theenlightenedone
Smash Apprentice
- Joined
- Oct 14, 2014
- Messages
- 191
He is the next most logical third party character to be added since he is both retro and classic and cartoony no one else makes more sense than him.
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Make sure to vote for him then, and click "yes" to the poll above to add you to the list of supporters. Thank's for your support!I'd like to be a supporter of the White Bomber himself, Bomberman! I personally think out of all of Konami's biggest choices (Snake and Simon Belmont) Bomberman fits the best in Smash, although Simon would be pretty bad*ss.
Cool Bomberman is number 1. He is probably my most wanted 3rd party as well.Hey guys I just wanted to let you know I made a top ten on youtube and if you want to see where I placed Bomberman you can check it out here https://www.youtube.com/channel/UCUAsvPKjU0vWUHgNOMaW64g/videos I'll give you a hint he is really high on the top!
Thanks for watching I really think he deserves to make it inCool Bomberman is number 1. He is probably my most wanted 3rd party as well.
I commented on your thing, I'm inthelittleocean. Bomberman definitely deserves to be in, he's one of gaming's forgotten icons. I mean there's his biggest competition Snake and Simon Belmont but I think he can beat them. But chuknow you gotta watch out for that Frogger. Biggest competition right there (joking)Thanks for watching I really think he deserves to make it in
Gave it a watch and it had some good picks. Good video man.Hey guys I just wanted to let you know I made a top ten on youtube and if you want to see where I placed Bomberman you can check it out here https://www.youtube.com/channel/UCUAsvPKjU0vWUHgNOMaW64g/videos I'll give you a hint he is really high on the top!
Thank you I appreciate it!Gave it a watch and it had some good picks. Good video man.
I just posted it, I didn't make it!
Aaaaaaaaand I've found the perfect image to edit with. This is quite the lovely render that I'm looking at.Guys, I found this great render of Bomberman by the guy that did the fake Splatoon X Mario leak.
You should really use this. Its 2edgy4me.Just got done having few rounds on Bomber Man Ultra, dealing with a pro here and she told me to "git gud". Best night of my life and it reminds me that I need to do something for the White Bomber soon.
Aaaaaaaaand I've found the perfect image to edit with. This is quite the lovely render that I'm looking at.
What were they thinking? Appealing to the American audience since they love their gritty realism and spontaneous explosions in video games these days. I might as well blame Call of Duty for starting that trend.You should really use this. Its 2edgy4me.
what were they thinking.
Yeah, but why did they have to ruin the Bomberman name with it. Konami could've done something with I don't know, ****ING CONTRA, THE FRANCHISE THAT'S SUPPOSED TO BE ACTION MOVIE LIKE AND APPEALS TO AMERICANS. Konami makes stupid business decisions.What were they thinking? Appealing to the American audience since they love their gritty realism and spontaneous explosions in video games these days. I might as well blame Call of Duty for starting that trend.
Whelp, I've found my next avatar!Guys, I found this great render of Bomberman by the guy that did the fake Splatoon X Mario leak.
This picture is amazing. I'm somewhat tempted to make this my next avatar.Guys, I found this great render of Bomberman by the guy that did the fake Splatoon X Mario leak.
Beat you to it! It's cool though, I change 'em up pretty frequently!This picture is amazing. I'm somewhat tempted to make this my next avatar.
I think a ton of people would love to play Bomberman and he should be added on the account of being an multi-player icon. The unfortunate thing is that because his IPs is one step away from the grave not many people request him.I remember back in the day when Bomberman was such a huge thing. I used to be obsessed with Bomberman.
I wouldn't mind Bomberman being in Smash. From a business standpoint, he would be a wise choice. Like Ryu, he has the popularity and seniority. If Bomberman did make it in, I'd love for his Bombs to explode in lines just like in the old games.
I'll let you have this... for now that is.Beat you to it! It's cool though, I change 'em up pretty frequently!
Well the thread doesn't just have to be about Bomberman's moveset. Just keep to his games. Like for instance, when the **** is Konami gonna get their **** straight and make another Bomberman.I don't know. I spent a lot of time trying to bring life to this thread but there are only so many unique and inspired moves I can come up with, sadly. Especially when everything has to tie in to one specific gimmick.
Other characters are easier because they either fight in a well defined manner that provides a clear moveset or don't have any defined combat characteristics. Bomberman has a very specific style of battle consisting of bombs, movement of bombs and movement via bombs, all of which have massive potential for fun gameplay but are quite hard to explore from a design standpoint while remaining true to the source's moves and items.
Movesets are the majority of what I do but I know there's other potential discussion to be had. Infact, I addressed a similar topic to yours with this post a while back:Well the thread doesn't just have to be about Bomberman's moveset. Just keep to his games. Like for instance, when the **** is Konami gonna get their **** straight and make another Bomberman.
Personally, I found Generations a little too childish, especially given it was my first Bomberman game since the serious N64 ones. There is room for dark in the series and maybe even for a more grown up and brooding approach than we've really seen before but their attempt at being gritty was simply atrocious, even ignoring the failed gameplay and underdeveloped plot.I've been thinking and what I think would be a cool idea for reviving the series:
A Bomberman Hero style Shirobon is reprising his role as interstellar policeman/general goody goody when he comes across a planet being invaded by a horde of killer robots. They have all the same abilities he does and, while his skills and training are greater, he simply cannot compete with their sheer numbers.
Instead, he must don their armour and infiltrate their base to take the factory and training facility down from within.
The game would use mechanics similar to Bomberman 64 to allow it to alternate between classic top down Bomberman battles and platforming segments which would this time involve stealth elements and thus put a heavy emphasis on knocking out foes before killing them. The sound of bombs would not give you away because it's expected within the facility.
During these stealth missions, Shirobon will illogically remove the armour to show himself to the players.
The art style would be the childish bright colours and chibi look of Bomberman Generation and a similar wide array of powerups would be present but, aside from the occasional trips to planets, all the scenery would be the nitty gritty sort found within Act Zero, for that is where you are.
The idea is, in fact, a tongue in cheek destruction of all that Act Zero was, worked into a darker than average Bomberman plot that still plays upon past elements of the series and cameos many of the main character's companions. This is reflected in the aforementioned look too, with the chibi block colour Bomberman style essentially taking the piss out of the highly detailed and grimy Act Zero robots, while the discrepancy between colourful planets and dark, gloomy factory serves to further hit home the message of "this place is evil and everything about it is wrong".
I saw a N64 Bomberman game a couple months ago (okay maybe not a couple), I really should have bought it but I passed. I think Bomberman shouldn't be all that serious when it comes back after the monstrosity that was Bomberman on the 360. Start a little more kid friendly with the themes and story and then when you've got your momentum, you can add more serious tones and themes.Movesets are the majority of what I do but I know there's other potential discussion to be had. Infact, I addressed a similar topic to yours with this post a while back:
Personally, I found Generations a little too childish, especially given it was my first Bomberman game since the serious N64 ones. There is room for dark in the series and maybe even for a more grown up and brooding approach than we've really seen before but their attempt at being gritty was simply atrocious, even ignoring the failed gameplay and underdeveloped plot.
Konami does indeed need to get their act together and hopefully create something that appeals to both the older audience and the younger market like the games we used to know.
Neutral Air - Self Destruct: Bomberman quickly presses a hitherto unseen button on his belt and an explosion emanates from the centre of his hurtbox, soon reaching 1.2 times his height in radius. This move has very little startup time but a carefully spaced move could potentially still hit Bomberman during the first few frames, before the explosion has completely encased him. There is also very little after lag, which, combined with the pretty good but rarely fatal radial knockback, would make this an insanely safe move. There is just one problem. It hurts both players equally. That's right, this move will damage both players for roughly nine percent, putting Bomberman at a significant disadvantage if he misses and so reducing its use to a last ditch "get off me!" attack.