• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Bair spike?

MasterToshima

Smash Journeyman
Joined
Aug 2, 2008
Messages
318
Location
Croatia ;(
So is it true that u can spike with Lucas's Bair? wow thatz awesome, I mean I havent seen anyone yet to do it and my Wii is broken(waiting 4 replacment) so I can't try it myself?

Also, can u spike with Dair?

If u don't know I'm a new Lucas playerr so expect a lot n00b questions in future XD
 

prOAPC

Smash Lord
Joined
Mar 24, 2008
Messages
1,816
Location
Cartagena/Bogotá - Colombia
bair is Lucas's most powerful spike, but is a little tricky, sometimes it doesn't spike. If the first bair doesn't spike, you can use a second one and recover easily with the ropesnake or PKT2. I recommend using RAR if you're going for the bair spike. (Not sure, but people say that you have to hit with the last hexagon)
dair has 4 hits, and the last hit is a spike, not as powerful as bair, but is good
you can stage spike with pk thunder and pk freeze
 

ChaosTheoryX

Smash Lord
Joined
Jul 28, 2008
Messages
1,139
Location
Wichita, Ks
theres different theories going around as to where you have to hit the opponent at the last hexagon....others say that you have to hit wih the tip of the foot....I say you have to hit them with pixie dust and unicorns (I hate how difficult it is to hit wit the spike part sometimes) i rarely go out for the bair spike and just throw out a pk thunder/freeze
 

ParanoidDrone

Smash Master
Joined
Jan 26, 2008
Messages
4,335
Location
Baton Rouge, LA
To answer your second question first, yes, Lucas's dair spikes. It's nowhere near as strong as the bair spike, but it does the job at high percents and has a much easier sweetspot. Bair is just plain weird, but a good idea is to set a CPU to jump in training mode and seeing what sort of spacing you need to spike them.
 

Omair

Smash Rookie
Joined
Sep 10, 2008
Messages
13
Location
Saudi Arabia
I think the spiking for B-Air is done from the tip of the toe, cause I've spiked at different points in the animation before. It's also easier to B-Air spike people when you hit the back of the characters head for me :x, but you can spike if you hit the middle of the character too (I've done it lots of times). And like the guy above said, try making the CPU jump in training mode, it helps a lot in timing the spike.

As for D-Air spike. I generally try to avoid using it for spikes since it doesn't work as well. I use D-Air's for damage rather than for the spike. Not to mention if you jump off the stage to do a B-Air spike and it fails, the person will still fly away, so you really have nothing to lose (unless you totally miss).
 

Star Lucas

Smash Cadet
Joined
Sep 4, 2008
Messages
26
Yea, bair spike seems to occur where the foot is at a 45 deg. angle. You just need to feel it lol. Agreed w/ omair, time your bairs.

Is it just me, or can u bair spike when the foot's at 0 deg (horizontal)? =/

Oh yea, I tried bair spiking with the last hexagon, where foot is 270 deg. It doesnt work...for me at least. I thought it would since the official ssbb website said his spike is the last part of his bair. O_o

EDIT (so i dont create another post xD): PKT and PKFreeze spike??? Share the wealth. =)
 

dawgbowl

Smash Ace
Joined
Mar 31, 2008
Messages
537
Location
Columbia, MD
3DS FC
3239-2803-2467
i've spiked at several different points in the animation but the 45degree angle as said above seems to be MOST reliable but i've spiked from higher and lower of that point... as well as the very bottom.

It's just a weird move... I prefer PKTs most of the time but against GaW and Ness you might as well go for it.
 

austonst

Smash Rookie
Joined
Mar 2, 2007
Messages
8
Location
California
I remember reading a pretty accurate description of bair spike range once. I think it was that the bair spike generally occurs from the "2" on an analog clock to the "4". Pretty much right in the middle, with a little bit of fudging room.
 

soccerdude7200

Smash Journeyman
Joined
Oct 4, 2008
Messages
222
Location
Illinois
You have to hit with the last kick of his dair to spike, but its not as powerful as his bair.
To spike with the bair, you have to hit your opponent with the last of the three hit boxes. It is quite tricky to pull off.
 

ChaosTheoryX

Smash Lord
Joined
Jul 28, 2008
Messages
1,139
Location
Wichita, Ks
You have to hit with the last kick of his dair to spike, but its not as powerful as his bair.
To spike with the bair, you have to hit your opponent with the last of the three hit boxes. It is quite tricky to pull off.
actually you just have to hit them with the very tip of lucas' foot in order to execute the spike. Not just the last few hit boxes
 

Tyr_03

Smash Champion
Joined
Mar 4, 2008
Messages
2,805
Location
OH
Bair can spike at literally any point of its arc. I've spiked both at the very top and very bottom with it. The ONLY thing that matters is hitting with the tip of Lucas's foot. Trajectory is altered somewhat depending on where in the arc it spikes at. It goes more diagonally down at the top and bottom for some reason. But yeah guys it's just about hitting with the tip of Lucas's foot. Spend some time practicing it before spreading false information.
 

Teh Future

Smash Master
Joined
Apr 6, 2008
Messages
4,870
Location
St. Louis, MO
A good time to use dair spike is when you connect with a bair, but miss the spike. Use the second jump and catch them with a dair on the way up, which will hit them with all the frames if you space it correctly. After that tether and it's more than likely your opponent won't be able to recover.
 

Royale

Smash Journeyman
Joined
Aug 15, 2008
Messages
226
Location
Ohio
To answer your second question first, yes, Lucas's dair spikes. It's nowhere near as strong as the bair spike, but it does the job at high percents and has a much easier sweetspot. Bair is just plain weird, but a good idea is to set a CPU to jump in training mode and seeing what sort of spacing you need to spike them.
If you time the Bair right, you can actually spike people from the ledge. I spiked a mario that was recovering on the left side of FD. And I was just barely above the platform itself.





He was at 51%, they need to have some amount of damage in order for the kick back to actually be useful. I'd have to agree with Tyr 03 though, its all about sweet spoting with Bair. Since i've also meteored a Quick Drawing Recovering Ike off the same side of FD, his hit connected yet he still got the sweet spot from my Bair which had to of been at the start of the Bair animation. Your more likely to meteor with Dair on someone with a higher % than Bair.
 

Star Lucas

Smash Cadet
Joined
Sep 4, 2008
Messages
26
Woot, bair ledge spiking is fun. I did that 3 times in a row vs IC. ^^;; But they kept recovering...=/
I think it only works when the opponent jumps up from the ledge (with the small invincibility frames).
 

ChaosTheoryX

Smash Lord
Joined
Jul 28, 2008
Messages
1,139
Location
Wichita, Ks
Strong, but you have to hit with the middle of the attack.
no you dont. you just have to hit with the tip of lucas' foot...trust me ive done many bair spikes and it can happen anytime during the attack as long as you hit with the tip of his foot
 

RyN

Smash Apprentice
Joined
Oct 10, 2008
Messages
181
Location
Dallas, Texas
My suggestion is to just forget about spiking people with Lucas, but just chase them out with PK Freeze/Thunder and use the tail of Thunder to fry them if they air dodge. The best you can do as far as spiking is just to keep working them out with PK moves and then chase them out with another aerial besides bair.
 

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
there are some characters that are best edgeguarded with pk thunder (marth, ike come to mind).

Bair is a good idea whenever you can get out there and pull off the spike relatively safely. It's lucas's most reliable KO option until the enemy gets to high percent.
 

RyN

Smash Apprentice
Joined
Oct 10, 2008
Messages
181
Location
Dallas, Texas
Just make sure you are very careful when you do go out to get the kill in because Lucas recovery is good but can easily be gimped by a skilled player.
 

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
Just make sure you are very careful when you do go out to get the kill in because Lucas recovery is good but can easily be gimped by a skilled player.
If you use your second jump. Lucas doesn't get gimped if you make full use of your options.
 
D

Deleted member

Guest
If you can Zap Jump / Magnet Pull efficiently, there's no need to use his PKT2 for recovery.
 

Tyr_03

Smash Champion
Joined
Mar 4, 2008
Messages
2,805
Location
OH
^^^
Not true at all. PKT2 is often your safest option. You need to be able to use all of Lucas's recovery methods for different situations.
 

B.A.M.

Smash Lord
Joined
Mar 13, 2008
Messages
1,538
Location
Fullerton, CA
NNID
Bambatta
theres too much people give invalid advice in here. if u know what youre talking about then go right ahead, but if arent sure dont make up fallacious info, go boost your ego elsewhere. yes the bair spikes at the tip of lucas' toe and as tyr_03 said u need to know all his recoveries. its all situational.
 
Top Bottom