Banana Waffle Deed
Smash Journeyman
*pushes down* Hello Reddit! Why am I standing on top of someone you say? Well, that's actually my rock. How nice of you to ask! ^-^HAI REDDIT!!!! ^_^
Remember to vote Bandana Dee!
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*pushes down* Hello Reddit! Why am I standing on top of someone you say? Well, that's actually my rock. How nice of you to ask! ^-^HAI REDDIT!!!! ^_^
Sounds like a Conspiracy Theory to me. Seems like I should check the reliable Pokedex.@ MarioMeteor That could only mean one thing... Chandelure is an actual Chandelure and he is brainwashing everyone so he can steal our life force through the internet! (Que Dramatic Music)
http://youtu.be/JnY1d-J9r3w@ MarioMeteor That could only mean one thing... Chandelure is an actual Chandelure and he is brainwashing everyone so he can steal our life force through the internet! (Que Dramatic Music)
@ MarioMeteor That could only mean one thing... Chandelure is an actual Chandelure and he is brainwashing everyone so he can steal our life force through the internet! (Que Dramatic Music)
Thanks for the tip! I'll try it when I get free timeDon't feel bad! I'm here to rescue you!
Did you restart your WiiU and make sure it's connected to your router/whatever you have? That's usually the reason I have internet problems (It connects to my neighbor's for some odd reason). The distance between the console and router/whatever you have can cause you to have a bad connection as well.
Great
I'm interested in also finding out what unknown, scrapped objects are in Kirby 64 when it was planned to be an N64DD game.
This will be so great if it pans out. I love the concept.Oh, not Magician Kirby Magician Kirby.
Magician Kirby.
I'm going to take some of Magolor's moveset, scale it down to Kirby size, and form it into a long-ranged Copy Ability.
Chandelure wants Ridley, remember?Yep. They can't do anything to me, they're too big to fit on this thread.
We're now up to 36. So...yay.
Whenever there can be controversy, there will be. We love your hard work and finds Reserved. <3Hm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
UR LIENG MUH FANFICTION US KENONHm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
---
With the help of @ kirby_queen , here's that Copy Ability concept.
Copy Ability Name: Magician or Mahora (Magolor's Japanese name, meaning magic)
Aesthetics: This is still being decided. Right now, there's two ideas. A re-color of the Beam Copy Ability hat (with the pompoms on the end switched with Flare Beam), or the Master Crown. If the Beam hat is used, then the ability will be scattered throughout the game similar to others. However, if the Master Crown is used, the ability will be made incredibly overpowered and only obtainable by eating Sphere Doomer, with a limited use system similar to Super Abilities. Both versions will carry Beam Kirby's wand.
Enemy, Copy Ability Star, and more: To begin with -- the enemy.
A new Gemra variant will be made to fit this ability. Gemra will be re-colored to fit whatever color(s) are decided for the aesthetics of the ability. Along with that, certain enemies from Another Dimension will be placed throughout the game and given the ability.
The Copy Ability Star, at the moment, is undecided. We didn't discuss anything about it, so I'm really not sure what to make for it. Any ideas?
Last thing. The pose used for the Ability Page picture, at the moment, is planned to be taken from the "Hiyup!" pose used when Flare Beam is first acquired.
Attacks: Now, the most important thing for a Copy Ability - the attacks! These are all concepts and may change over time, but here's the general idea. Oh, and give me ideas for attack names.
1:
By clicking 1 on the controller, Kirby fires a long-ranged projectile that flys forwards at high speeds. It's weak, though, and is better for taking out regular enemies. This projectile is similar to Magolor's purple energy orbs he fires at Kirby. This move uses the charge + release animations of Wave Beam. This move will most likely be as fast as Archer's standard shot.
2:
By holding 1, Kirby charges up a high-powered laser. This laser is actually pretty weak, but it hits multiple times, doing quite a bit of damage. The ending damage stacks up to a bit more than Wave Beam. Due to the multi-hit property, along with being a strong move, it leaves Kirby vulnerable if avoided. This move is more suited for dealing with mini-bosses and bosses. Uses the charge + release animations of Wave Beam. Kirby spawns one of those purple ring thingies and puts his want in the middle, firing out the laser. This laser is taken from Magolor's.
3:
By clicking Up and 1, pink liquid appears in front of Kirby, quickly thrusting out as a spike once Kirby raises his wand. This move is similar in range and size to Leaf Uppercut, along with borrowing it's animation. This move is best suited for hitting opponents in the air, through platforms, or as they're falling on you. It can also be used to hit switches that are placed above Kirby. This move is similar to Magolor's.
4:
Probably my favorite move from this Copy Ability. By clicking Down and 1, Kirby summons a dimensional void below him, then falls in. Once Kirby is in this portal, another portal appears above ground, being controlled by the player. This portal can be moved a limited distance around from where Kirby was standing. Once the player clicks 1, Kirby will jump out of the portal, teleporting to wherever he was placed. Kirby will deal slight damage to enemies that are above him when he jumps out, knocking them away from him. If Kirby sits in the dimensional void for a short time, he'll automatically pop out. This is so the player can't stay in there forever, invincible. This move is relatively slow, so it can't be spammed as a quick way to get across levels. It should rather be used to avoid enemies and go behind them, avoid quick attacks from bosses and other enemies, along with solving possible puzzles that use it. This move is taken straight from Magolor, too. Animations will have Kirby summon the portal using Thunderbolt's animation, falling in with his fast fall animation, then jumping out a short distance above ground, landing back in neutral.
5:
When standing close to an enemy. Kirby can click Down/Side and 1 to spawn a dimensional void below them, causing them to fall in and be gone. This is similar to how Circus Throw or Catch Beam works, but instantly kills the enemy (doesn't work on big/tall enemies, mini-bosses, bosses, aerial opponents, etc.). This is taken from how Magolor sucks in Kirby with a dimensional void, but uses the standard star-void effect and drops enemies in.
6:
Some Copy Abilities have special guarding animations -- why not give this one, too? It looks exactly like Magolor's special shield used to block attacks. Uses the default guarding animation with the shield effect placed over Kirby.
Yup, series withvthe same dev, same company and is titled Master Hand is not Master Hand, come on accept it, what lore or theories do they change, noneHm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
---
With the help of @ kirby_queen , here's that Copy Ability concept.
Copy Ability Name: Magician or Mahora (Magolor's Japanese name, meaning magic)
Aesthetics: This is still being decided. Right now, there's two ideas. A re-color of the Beam Copy Ability hat (with the pompoms on the end switched with Flare Beam), or the Master Crown. If the Beam hat is used, then the ability will be scattered throughout the game similar to others. However, if the Master Crown is used, the ability will be made incredibly overpowered and only obtainable by eating Sphere Doomer, with a limited use system similar to Super Abilities. Both versions will carry Beam Kirby's wand.
Enemy, Copy Ability Star, and more: To begin with -- the enemy.
A new Gemra variant will be made to fit this ability. Gemra will be re-colored to fit whatever color(s) are decided for the aesthetics of the ability. Along with that, certain enemies from Another Dimension will be placed throughout the game and given the ability.
The Copy Ability Star, at the moment, is undecided. We didn't discuss anything about it, so I'm really not sure what to make for it. Any ideas?
Last thing. The pose used for the Ability Page picture, at the moment, is planned to be taken from the "Hiyup!" pose used when Flare Beam is first acquired.
Attacks: Now, the most important thing for a Copy Ability - the attacks! These are all concepts and may change over time, but here's the general idea. Oh, and give me ideas for attack names.
1:
By clicking 1 on the controller, Kirby fires a long-ranged projectile that flys forwards at high speeds. It's weak, though, and is better for taking out regular enemies. This projectile is similar to Magolor's purple energy orbs he fires at Kirby. This move uses the charge + release animations of Wave Beam. This move will most likely be as fast as Archer's standard shot.
2:
By holding 1, Kirby charges up a high-powered laser. This laser is actually pretty weak, but it hits multiple times, doing quite a bit of damage. The ending damage stacks up to a bit more than Wave Beam. Due to the multi-hit property, along with being a strong move, it leaves Kirby vulnerable if avoided. This move is more suited for dealing with mini-bosses and bosses. Uses the charge + release animations of Wave Beam. Kirby spawns one of those purple ring thingies and puts his want in the middle, firing out the laser. This laser is taken from Magolor's.
3:
By clicking Up and 1, pink liquid appears in front of Kirby, quickly thrusting out as a spike once Kirby raises his wand. This move is similar in range and size to Leaf Uppercut, along with borrowing it's animation. This move is best suited for hitting opponents in the air, through platforms, or as they're falling on you. It can also be used to hit switches that are placed above Kirby. This move is similar to Magolor's.
4:
Probably my favorite move from this Copy Ability. By clicking Down and 1, Kirby summons a dimensional void below him, then falls in. Once Kirby is in this portal, another portal appears above ground, being controlled by the player. This portal can be moved a limited distance around from where Kirby was standing. Once the player clicks 1, Kirby will jump out of the portal, teleporting to wherever he was placed. Kirby will deal slight damage to enemies that are above him when he jumps out, knocking them away from him. If Kirby sits in the dimensional void for a short time, he'll automatically pop out. This is so the player can't stay in there forever, invincible. This move is relatively slow, so it can't be spammed as a quick way to get across levels. It should rather be used to avoid enemies and go behind them, avoid quick attacks from bosses and other enemies, along with solving possible puzzles that use it. This move is taken straight from Magolor, too. Animations will have Kirby summon the portal using Thunderbolt's animation, falling in with his fast fall animation, then jumping out a short distance above ground, landing back in neutral.
5:
When standing close to an enemy. Kirby can click Down/Side and 1 to spawn a dimensional void below them, causing them to fall in and be gone. This is similar to how Circus Throw or Catch Beam works, but instantly kills the enemy (doesn't work on big/tall enemies, mini-bosses, bosses, aerial opponents, etc.). This is taken from how Magolor sucks in Kirby with a dimensional void, but uses the standard star-void effect and drops enemies in.
6:
Some Copy Abilities have special guarding animations -- why not give this one, too? It looks exactly like Magolor's special shield used to block attacks. Uses the default guarding animation with the shield effect placed over Kirby.
I can't wait until the mod is released!Hm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
---
With the help of @ kirby_queen , here's that Copy Ability concept.
Copy Ability Name: Magician or Mahora (Magolor's Japanese name, meaning magic)
Aesthetics: This is still being decided. Right now, there's two ideas. A re-color of the Beam Copy Ability hat (with the pompoms on the end switched with Flare Beam), or the Master Crown. If the Beam hat is used, then the ability will be scattered throughout the game similar to others. However, if the Master Crown is used, the ability will be made incredibly overpowered and only obtainable by eating Sphere Doomer, with a limited use system similar to Super Abilities. Both versions will carry Beam Kirby's wand.
Enemy, Copy Ability Star, and more: To begin with -- the enemy.
A new Gemra variant will be made to fit this ability. Gemra will be re-colored to fit whatever color(s) are decided for the aesthetics of the ability. Along with that, certain enemies from Another Dimension will be placed throughout the game and given the ability.
The Copy Ability Star, at the moment, is undecided. We didn't discuss anything about it, so I'm really not sure what to make for it. Any ideas?
Last thing. The pose used for the Ability Page picture, at the moment, is planned to be taken from the "Hiyup!" pose used when Flare Beam is first acquired.
Attacks: Now, the most important thing for a Copy Ability - the attacks! These are all concepts and may change over time, but here's the general idea. Oh, and give me ideas for attack names.
1:
By clicking 1 on the controller, Kirby fires a long-ranged projectile that flys forwards at high speeds. It's weak, though, and is better for taking out regular enemies. This projectile is similar to Magolor's purple energy orbs he fires at Kirby. This move uses the charge + release animations of Wave Beam. This move will most likely be as fast as Archer's standard shot.
2:
By holding 1, Kirby charges up a high-powered laser. This laser is actually pretty weak, but it hits multiple times, doing quite a bit of damage. The ending damage stacks up to a bit more than Wave Beam. Due to the multi-hit property, along with being a strong move, it leaves Kirby vulnerable if avoided. This move is more suited for dealing with mini-bosses and bosses. Uses the charge + release animations of Wave Beam. Kirby spawns one of those purple ring thingies and puts his want in the middle, firing out the laser. This laser is taken from Magolor's.
3:
By clicking Up and 1, pink liquid appears in front of Kirby, quickly thrusting out as a spike once Kirby raises his wand. This move is similar in range and size to Leaf Uppercut, along with borrowing it's animation. This move is best suited for hitting opponents in the air, through platforms, or as they're falling on you. It can also be used to hit switches that are placed above Kirby. This move is similar to Magolor's.
4:
Probably my favorite move from this Copy Ability. By clicking Down and 1, Kirby summons a dimensional void below him, then falls in. Once Kirby is in this portal, another portal appears above ground, being controlled by the player. This portal can be moved a limited distance around from where Kirby was standing. Once the player clicks 1, Kirby will jump out of the portal, teleporting to wherever he was placed. Kirby will deal slight damage to enemies that are above him when he jumps out, knocking them away from him. If Kirby sits in the dimensional void for a short time, he'll automatically pop out. This is so the player can't stay in there forever, invincible. This move is relatively slow, so it can't be spammed as a quick way to get across levels. It should rather be used to avoid enemies and go behind them, avoid quick attacks from bosses and other enemies, along with solving possible puzzles that use it. This move is taken straight from Magolor, too. Animations will have Kirby summon the portal using Thunderbolt's animation, falling in with his fast fall animation, then jumping out a short distance above ground, landing back in neutral.
5:
When standing close to an enemy. Kirby can click Down/Side and 1 to spawn a dimensional void below them, causing them to fall in and be gone. This is similar to how Circus Throw or Catch Beam works, but instantly kills the enemy (doesn't work on big/tall enemies, mini-bosses, bosses, aerial opponents, etc.). This is taken from how Magolor sucks in Kirby with a dimensional void, but uses the standard star-void effect and drops enemies in.
6:
Some Copy Abilities have special guarding animations -- why not give this one, too? It looks exactly like Magolor's special shield used to block attacks. Uses the default guarding animation with the shield effect placed over Kirby.
Can't say I do, I'm really not that BIG on Ridley. +1Chandelure wants Ridley, remember?
Just either drop the talk or remain civil, I absolutely hate Chrom yet my boyfriend thinks he'd be coolCan't say I do, I'm really not that BIG on Ridley. +1
LOL I"m sure if Master Hand had a 1 second appearance in a Zelda game people would be writing essays about how MH is from Zelda and how he even fits in the timeline. LOL. The Kirby franchise gets no respect in the west.Hm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
---
With the help of @ kirby_queen , here's that Copy Ability concept.
Copy Ability Name: Magician or Mahora (Magolor's Japanese name, meaning magic)
Aesthetics: This is still being decided. Right now, there's two ideas. A re-color of the Beam Copy Ability hat (with the pompoms on the end switched with Flare Beam), or the Master Crown. If the Beam hat is used, then the ability will be scattered throughout the game similar to others. However, if the Master Crown is used, the ability will be made incredibly overpowered and only obtainable by eating Sphere Doomer, with a limited use system similar to Super Abilities. Both versions will carry Beam Kirby's wand.
Enemy, Copy Ability Star, and more: To begin with -- the enemy.
A new Gemra variant will be made to fit this ability. Gemra will be re-colored to fit whatever color(s) are decided for the aesthetics of the ability. Along with that, certain enemies from Another Dimension will be placed throughout the game and given the ability.
The Copy Ability Star, at the moment, is undecided. We didn't discuss anything about it, so I'm really not sure what to make for it. Any ideas?
Last thing. The pose used for the Ability Page picture, at the moment, is planned to be taken from the "Hiyup!" pose used when Flare Beam is first acquired.
Attacks: Now, the most important thing for a Copy Ability - the attacks! These are all concepts and may change over time, but here's the general idea. Oh, and give me ideas for attack names.
1:
By clicking 1 on the controller, Kirby fires a long-ranged projectile that flys forwards at high speeds. It's weak, though, and is better for taking out regular enemies. This projectile is similar to Magolor's purple energy orbs he fires at Kirby. This move uses the charge + release animations of Wave Beam. This move will most likely be as fast as Archer's standard shot.
2:
By holding 1, Kirby charges up a high-powered laser. This laser is actually pretty weak, but it hits multiple times, doing quite a bit of damage. The ending damage stacks up to a bit more than Wave Beam. Due to the multi-hit property, along with being a strong move, it leaves Kirby vulnerable if avoided. This move is more suited for dealing with mini-bosses and bosses. Uses the charge + release animations of Wave Beam. Kirby spawns one of those purple ring thingies and puts his want in the middle, firing out the laser. This laser is taken from Magolor's.
3:
By clicking Up and 1, pink liquid appears in front of Kirby, quickly thrusting out as a spike once Kirby raises his wand. This move is similar in range and size to Leaf Uppercut, along with borrowing it's animation. This move is best suited for hitting opponents in the air, through platforms, or as they're falling on you. It can also be used to hit switches that are placed above Kirby. This move is similar to Magolor's.
4:
Probably my favorite move from this Copy Ability. By clicking Down and 1, Kirby summons a dimensional void below him, then falls in. Once Kirby is in this portal, another portal appears above ground, being controlled by the player. This portal can be moved a limited distance around from where Kirby was standing. Once the player clicks 1, Kirby will jump out of the portal, teleporting to wherever he was placed. Kirby will deal slight damage to enemies that are above him when he jumps out, knocking them away from him. If Kirby sits in the dimensional void for a short time, he'll automatically pop out. This is so the player can't stay in there forever, invincible. This move is relatively slow, so it can't be spammed as a quick way to get across levels. It should rather be used to avoid enemies and go behind them, avoid quick attacks from bosses and other enemies, along with solving possible puzzles that use it. This move is taken straight from Magolor, too. Animations will have Kirby summon the portal using Thunderbolt's animation, falling in with his fast fall animation, then jumping out a short distance above ground, landing back in neutral.
5:
When standing close to an enemy. Kirby can click Down/Side and 1 to spawn a dimensional void below them, causing them to fall in and be gone. This is similar to how Circus Throw or Catch Beam works, but instantly kills the enemy (doesn't work on big/tall enemies, mini-bosses, bosses, aerial opponents, etc.). This is taken from how Magolor sucks in Kirby with a dimensional void, but uses the standard star-void effect and drops enemies in.
6:
Some Copy Abilities have special guarding animations -- why not give this one, too? It looks exactly like Magolor's special shield used to block attacks. Uses the default guarding animation with the shield effect placed over Kirby.
Civil? I couldn't be civiler. If that's a word. No need to make a big fuss about it. I'm sorry, that was unintentional.Just either drop the talk or remain civil, I absolutely hate Chrom yet my boyfriend thinks he'd be cool
Fanfiction? No plsThere are 2 kirby you should read (Dee will be a major character later in one for sure)
https://www.fanfiction.net/s/10468133/1/Kirby-of-the-Stars-The-After-Story
https://www.fanfiction.net/s/10774067/1/Kirby-Dreamland-Chronicles
also link to the rainbow curse animation
http://m.youtube.com/#/watch?v=qec2niCsYn8
and then the humanoid orange dee said fumu I love you and dedede is buff and meta knight is buff knuckles and kirby is repulsiveFanfiction? No pls
and then the humanoid orange dee said fumu I love you and dedede is buff and meta knight is buff knuckles and kirby is repulsive
ill give some masterpieces
https://www.fanfiction.net/s/9615576/1/Yaoi-Knights
https://www.fanfiction.net/s/5156760/1/Meta-Knight-x-Kirby
but yeah these are some of the only good ones ( not the yaoi) every fanfic is yaoi yaoi and moar yaoi
smash fanfics are just swordsman yaoi but the 1st 2 aren't that bad
Like Jiggly said, there will always be controversy. I personally love when people dig into the coding and find this kind of stuff. So if your not going to post it here, can you post it somewhere else and give the link to us?Hm.
The reception towards that Master Hand confirmation has been poor. I've been called stupid, idiotic, and dumb for posting it. People are making assumptions such as "it could just be a generic hand", "HAL Laboratories could have just named it", and "the hand from Return to Dream Land is different from the others". Honestly, this is a bit discouraging. I give actual evidence towards a claim, yet people try to de-bunk evidence by making theories and assumptions, and then everybody hops on that bandwagon. It's basically how dee-tractors try to bash Bandana Dee because everybody likes to hate Kirby. I'm not sure if I'll be posting anything else to the general public if this is how it's received. I guess it's time to close the gates again!
That doesn't mean I won't post Return to Dream Land mods or anything. I just won't post any interesting stuff I find through files unless it's strictly Kirby-related and doesn't bring up any other topics whatsoever.
Although I'll still be posting lots of random stuff here. I wouldn't consider this thread to be part of the public, though. We're our own group of oddballs. At least you guys have common sense! Well, some of you... @ Chandeelure likes too much
---
With the help of @ kirby_queen , here's that Copy Ability concept.
Copy Ability Name: Magician or Mahora (Magolor's Japanese name, meaning magic)
Aesthetics: This is still being decided. Right now, there's two ideas. A re-color of the Beam Copy Ability hat (with the pompoms on the end switched with Flare Beam), or the Master Crown. If the Beam hat is used, then the ability will be scattered throughout the game similar to others. However, if the Master Crown is used, the ability will be made incredibly overpowered and only obtainable by eating Sphere Doomer, with a limited use system similar to Super Abilities. Both versions will carry Beam Kirby's wand.
Enemy, Copy Ability Star, and more: To begin with -- the enemy.
A new Gemra variant will be made to fit this ability. Gemra will be re-colored to fit whatever color(s) are decided for the aesthetics of the ability. Along with that, certain enemies from Another Dimension will be placed throughout the game and given the ability.
The Copy Ability Star, at the moment, is undecided. We didn't discuss anything about it, so I'm really not sure what to make for it. Any ideas?
Last thing. The pose used for the Ability Page picture, at the moment, is planned to be taken from the "Hiyup!" pose used when Flare Beam is first acquired.
Attacks: Now, the most important thing for a Copy Ability - the attacks! These are all concepts and may change over time, but here's the general idea. Oh, and give me ideas for attack names.
1:
By clicking 1 on the controller, Kirby fires a long-ranged projectile that flys forwards at high speeds. It's weak, though, and is better for taking out regular enemies. This projectile is similar to Magolor's purple energy orbs he fires at Kirby. This move uses the charge + release animations of Wave Beam. This move will most likely be as fast as Archer's standard shot.
2:
By holding 1, Kirby charges up a high-powered laser. This laser is actually pretty weak, but it hits multiple times, doing quite a bit of damage. The ending damage stacks up to a bit more than Wave Beam. Due to the multi-hit property, along with being a strong move, it leaves Kirby vulnerable if avoided. This move is more suited for dealing with mini-bosses and bosses. Uses the charge + release animations of Wave Beam. Kirby spawns one of those purple ring thingies and puts his want in the middle, firing out the laser. This laser is taken from Magolor's.
3:
By clicking Up and 1, pink liquid appears in front of Kirby, quickly thrusting out as a spike once Kirby raises his wand. This move is similar in range and size to Leaf Uppercut, along with borrowing it's animation. This move is best suited for hitting opponents in the air, through platforms, or as they're falling on you. It can also be used to hit switches that are placed above Kirby. This move is similar to Magolor's.
4:
Probably my favorite move from this Copy Ability. By clicking Down and 1, Kirby summons a dimensional void below him, then falls in. Once Kirby is in this portal, another portal appears above ground, being controlled by the player. This portal can be moved a limited distance around from where Kirby was standing. Once the player clicks 1, Kirby will jump out of the portal, teleporting to wherever he was placed. Kirby will deal slight damage to enemies that are above him when he jumps out, knocking them away from him. If Kirby sits in the dimensional void for a short time, he'll automatically pop out. This is so the player can't stay in there forever, invincible. This move is relatively slow, so it can't be spammed as a quick way to get across levels. It should rather be used to avoid enemies and go behind them, avoid quick attacks from bosses and other enemies, along with solving possible puzzles that use it. This move is taken straight from Magolor, too. Animations will have Kirby summon the portal using Thunderbolt's animation, falling in with his fast fall animation, then jumping out a short distance above ground, landing back in neutral.
5:
When standing close to an enemy. Kirby can click Down/Side and 1 to spawn a dimensional void below them, causing them to fall in and be gone. This is similar to how Circus Throw or Catch Beam works, but instantly kills the enemy (doesn't work on big/tall enemies, mini-bosses, bosses, aerial opponents, etc.). This is taken from how Magolor sucks in Kirby with a dimensional void, but uses the standard star-void effect and drops enemies in.
6:
Some Copy Abilities have special guarding animations -- why not give this one, too? It looks exactly like Magolor's special shield used to block attacks. Uses the default guarding animation with the shield effect placed over Kirby.
Also to boost Bandana Dee popularity even more you could make extra mode where you can only Bandana Dee where he saves the universe or something like that.I should post all my RtDL mods here ONLY, then post the links to them everywhere else. More supporters and recognition for Bandana Dee + mods 'n stuff!
ALSO
If anybody has Return to Dreamland, go play through Nutty Noon again. That world has such amazing design compared to the others.
No, that's MY job!What are all the users doing exactly? Are they just reading our posts?
Imo, it seem of bias to make it only Bandana Dee in Multiplayer game. Rainbow Curse makes it work though. Maybe a mode only for Bandana Dee, Meta Knight, King Dedede, and Magolor because Kirby went to somewhere and didn't come back.Also to boost Bandana Dee popularity even more you could make extra mode where you can only Bandana Dee where he saves the universe or something like that.
What about the putting it in the Bandana Brigade? You could put info there on the OP of your page and it will make more post on there. Its very lonely in there.I should post all my RtDL mods here ONLY, then post the links to them everywhere else. More supporters and recognition for Bandana Dee + mods 'n stuff!
ALSO
If anybody has Return to Dreamland, go play through Nutty Noon again. That world has such amazing design compared to the others.
Kaizo Return to dreamland when?It was so simple, yet so complex - I finally sorted out exactly how the levels in Return to Dreamland are placed out.
Here's why it's simple:
Each different tileset has three main models, controlling everything throughout it. BLand, controlling the background elements such as bushes and rocks. FLand, controlling the foreground elements, such as trees. MLand controls the actual blocks that Kirby steps on, along with slopes, walls, platforms, ladders, etc... basically anything Kirby can actually come in contact with.
Now, here's why it's complex:
Return to Dreamland, to look as high-quality as it is, jumbles all these blocks together to make dymanic levels. This makes it much harder to actually sort levels out when viewing their code. However, now that I understand the level layers, it's MUCH easier to sort this out using the actual game itself instead of code.
What this means:
Well, this is actually huge. This, my friends, is how Kirby modding can (and will) become a thing. Being able to sort out the levels for how they actually are allows me to truly decrypt these levels. To start this whole project, I'm going to grid out the first level in Cookie Country using Star Blocks. Once the level is grid out, I can find out what everything means without the hassle of individually placing and testing things. This allows me to start the foundation for possible level editors in the future, similar to Reggie! New Super Mario Bros. Wii's level editor, which then leads to an actual modding community.
Also, I found out how to edit text, copy ability data, etc. so get ready for a lot of updates.
Also, Magician Kirby.
Nutty noon also has some of the best music. If I'm not mistaken, Sky tower plays there as well as King Dedede's theme.If anybody has Return to Dreamland, go play through Nutty Noon again. That world has such amazing design compared to the others.