar 21, 2007
Messages
562
Location
Radford/Martinsville, VA
My face has invincibility frames.

As it has sort of already been said, Bowser's downsmash is slow and punishable. The only good uses for it that I can think of are to punish stupid tech rolls or take advantage of someone that likes to roll onto the stage for whatever reason.
 

phish-it

Smash Champion
Joined
Apr 4, 2004
Messages
2,096
Location
Mahopac, NY
Yeah what are these people talking about, that moves has ridiculous priority against opponents comign from above.
 

Dr. Science

Smash Apprentice
Joined
May 25, 2007
Messages
148
Location
Southfield/Detroit MI
Hmmm... I don't quite understand, does the d-smash not have good priority? i thought ive seen it clash with many other moves including sword users.

So what would be considered good to do after a shffld forward aerial or n-air?
 

Chip.

you know what to do
Joined
Dec 18, 2006
Messages
1,884
Location
Spokane, Washington
Bowser's d-smash has a disjointed hitbox on it.

And his fortress isn't even close to being the second fastest attack in the game.
 

WFL

Smash Journeyman
Joined
Mar 31, 2007
Messages
443
Location
New York
Fortress I think is second fastest if you count all of the 1 frame startup moves, i.e. shine, rest, as tied for 1st. But it could be considered better because of the invincibility frames until the hitboxes come out, plus it can be used out of shield and it can be canceled.
 

Cruise

Smash Apprentice
Joined
Nov 8, 2005
Messages
145
Location
New York City / University at Buffalo
choosing which move to do after another is situational
a)shffl fair, if he shields it, you can upB to avoid the grab
b) shffl fair, he shields it, but this time you spaced yourself a bit more, so you avoid the grab, then you can use ftilt, which sets up for even more moves.
c)shffl fair, it hits, dash, shffl fair again, or if hes off the stage, go to the ledge, turn around, bair
it's all situational, and all mindgames
 

Gimpyfish62

Banned (62 points)
BRoomer
Joined
Jul 11, 2005
Messages
12,297
Location
Edmonds, Washington
wfl thats not true at all
there are several moves that activate in 3 frames, and even if you count ties like the one frame things it doesn't go

1. Shine
1. Rest
2. X

it goes
1. Shine
1. Rest
3. X
 

Gimpyfish62

Banned (62 points)
BRoomer
Joined
Jul 11, 2005
Messages
12,297
Location
Edmonds, Washington
m2k's ridiculous stat lists said:
Group A
Starting time - 3 frames (vulnerable frames 1 and 2)
Total time invincible - 17 frames (frames 3-19)
2 characters: Peach/Zelda

Group B
Starting time - 3 frames
Total time invincible - 27 frames (frames 3-29)
1 character: Bowser

Group C
Starting time - 4 frames
Total Time invincible - 26 frames (frames 4-29)
23 characters: the rest of the characters
best airdodge in the freakin game yeayuhz
 

Super Mari0

Smash Journeyman
Joined
Apr 29, 2007
Messages
446
Location
Germany, NRW
oh god i hate that match up

Peach is hard to defeat with bowser^^ but i think Fair is a quite good approach after some dash dances and stuff

DONT use Koopa Claw !!!!! It WONT WORK!!!! its reallly difficult to try and youll get her the perfect chance for a DSmash! so stick with Bowsers other moves like Whirling fortres yeah^^
 

KevinM

TB12 TB12 TB12
BRoomer
Joined
Jan 30, 2007
Messages
13,625
Location
Sickboi in the 401
oh god i hate that match up

Peach is hard to defeat with bowser^^ but i think Fair is a quite good approach after some dash dances and stuff

DONT use Koopa Claw !!!!! It WONT WORK!!!! its reallly difficult to try and youll get her the perfect chance for a DSmash! so stick with Bowsers other moves like Whirling fortres yeah^^
.... *facepalm*

Thats not what the thread is about silly...

And a lot of that stuff isn't correct, but hey you probably were just writing up something quick.
 
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