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Bioshock 2 (Sinclair Solutions Tester Pack now available!)

S

smash brawl player 99021

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Ohh **** finally got it xD It is REALLY fun so far. Feels good. Almost like... nostalgia. Nah, but it's good to reminisce. I've only dug into the Campaign, and finished up Ryan's Amusements. I'm headed to Pauper's Drop, now. All the Weapons are great, and I'm glad that you got a Single-Shot Weapon first. So far, so good.
 

F8AL

Banned via Warnings
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Don't forget to use spoiler tags people!

I won't be getting this game till later this year because I'm still playing/occupied with MW2's multiplayer.
 

Crimson King

I am become death
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Yep. It's an overheating issue with the 60GB model. Hopefully, I can salvage my HDD.
 

Crimson King

I am become death
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The overheating, from what I read, is on the PS2 Chip. It can't run as hot as the PS3 can, so when that burns, it kills the system.
 

Lore

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The overheating, from what I read, is on the PS2 Chip. It can't run as hot as the PS3 can, so when that burns, it kills the system.

So if I get a new one, I'm safe? Good to know, but do you think that an old one will last a while if I take decently good care of it (like keeping it in an open space, not letting it run for hours, etc)?
 
S

smash brawl player 99021

Guest
The Multiplayer maps were Revamped levels from Bioshock 1.
 
S

smash brawl player 99021

Guest
Did some Multiplayer matches. Free-For-All. Came in 4th the first time, and 1st the second ;) It's actually NOT that bad. I liked it. The whole "Apartment" thing is really cool, also.
 

F8AL

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I saw a video of 'Capture the Sister' today and I died a little inside. It looks bad but I'll try the multiplayer when I get the game.
 
S

smash brawl player 99021

Guest
Beat the game today. Hmm... Let me rephrase, I beat the campaign. I've barely scratched the surface of Rapture, though. More from me later.
 

F8AL

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It sucks how it has online multiplayer achievements...

:ugh:

EDIT: BioShock 2 players report multiplayer freezing issues [update]

http://www.joystiq.com/2010/02/11/bioshock-2-players-report-multiplayer-freezing-issues/

We've received a number of reports from readers who've been participating in BioShock 2's multiplayer component and succumbing to a variety of game-crashing bugs. The reported causes of the freezing are widespread -- some Xbox 360 players encounter it during the post-game recap, while some have reported freezing up while in their apartment hubs. We've contacted 2K to find out if anything is being done to patch whatever issue might be causing the breakdowns.

Update: A 2K Games representative responded to our query, and explained, "we are aware that some users are experiencing an issue that could cause the game to freeze during the multiplayer component. We are in direct contact with our first party partners and are working around the clock in order to provide a fix as soon as possible."
 
S

smash brawl player 99021

Guest
Well, overall, I loved this game. It was really fun, and kept me entertained the whole way through. The "Karma" situations always seemed logical, and reasonable. And it basically fixed everything that wasn't good about Bioshock 1. But, I did miss the "Feuding" between Ryan and Atlas. And there seems to be less Audio Diaries. But, overall, 9/10 for me. Great game, and there's more to go for.
 

Gates

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So I beat it tonight. I'm not going to spoil anything but it does get really good towards the end. I just wish the whole game was that enjoyable. Not to say that it wasn't but it kind of seemed like it was largely just going through the motions - meeting Tenenbaum, finding out that splicers are dangerous, going from one area to the next, etc. Also the single player campaign seemed shorter somehow. I got through the whole thing in about 12 hours compared to Bioshock 1 which was about 20 hours. I don't know if it's because there were more little sisters in the original or because the new one is more linear or what, but somehow I felt like there should have been at least a few more hours left in the game.

I'm also beginning to see some of the criticisms of the set pieces - there's one area that's basically a theme park which is cool and unique, but for the most part nothing really stands out as much as the areas in Bioshock 1 did (Fort Frolic, the forest place, etc.). In fact, a lot of the levels in Bioshock 2 seem to be strange amalgamations of the areas in Bioshock 1 (there's a residential area with a theater which seemed to me like a random mixing of Fort Frolic and the apartment area from Bioshock 1). There's also a couple of the problems from the first game like not being able to see what tonics I have equipped unless I'm at a genetics station but they've sort of fixed this by roughly tripling the number of tonics you can have.

Also, as far as plot goes, Bioshock 1 was more intellectually stimulating (with the ramifications of Andrew Ryan's hyper-capitalism and how his beliefs caused his downfall), but Bioshock 2 was more emotionally stimulating (with a father figure wanting to be reunited with his surrogate child and fighting desperately for her and the other young girls who were dragged down into a warped world). Between the two, I'd say I liked Bioshock 2's story more since the (good) end result is more tangible than just "you saved girls and then they went to college and stuff" (though I won't say what that end result is and it's really only this way on the best ending).

Overall I still really like the game. I agree with IcyDeath's score. 9/10 seems accurate - not perfect but still a very good game.

And the drill is ****ing awesome. I went Gurren Lagann on all kinds of *****es.

Also, whenever I hacked it looked like this for me:

via http://negativegamer.com/2010/02/11/what-bioshock-2s-hacking-looks-like-if-youre-colour-blind/

Not very fun when there were sections of green right next to sections of red. I had alarms tripped on me like 5 times because of it. I still did a ton of hacking and got all the hacking trophies though because 1 4|\/| 50 |_337.
 
S

smash brawl player 99021

Guest
Yeah, I somewhat agree with you. I also felt the last part of the game was what I was really looking for. I felt good with what I was given, but the best part of the game was the final bits. And, gates, I didn't like the Drill. I'm glad the Grenade Launcher was better though. My favorite was the Shotguns (which are Model 1887's :p)
 

F8AL

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Once you guys play the multiplayer more, feel free to create guides and I'll take a look though 'em and put them on the first page. (which is still under heavy construction)
 

Crimson King

I am become death
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I'm enjoying multiplayer a lot. There are some changes I'd make, but it's exactly what I imagined was happening between when we left Rapture and Bioshock 2 as well as before Bioshock 1.
 
S

smash brawl player 99021

Guest
Yeah, I like all the customization (Apartment, Loadouts, Wardrobe, etc.) But some parts are a little sketchy. Oh well. Still somewhat fun. :]
 

Crimson King

I am become death
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I think a great addition would be classes, particularly one class that was similar to the engineer in TF2. Also, the matches are WAY too short, and I really don't like the Big Daddy system. The Big Daddy served as a guardian for the Little Sisters, but he didn't really care about Splicers unless one attacked him or threatened the Little Sisters. So, I kind of wish he served as a neutral character that would Spawn every now and then and just serve to kill anyone.
 
S

smash brawl player 99021

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Plus, the Research Photography thing was also cool, guaranteed I got killed while doing so every once in a while. And yes, the Multiplayer matches are pretty short. I think a FFA Match is to 15 Kills? About there, I think.
 

Gates

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You don't really need an engineer class, you just need those mini-turrets (or whatever they're called) that you get in single player.
 

Crimson King

I am become death
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Plus, the Research Photography thing was also cool, guaranteed I got killed while doing so every once in a while. And yes, the Multiplayer matches are pretty short. I think a FFA Match is to 15 Kills? About there, I think.
I wish the skill would have been utilized better. I also kind of wish there were upgrades, but no go there.
 
S

smash brawl player 99021

Guest
Yeah, there could've been a better bit of stuff to be thrown in there, but I guess not.
 

Charizard92

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Agreed

Besides, You can't theoretically snipe until level 10
And can't snipe well until level 18
And can't use a zoom until level 25

(The level you unlock the crossbow, Elephant gun, and scope respectively)
 

Lythium

underachiever
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I have yet to play this game yet, as my boyfriend is hogging it, but from what I've seen, it looks more like a spinoff than a true sequel.
 

Charizard92

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considering that ODST got good review and is a spin off, and that this is getting as great if not better reviews than the original, apparently it's a good thing.

It certainly is noticeable though, the single player is much shorter, going of sheer flexibility and replay value to continue use.

And it is severely noticeable too:

(there are only 12 little sisters in Bioshock 2, in contrast to 21 in the original)
(Only 3 rescue presents (one for each for rescues) are around in 2, in contrast to 7 in the original)
(there are about 9 levels in 2, in contrast to 13 in the original)
(You gain much more Adam much faster, even with both outcomes)

In conclusion, it is much shorter

And to answer Icydeath's question on what an Elephant gun is, it is a gun that fires really powerful rounds (in this case, a shotgun slug) to take down big game (most noticeably elephants, hence the name). They are either bolt action, single shot, or double shot (again, in this case). Scopes can be attached.

While on the subject...

YET ANOTHER CHARIZARD92 SNIPING GUIDE:

In Bioshock 2, sniping isn't quite as efficient as in most games. This is due to the close quarters of most maps, the sheer chaos of a typical match, and the fact that you can't get a sniping weapon until level 10. It is still possible, however, and still quite effective, especially on turf war and similar game types due to HOW MUCH PEOPLE STAND STILL!

There are 3 weapons that you can theoretically snipe with, the pistol, crossbow, and elephant gun.

Pistol:
Effective range: Mid
Pros:
Available at level 1
Largest clip size
Shortest time to achieve upgrades
Fastest ROF
Cons:
Weak
Outright impossible to OHK
No zoom
Outclassed the moment you get to level 2

Crossbow:
Effective Range: Mid- Long
Pros:
Available at level 10
decent clip size
capable of ROF or Damage increase
2 hits plus plasmid kills
Cons:
takes time to hit target (and thus can miss a moving target at long range)
No zoom
Can't OHK (can 2HK with power upgrade)
low ROF
Power upgrade slows ROF
Vice versa

Elephant gun:
Effective range: Midl-Long
Pros
Can OHK with headshot
Travels at bullet speed
Can attach scope
2 hits plus plasmid kills
EXTREMELY effective with electro bolt
Cons:
smallest clip
3 hit kill without upgrade
unlocked kinda late (18 for gun, 25 for scope, and 39 [one short of max] for power)

AKA: just go with the elephant gun

Anyway, now for each of their upgrades

Pistol:
Auto:
Pros:
Unlocked earliest
makes pistol automatic
Cons:
lowers ROF
makes sniping harder
sniping defeats purpose

Damage:
Pros:
Now 3 hit kill
Cons:
Still sucks

Crossbow:
Pros:
Now 2 shot kill, period
OHK with head hunter
Cons:
slows rate of fire down
The Elephant gun is unlocked by now

ROF:
Pros:
Increases ROF
Cons:
Decreases damage (defeats purpose)

Elephant Gun:
Scope:
Pros:
easier to use Sights (cross instead of a little nub)
ZOOM!
Unnoticeable cons
Cons:
The cons are unnoticeable

Power increase:
Pros:
Now 2 shot kill without headshot
Cons:
Lowers ROF
headshots defeat purpose


OK, now for your other gun. This should be your primary, as Bioshock 2 is mostly closed spaces with several long halls and perches, and thus you should NEVER put two sniper weapons together, as it is kinda stupid. I recommend either the shotgun (preferably with the auto reload upgrade), the machine gun, or nail gun (Both with magazine increase [not sure about Machine gun recoil]).

Now with plasmids, I recommend 2, Electro bolt it the primary plasmid, since it is so flexible and combos nicely with your sniper (2 shot + electro= kill or Electro+ headshot [elephant gun required]= kill). The second is more up to you but I use Geyser trap since it serves as a pseudo claymore, especially with electrobolt.

The perks are up to you. I use speedy recovery (to quickly get back my health), Eve Saver (to use an extra plasmid attack), and leg up (to give a method of reaching perches without wasting a geyser trap [and hurting yourself]), but anything goes.

just prepare to have a plan B for back up.
 
S

smash brawl player 99021

Guest
27-5 on Turf War. I'm a moooooonsterrrrrrrrrrr xD
 
S

smash brawl player 99021

Guest
Not really...I mean, it could be a possibility, but I doubt it.
 

F8AL

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Bioshock 2 DLC kicks off with 'Sinclair Solutions Test Pack'

http://www.joystiq.com/2010/02/22/bioshock-2-dlc-kicks-off-with-sinclair-solutions-test-pack/

2K Games has announced that expansions for BioShock 2 are "slated to arrive over the coming months," expanding both the single-player and multiplayer facets of the game. The custodians of Rapture have yet to reveal what's in store for the single-player campaign, but have offered details on the first new multiplayer add-on: the Sinclair Solutions Test Pack.

Available "soon" for 400 ($5) on Xbox Live and $4.99 on PSN, the pack will include:

* Rank Increase to level 50 with Rank Rewards
* New playable characters Louie McGraff and Oscar Calraca
* 20 new trials (some only available after a player achieves a rank of 41 or higher)
* A third weapon upgrade for each weapon
* Five additional masks (some only available after a player achieves a rank of 41 or higher)
 

Lore

Infinite Gravity
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S

smash brawl player 99021

Guest
That's dumb, too. Nothing worth buying. Maybe if there were some new maps, or something, I'd get it. Hopefully the Single Player DLC is good :/
 
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