Vestboy_Myst
NJ TO & Peach knitwit
*** UPDATE: April 2019 ***
While testing Peach's dash dance BPM, D DocX confirmed that the old calculations from June 2015 were inaccurate. They do not account for an extra frame spent in the smash turn animation. From his Peach R/D Post:
Mewtwo
DFBR = 19
189.47 BPM
3.16 Hz
Marth, Peach, Falcon, Ganondorf, Donkey Kong, Zelda, Roy
DFBR = 16
225 BPM
3.75 Hz
Ice Climbers, Pikachu, Yoshi, Ness, Bowser, Pichu
DFBR = 14
257.14 BPM
4.29 Hz
Jigglypuff, Young Link, Link, Kirby
DFBR = 13
276.92 BPM
Fox, Falco
DFBR = 12
300 BPM
4.62 Hz
Dr. Mario, Luigi, Mario
DFBR = 11
327.27 BPM
5.45 Hz
Samus, Mr. Game & Watch
DFBR = 9
400 BPM
6.67 Hz
Sheik
DFBR = 8
450 BPM
7.5 Hz
*** END UPDATE ***
*** ORIGINAL POST FROM JUNE 2015 BELOW ***
While testing Peach's dash dance BPM, D DocX confirmed that the old calculations from June 2015 were inaccurate. They do not account for an extra frame spent in the smash turn animation. From his Peach R/D Post:
Because of this, the old BPM values were inflated. The corrected values are as follows:TLDR; I synced Peach's full-length dash dance with BPM (playlist below). I have found Peach's frame-perfect full-length dash dance to be 225 BPM. I have found 230 / 115 BPM to be a useful speed to practice dash dancing, only faster than the maximum by 1/3 frame per dash. Playlist at bottom of post.
According to my calculations with the help of @Vestboy_Myst and his post, I have determined a frame-perfect full-length dash dance would result in a rhythm of 225 BPM
Interval = Dash Frames + Turn Frame - Frame for Input
Interval = 16 + 1 - 1
Interval = 16
BPM = Frames per Minute / Dash Interval
BPM = 3600 / 16
BPM = 225
From what I have been able to achieve, Peach's full length dash dance syncs up very well songs at 115.0 BPM. This translates close to the theoretical full-length rhythm (225 / 112.5 BPM), only faster by 1/3 of a frame per dash input. I have found this to be just enough to account for human errors if you are trying to dash dance with a metronome or songs
Mewtwo
DFBR = 19
189.47 BPM
3.16 Hz
Marth, Peach, Falcon, Ganondorf, Donkey Kong, Zelda, Roy
DFBR = 16
225 BPM
3.75 Hz
Ice Climbers, Pikachu, Yoshi, Ness, Bowser, Pichu
DFBR = 14
257.14 BPM
4.29 Hz
Jigglypuff, Young Link, Link, Kirby
DFBR = 13
276.92 BPM
Fox, Falco
DFBR = 12
300 BPM
4.62 Hz
Dr. Mario, Luigi, Mario
DFBR = 11
327.27 BPM
5.45 Hz
Samus, Mr. Game & Watch
DFBR = 9
400 BPM
6.67 Hz
Sheik
DFBR = 8
450 BPM
7.5 Hz
*** END UPDATE ***
*** ORIGINAL POST FROM JUNE 2015 BELOW ***
I calculated the tempo between the opposite direction inputs of each character's 'basic' dash dance. I refer to these values as 'basic' because there are ways for characters to do 'extended' dash dances, mostly used with sheik/fox/falcon/marth. I am only dealing with the kind that can be done by simply tapping left-right-left-right at a certain rate.
These are the MINIMUM BPM values corresponding to the MAXIMUM RANGE 'basic' dash dances for each character. At slower values the character will enter 'run' have to use the turnaround animation, aka dash dance fail. Any faster than the posted BPM and they simply do a smaller radius dash dance. The duration of one gap between two beats is the longest possible dash input that can result in a foxtrot with that character (the same as the DFBR value times 16.666ms)
The theoretical limit (TAS) maximum BPM / shortest distance 'basic' dash dance (dustless) for all characters is 1800 BPM = 30Hz. However, the game requires a dash to continue for at least 4 frames before the character can turn. After the first turn (4 frames after starting the dash), the rest of the inputs can be input on every other frame (so half of 60fps: dash-turn-dash-turn...) (thank you @ T tauKhan for the correction)
The minimum steady BPM to start up and then sustain the tightest basic dash dance from standing (without speeding up) would be 900 BPM = 15 Hz (4 frame limit). Depending on which frame the cloud appears for your character, this may also be within the 'dustless' realm. (Anyone know if dust is on the same frame for every character / the exact ones for each?)
Accompanying the BPMs are random songs for 100%, 50% and 25% of the tempo. These can help in practice or just to help auralize it. There are also links to metronome recordings. many of the higher ranges (300 BPM+) have very few resources and must suffer approximation to existing Youtube content or incompleteness.
DFBR = Dash Frames Before Run (the total frames from input to running animation, minus one)
BPM=Beats Per Minute, Hz = Hertz (frequency, aka ___ times per second)
Screencap of the spreadsheet with unrounded values can be found here http://imgur.com/gt2Bgkt
Thanks to @Kadano for proofreading / answering some questions!
DISCLAIMER: For those looking to use this for practice, keep in mind that sticking to any constant pattern is a surefire way to have a terrible neutral game. This was more of an exercise in translating the data into a recognizable medium for sake of comparison
200 BPM = 3.33 Hz
Mewtwo
DFBR = 18
Full tempo (200): "Kryptonite" 3 Doors Down , "Doo-Wop (That Thing)" Laruyn Hill
1/2 tempo (100): "Party Up (Up in Here)" DMX , "Pon de Replay" Rihanna
1/4 tempo (50): "I'm Sticking With You" Velvet Underground , "Long Way 2 Go" Cassie
240 BPM = 4 Hz
Marth, Peach, Falcon, Ganondorf, Donkey Kong, Zelda, Roy
DFBR = 15
Full tempo (240): "Indestructible" Robyn , "Without You" George Lamond
1/2 tempo (120): "Don't Stop Belivin'" Journey , "Born In The USA" Bruce Springsteen
1/4 tempo (60): "Super Rich Kids" Frank Ocean , "Praise You" Fatboy Slim
277 BPM = 4.6 Hz
Ice Climbers, Pikachu, Yoshi, Ness, Bowser, Pichu
DFBR = 13
Full tempo (~277): "Choice Of The Elite by SRF Remix"Lord of Sp33d
1/2 tempo (138): "Beat It" Michael Jackson , "Viva La Vida" Coldplay
1/4 tempo (69): "Tainted Love" Soft Cell, "Good Vibrations" The Beach Boys
300 BPM = 5 Hz
Jigglypuff, Young Link, Link, Kirby
DFBR = 12
Full tempo (300): "Power Up" Tripcore , "Death Trauma" Arcid
1/2 tempo (150): "All The Small Things" Blink-182 , "Message in a Bottle" The Police
1/4 tempo (75): "Dream On" Aerosmith , "Obnoxious" Immortal Technique
328 BPM = 5.5 Hz
Fox, Falco
DFBR = 11
Full tempo (~328): will add
1/2 tempo (~164): "Rebel Yell" Billy Idol , "Boulevard of Broken Dreams" Green Day
1/4 tempo (~82): "Dirt Off Your Shoulder" Jay-Z , "NY State Of Mind" Nas
360 BPM = 6 Hz
Dr. Mario, Luigi, Mario
DFBR = 10
Full tempo (360): "Murals" Lupe Fiasco (the individual piano notes in the beat)
1/2 tempo (180): "Reality Check" Binary Star , "I'm a Believer" The Monkees
1/4 tempo (90):: "Gold Digger ft Jamie Foxx" Kanye West , "Creep" Radiohead
450 BPM = 7.5 Hz
Samus, Mr. Game & Watch
DFBR = 8
Full tempo (450): "Game Over" Acid X ToRzians Life
1/2 tempo (225): "Ballroom Blitz" The Sweet , "One Day" Hanz Zimmer
1/4 tempo (~112): "Should I Stay or Should I Go" The Clash , "Numb" Linkin Park
514 BPM = 8.57 Hz
Sheik
DFBR = 7
Full tempo (~514): "Insomnia Speedcore" Deterrent Man
1/2 tempo (~257): "Silver****" Smashing Pumpkins , "Right Dey" Kes
1/4 tempo (~128.5): "Party Rock Anthem" LMFAO , "Its Tricky" Run DMC
900 BPM = 15 Hz
"From standing" limit, possibly min bound for dustless?
Every 4 frames
Full tempo (~900): will edit in if somebody can find any
1/2 tempo (~450): will edit in if somebody can find any
1/4 tempo (225): "Mr Chainsaw" Alkaline Trio , "Shimmy" System of a Down
1800 BPM = 30 Hz
TAS Limit (after 4 frame initial dash), Dustless
Every 2 frames
Full tempo (1800): will edit in if somebody can find any
1/2 tempo (900): will edit in if somebody can find any
1/4 tempo (450): will edit in if somebody can find any
These are the MINIMUM BPM values corresponding to the MAXIMUM RANGE 'basic' dash dances for each character. At slower values the character will enter 'run' have to use the turnaround animation, aka dash dance fail. Any faster than the posted BPM and they simply do a smaller radius dash dance. The duration of one gap between two beats is the longest possible dash input that can result in a foxtrot with that character (the same as the DFBR value times 16.666ms)
The theoretical limit (TAS) maximum BPM / shortest distance 'basic' dash dance (dustless) for all characters is 1800 BPM = 30Hz. However, the game requires a dash to continue for at least 4 frames before the character can turn. After the first turn (4 frames after starting the dash), the rest of the inputs can be input on every other frame (so half of 60fps: dash-turn-dash-turn...) (thank you @ T tauKhan for the correction)
The minimum steady BPM to start up and then sustain the tightest basic dash dance from standing (without speeding up) would be 900 BPM = 15 Hz (4 frame limit). Depending on which frame the cloud appears for your character, this may also be within the 'dustless' realm. (Anyone know if dust is on the same frame for every character / the exact ones for each?)
Accompanying the BPMs are random songs for 100%, 50% and 25% of the tempo. These can help in practice or just to help auralize it. There are also links to metronome recordings. many of the higher ranges (300 BPM+) have very few resources and must suffer approximation to existing Youtube content or incompleteness.
DFBR = Dash Frames Before Run (the total frames from input to running animation, minus one)
BPM=Beats Per Minute, Hz = Hertz (frequency, aka ___ times per second)
Screencap of the spreadsheet with unrounded values can be found here http://imgur.com/gt2Bgkt
Thanks to @Kadano for proofreading / answering some questions!
DISCLAIMER: For those looking to use this for practice, keep in mind that sticking to any constant pattern is a surefire way to have a terrible neutral game. This was more of an exercise in translating the data into a recognizable medium for sake of comparison
200 BPM = 3.33 Hz
Mewtwo
DFBR = 18
Full tempo (200): "Kryptonite" 3 Doors Down , "Doo-Wop (That Thing)" Laruyn Hill
1/2 tempo (100): "Party Up (Up in Here)" DMX , "Pon de Replay" Rihanna
1/4 tempo (50): "I'm Sticking With You" Velvet Underground , "Long Way 2 Go" Cassie
240 BPM = 4 Hz
Marth, Peach, Falcon, Ganondorf, Donkey Kong, Zelda, Roy
DFBR = 15
Full tempo (240): "Indestructible" Robyn , "Without You" George Lamond
1/2 tempo (120): "Don't Stop Belivin'" Journey , "Born In The USA" Bruce Springsteen
1/4 tempo (60): "Super Rich Kids" Frank Ocean , "Praise You" Fatboy Slim
277 BPM = 4.6 Hz
Ice Climbers, Pikachu, Yoshi, Ness, Bowser, Pichu
DFBR = 13
Full tempo (~277): "Choice Of The Elite by SRF Remix"Lord of Sp33d
1/2 tempo (138): "Beat It" Michael Jackson , "Viva La Vida" Coldplay
1/4 tempo (69): "Tainted Love" Soft Cell, "Good Vibrations" The Beach Boys
300 BPM = 5 Hz
Jigglypuff, Young Link, Link, Kirby
DFBR = 12
Full tempo (300): "Power Up" Tripcore , "Death Trauma" Arcid
1/2 tempo (150): "All The Small Things" Blink-182 , "Message in a Bottle" The Police
1/4 tempo (75): "Dream On" Aerosmith , "Obnoxious" Immortal Technique
328 BPM = 5.5 Hz
Fox, Falco
DFBR = 11
Full tempo (~328): will add
1/2 tempo (~164): "Rebel Yell" Billy Idol , "Boulevard of Broken Dreams" Green Day
1/4 tempo (~82): "Dirt Off Your Shoulder" Jay-Z , "NY State Of Mind" Nas
360 BPM = 6 Hz
Dr. Mario, Luigi, Mario
DFBR = 10
Full tempo (360): "Murals" Lupe Fiasco (the individual piano notes in the beat)
1/2 tempo (180): "Reality Check" Binary Star , "I'm a Believer" The Monkees
1/4 tempo (90):: "Gold Digger ft Jamie Foxx" Kanye West , "Creep" Radiohead
450 BPM = 7.5 Hz
Samus, Mr. Game & Watch
DFBR = 8
Full tempo (450): "Game Over" Acid X ToRzians Life
1/2 tempo (225): "Ballroom Blitz" The Sweet , "One Day" Hanz Zimmer
1/4 tempo (~112): "Should I Stay or Should I Go" The Clash , "Numb" Linkin Park
514 BPM = 8.57 Hz
Sheik
DFBR = 7
Full tempo (~514): "Insomnia Speedcore" Deterrent Man
1/2 tempo (~257): "Silver****" Smashing Pumpkins , "Right Dey" Kes
1/4 tempo (~128.5): "Party Rock Anthem" LMFAO , "Its Tricky" Run DMC
900 BPM = 15 Hz
"From standing" limit, possibly min bound for dustless?
Every 4 frames
Full tempo (~900): will edit in if somebody can find any
1/2 tempo (~450): will edit in if somebody can find any
1/4 tempo (225): "Mr Chainsaw" Alkaline Trio , "Shimmy" System of a Down
1800 BPM = 30 Hz
TAS Limit (after 4 frame initial dash), Dustless
Every 2 frames
Full tempo (1800): will edit in if somebody can find any
1/2 tempo (900): will edit in if somebody can find any
1/4 tempo (450): will edit in if somebody can find any
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