I'll be completely honest - thinking that Green Greens appearing in the 3DS version as a song is lowering Bandana Dee's chances as a playable character is just stupid. Green Greens is a staple song of the Kirby series, and has appearing in almost every single Kirby game to date. As much as I love Cookie Country, I'd much rather have more recognizable stages represent Kirby. If I am correct, we're actually getting Kirby's Dream Land as a stage on the 3DS, which I think is amazing. Tossing aside the chances of a Wii U version of Cookie Country is ignorant, as the 3DS stages and Wii U stages will be completely different, except for Smash Bros originated stages, with a few exceptions. Even if Cookie Country was a stage on the Wii U, the Green Greens music could easily be attached to it.
Anyways, while most of you don't seem as excited, I'm amazed! I've been waiting for them to finally release that amazing Green Greens song, and now they did! I woke up this morning and grabbed my phone, and while checking Google+ I saw a video had been posted for Smash Bros. music - I had watched a version that had both the Try, Try Again! song and the Green Greens music combined, so I didn't actually know it included the Green Greens song. Clicked the video, read the title, and hype induced super speed scrubbing, I landed on like, the last second of the victory theme, and then Green Greens started - IT'S SO GOOD. IT IS SO ****ING AMAZING. I don't know how any Kirby fan couldn't love it! It may possibly be my favorite version of Green Greens now, and I can't wait to hear it in-game!
For those who haven't heard it, here's an extended version:
On to some other things I've been doing, though:
I've been messing around with Kirby's Adventure, which was a bit of fun. I changed all of the blocks in Vegetable Valley - Level 1 to be Star Blocks, and killed myself several times trying to get around. I also had messed with some doors a bit too much, as I had accidentally made it so when Kirby tries to exit Crane Fever, it sends him to one of the debug rooms and automatically kills him. I couldn't even see Kirby while in this room, he just died. The colors were inverted and none of the buttons worked, either, so I couldn't exit the level. I also made it so DeDeDe, Nightmare Orb, and Meta Knight's army all spawn in Level 1, which ended up crashing the game from a memory overload. I decided to actually do something productive, though, so I decided to see if I could make the game a little harder.
I'm planning on doing all of the levels, along with adding in a few secrets and fun things, but for right now, Level 1 in Vegetable Valley and the Whispy Woods boss fight have been buffed up. Level 1 mainly has stronger monsters, and the Maxim Tomato in the middle of the level is removed. The level is harder than before, but is still pretty easy, being the first level. I had changed a bit of the Whispy Woods boss fight, mainly adding in a few enemies to attack Kirby and help Whispy. Following what recent Kirby games do with the Copy Essence bubbles at boss fights, I added in two enemies - Sparky and Hot Head, to get a copy ability before you fight. They can't move, or hurt you - if you walk into them, they just die and you're not damaged at all. After you go down, Whispy Woods comes in along with a Waddle Dee with a Waddle Doo charging at you, and two Bronto Burt's charging at you. After they either hit you, die, or fly off screen (Bronto Burt), you can focus more on Whispy Woods. There's also a Shotzo that shoots at you at a slow pace at the other side of the stage, and follows you around the stage. This makes it so you have to be more aware while fighting him. It seems like a bit harder fight, as after the basic enemies go away, you have Whispy using his air bullets on you, apples falling from his leaves, and the Shotzo following you around trying to shoot you. The boss fight isn't super hard, as it's stll the first boss fight, so I didn't want to seem impossible.
Here's a video of the Whispy Woods fight:
The game was played and recorded with my phone, as it's a lot easier than getting everything done on my computer. Most videos I upload from now on are going to be directly from my phone, so hopefully it'll be okay. Also, just to make sure, does the video frame rate and quality look good, or does it look bad (make sure to watch it in 720p or 1080p)? I'm more concerned about the frame rate than the quality, because being directly from my phone may cause it to be a little choppy.
Also, any suggestions for what I should be doing for Kirby's Adventure 2 is welcome! Just so you guys know, I can also change where the sub-games lead to, so I could instead have more Copy Ability rooms or something like that.
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2. Bandana Dee is a generic enemy.
This is by far one of the most used arguments against Bandana Dee's inclusion in Super Smash Bros, and while it may seem like it, it's actually not. Bandana Dee has a unique personality compared to all other Waddle Dee's, as he is considered to be a brave warrior, while most, if not all other Waddle Dee's are cowards. It should also be noted that he confirmed to be Kirby's best friend, even more so than other characters such as King DeDeDe, Meta Knight, and Gooey. Bandana Dee also is known as the most loyal Waddle Dee, serving King DeDeDe at all costs, where as other Waddle Dee's are considered to be cowards, hence always running away from Kirby. In Kirby: Super Star Ultra, Bandana Dee had also attempted to stop Kirby before he could get to King DeDeDe, essentially making a sacrifice for him.
Bandana Dee, as the name implies, wears a blue bandana to differentiate appearance between other Waddle Dee's, essentially removing any confusion. He also wields a spear, and is considered a "Spear Master". Waddle Dee's have been known to wield spears, although this is a rare occasion and hasn't been seen in Smash Run - they're also pretty bad with spears, because the only thing they can actually do is poke it forward. Also, if you're going to use the "generic enemy" argument, tell that to Pikachu, Pichu, Jigglypuff, Lucario, Squirtle, Ivysaur, Charizard, and Greninja. Yoshi is also essentially a "generic enemy", as there are multiple Yoshi. This is also shown in the Super Smash Bros. Melee intro, where a herd of Yoshi is seen running.
Also, replace the picture under "Kirby doesn't need a fourth rep" with this one: