ryuu seika
Smash Master
Personally, I find that moveset way too generic with many of his moves and hate that you can't interact with your bombs in any way but set them off, even though bombs with fuses should go off by themselves.
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Maybe ill have to check it out, because that sounds pretty dope.Okay, so it's a Smash Bros. fangame, Bomberman is playable in that game and they managed to create a decent moveset for him.
I'm pretty sure you can kick them around stage. I haven't played it in a while though, so I'm not sure.Personally, I find that moveset way too generic with many of his moves and hate that you can't interact with your bombs in any way but set them off, even though bombs with fuses should go off by themselves.
Nope, SSF2's bomb kick can only kick players.I'm pretty sure you can kick them around stage. I haven't played it in a while though, so I'm not sure.
As for me, I think all bombs should have a time limit (like 4 or 5 seconds), and shouldn't explode on contact (like the games). You should be able to switch between them to give them certain effects (like Pac-Man does only you can hold onto them after you choose). I feel that there's a lot of potential in floating bombs (setting traps in the sky, kind of like throwing the melon in the sky). I also think that bombs should work as a barrier on the ground, so like if you lay one down your opponent can't just run through it (like the games). Max of 3 bombs at a time.
Edit: Just imagine mixing the floating bomb idea, with your volley ball spike attack idea. Lots of potential there.
I think what's special about Bomberman's bombs is that they don't explode on contact. Having a time limit on each bomb would make them ideal for setups. Maybe certain bombs detonation time could be controlled so they wouldn't leave the player helpless all the time, but for the most part, I would prefer the explosion to be time based.Nope, SSF2's bomb kick can only kick players.
My bombs were intended to be timed much like Link's, explosion on contact only occurs when Bomberman's moves cause it to.
I'm not sure how I feel about using the helicopter bombs (the ones that float in place) but I do agree that Super Spike and Fuse Lighter are both rather too reliant on getting bombs into the air, which currently only occurs when you lauch them with Power Upper or drop and fast fall from a high height.
Yep. Bomberman would replace Snake perfectly.I think what's special about Bomberman's bombs is that they don't explode on contact. Having a time limit on each bomb would make them ideal for setups. Maybe certain bombs detonation time could be controlled so they wouldn't leave the player helpless all the time, but for the most part, I would prefer the explosion to be time based.
I also think that Bomberman should be the only one able to move them, and walk right past them. Giving him major zoning advantages.
Wow. That's amazing.THIS IS UNBELIVEABLE!!! HOW DID SOMEONE MAKE THE BOMBERMAN SMASHIFIED RENDER IN 3D MODEL PRFECTLY!?
That looks so sweet!THIS IS UNBELIVEABLE!!! HOW DID SOMEONE MAKE THE BOMBERMAN SMASHIFIED RENDER IN 3D MODEL PRFECTLY!?
Holy hell, sounds like a Bomberman fan that is extremely dedicated to the idea of his being in Smash. I wonder if people would be more motivated to vote for him when they see this.THIS IS UNBELIVEABLE!!! HOW DID SOMEONE MAKE THE BOMBERMAN SMASHIFIED RENDER IN 3D MODEL PRFECTLY!?
Who made all of these? The Artsy Omni guys?just gonna put this here.
no it was made by the same guy who made "Metal Mario and Fighting Polygon team" leakWho made all of these? The Artsy Omni guys?
I never saw that before.no it was made by the same guy who made "Metal Mario and Fighting Polygon team" leak
http://nibroc-rock.deviantart.com/I never saw that before.
You should make a move set.When discussing Bomberman's move set, why does it seem like people forget about the elemental bombs? They could have his down "B" switch the element of the bombs he uses, each one causing different effects. Like, say, the Wind Bomb just blows people away without damaging them at all, the Ice Bomb freezes them in place for a moment, the Magma Bomb (or Navarm Bomb, whatever) is multi-hitting but doesn't have any knockback, etc. We could also toss in the transformations from Bomberman Hero, like using the Bomber Copter as his up "B". While using the Bomber Copter, he could drop bombs below him, like in the game.
I can think of a lot of things Bomberman could do in Smash.
Holy hell, that is incredible! Now that is pretty talented.THIS IS UNBELIVEABLE!!! HOW DID SOMEONE MAKE THE BOMBERMAN SMASHIFIED RENDER IN 3D MODEL PRFECTLY!?
Those look amazing as well.just gonna put this here.
I've been thinking about how they could be incorporated. A moveset would need to be made around it on how it can work.When discussing Bomberman's move set, why does it seem like people forget about the elemental bombs? They could have his down "B" switch the element of the bombs he uses, each one causing different effects. Like, say, the Wind Bomb just blows people away without damaging them at all, the Ice Bomb freezes them in place for a moment, the Magma Bomb (or Navarm Bomb, whatever) is multi-hitting but doesn't have any knockback, etc. We could also toss in the transformations from Bomberman Hero, like using the Bomber Copter as his up "B". While using the Bomber Copter, he could drop bombs below him, like in the game.
I can think of a lot of things Bomberman could do in Smash.
I'll tell you why...Can someone explain for me why Bomberman is wearing Goku clothes?
Bomberman X Dragon Ball Z same universe confirmed?
Be sure to mention the classic artstyle. If we get another Act Zero, I will punch someone.So Konami made a big survey of what of his old franquises the fans want to see next....and Bomberman is on the list........you know what to vote for..,
http://mobilesurvey.blicx.com/
Why doesn't the "Cross-platform"-option mention console? Voted for "Console only" just in case.So Konami made a big survey of what of his old franquises the fans want to see next....and Bomberman is on the list........you know what to vote for..,
http://mobilesurvey.blicx.com/
Yeah, the cross platform didn't say console, so for most of them I voted console only.Why doesn't the "Cross-platform"-option mention console? Voted for "Console only" just in case.
(I want Contra: Hard Corps sequel...)
Done.So Konami made a big survey of what of his old franquises the fans want to see next....and Bomberman is on the list........you know what to vote for..,
http://mobilesurvey.blicx.com/
Interesting. I voted for Castlevania* and Bomberman / PC only, since there's no "PC and console" option and PC is definitely the priority for me.So Konami made a big survey of what of his old franquises the fans want to see next....and Bomberman is on the list........you know what to vote for..,
http://mobilesurvey.blicx.com/
Said that I want a proper revival to Parodius, a new Bombrman title that takes some cues from 64, and a Castlevania game that returns to the gameplay we all know and love. Most of my choices would have to be console because ....... to hell with tablet and mobile gaming! Hopefully those bozos actually listen when they see this.So Konami made a big survey of what of his old franquises the fans want to see next....and Bomberman is on the list........you know what to vote for..,
http://mobilesurvey.blicx.com/
Had similar choices, but added Goemon. All console just like you, not really interested in mobile or tablet. Kind of upset there was no Frogger present.Said that I want a proper revival to Parodius, a new Bombrman title that takes some cues from 64, and a Castlevania game that returns to the gameplay we all know and love. Most of my choices would have to be console because ....... to hell with tablet and mobile gaming! Hopefully those bozos actually listen when they see this.
*PacManThumbsUp.JPG*Done.
I said that I only care about Bomberman and that I wished for a surprise inclusion in Smash Bros.