Link to original post: [drupal=683]Balancing Zero Suit Samus[/drupal]
Zamus seeks to use a combination of speed and range to safely rack up damage.
Zamus is disadvantaged against characters who wreck her usual options with projectiles.
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+Lacks killing power.
+ Increase F-Smash knockback growth.
+ Increase u-tilt knockback growth.
I would like to see more Samus players transform into Zamus mid-match, but that's unrelated to changes made here. Zamus is the same except for newfound KO capability that significantly improves her overall viability. I considered buffing her grab in some way, but can't decide if it should even be done, much less the best way to do it. There isn't much else to say; she had the worst f-smash in the game, and now she doesn't.
Zamus seeks to use a combination of speed and range to safely rack up damage.
Zamus is disadvantaged against characters who wreck her usual options with projectiles.
<!--break-->
+Lacks killing power.
+ Increase F-Smash knockback growth.
+ Increase u-tilt knockback growth.
I would like to see more Samus players transform into Zamus mid-match, but that's unrelated to changes made here. Zamus is the same except for newfound KO capability that significantly improves her overall viability. I considered buffing her grab in some way, but can't decide if it should even be done, much less the best way to do it. There isn't much else to say; she had the worst f-smash in the game, and now she doesn't.