• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

How would you rate each project?

  • (K. Rool) Kotally Awesome 5/5

    Votes: 166 80.2%
  • (K. Rool) Kool 4/5

    Votes: 18 8.7%
  • (K. Rool) ...ok? 3/5

    Votes: 10 4.8%
  • (K. Rool) K. Rapp 2/5

    Votes: 0 0.0%
  • (K. Rool) Kek 1/5

    Votes: 3 1.4%
  • (Kraid) Awesomesauce 5/5

    Votes: 54 26.1%
  • (Kraid) Very good 4/5

    Votes: 27 13.0%
  • (Kraid) Good 3/5

    Votes: 34 16.4%
  • (Kraid) Fair 2/5

    Votes: 14 6.8%
  • (Kraid) Poor 1/5

    Votes: 15 7.2%
  • (Metal Face) ...SMASHING! Hah hah hah 5/5

    Votes: 90 43.5%
  • (Metal Face) Acceptable 4/5

    Votes: 38 18.4%
  • (Metal Face) Weak! 3/5

    Votes: 15 7.2%
  • (Metal Face) Pathetic! 2/5

    Votes: 3 1.4%
  • (Metal Face) Worthless! 1/5

    Votes: 16 7.7%

  • Total voters
    207

kalvinwithak

Smash Apprentice
Joined
May 2, 2015
Messages
172
all this talk about the Metal Face mod...
i caught the dude trying to advertise his Project M on 4chan just last night:
https://boards.4chan.org/v/thread/390706231
https://boards.fireden.net/v/thread/390706231
(mind all the extremely opinionated posts in this thread, /v/ is very contrarian imageboard after all)
Metal Face got leaked, there's not much we can do. The files are out there. I don't think hunting down everyone who uses the files will accomplish anything. It sucks, but it is what it is.
 

ZenythSmash

Smash Ace
Joined
Mar 25, 2015
Messages
973
3DS FC
2552-4344-0495
pretty much
the guy won't get much of an audience for his build anyways aside fooling the clueless at 4chan's /v/
 

JohnnyPotato

Smash Rookie
Joined
Nov 19, 2017
Messages
8
OP under construction (among things to do are spoilers, banners for each character, full moveset list, etc) and everything is subject to change due to various reasons. Movesets, for example, can get very noticable changes depending on what fits the character better or whats more balanced.

Since i felt that stuffing all of this into my PM Ridley mod thread would be difficult to handle, i decided to make a new thread. Below are characters that have any progress done and will be finished in next year with one exception. Size comparisons use orthographic...perspective...whatever to make sure angle doesn't makes X character or Y character look bigger or smaller and models have size that their FitCharacter.pac use in attributes. They are put in such poses to make sure they don't clip into each other and because they are more likely to be in similar pose than with arms spread or something. K.Rool isn't standing like this because its impossible for now. And yes, those mods are meant to be used in PM, but should work in vBrawl.
...and sorry for the whole "K instead of C" thing. Couldn't do anything about it.

King K.Rool
Developers: BaganSmashBros, Álvaro_WS (model), jaystring (rigging), drogoth232 (not sure yet)
Priority: top priority
Recolors: N/A
What's done: custom model and textures for K.Rool and his Blunderbuss
Size comparison:
View attachment 81373
Current moveset:

  • Specials:
    • Neutral B - launches a cannonball from his Blunderbuss. Can be charged. Cannonballs can't be absorbed, but they can be reflected and they are affected by gravity. If charged for too long, Blunderbuss explodes, dealing high knockback to opponent and high damage to K.Rool.
    • Side B - throws his crown like a boomerang. Crown can hit twice (when it goes forward and when it goes back to K.Rool). Can't be used until crown is back to his head. If it goes off-screen, it just appears on his head. Can be reflected.
    • Down B - N/A
    • Up B - uses his jetpack to recover. Can be interrupted with any attack. If he doesn't deactivates it in time, it malfunctions and shocks him (and whoever is touching him) before exploding. Deals 11% total to K.Rool and opponents.
    • Final Smash - uses his Blunderbuss to pull opponents closer, then starts shooting random projectiles (spiked cannonballs, normal cannonballs, freezing gas, paralyzing gas, toxic gas, water, etc). At some point, his Blunderbuss starts overheating, which causes it to malfunction and explode.
Screenshots: N/A
Base character used for him will be Toon Link because he has a boomerang (crown toss), arrows (cannonballs), Final Smash i need and TL is a semi-clone already.
K.Rool is kinda similar to Little Mac from SSB4. He is far better on the ground than in the air and his attacks are fast and yet still powerful. But i wouldn't say he is exactly like him. He is heavier, bigger and a bit slower, his ground attacks aren't that f***ing good compared to aerial attacks, his recovery isn't useless, he has strong projectiles and he can freeze, paralyze, bury and poison his opponent with his throws. His ground jump is surprisingly high for someone like him, but air jump is a lot worse and he has high falling speed. His running speed is high, but his dash attack and grab are slow.


(Fake?) Kraid
Developers: BaganSmashBros, Frayark (model and possibly animations)
Priority: mid/high
Recolors: normal (green scales, red eyes and yellow/white skin), red team (red scales, orange eyes and grey skin), blue team (dark blue scales, blue eyes and blue skin), purple (purple scales, orange eyes and red skin), orange (orange scales, green eyes and yellow skin) and gold (everything is gold except for eyes and mouth).
What's done: model
Size comparison: N/A
Current moveset: N/A
Screenshots: N/A
Not sure why exactly i want to make this guy, but he really needs some love. I haven't seen him appear anywhere since Zero Mission and it was like what, 2005? Since i can't really show the model right now (i don't have it and i think its not finished yet), here is what Frayark is using as a base for the model: http://francoferrari.deviantart.com/art/Golden-Statue-KRAID-Final-Shading-543611620
Kraid is not going to win any race anytime soon, but he certainly can break bones. While he is slow, he is very strong and abuses light and heavy armor. His recovery is also bad, but you have to launch him first and he is heavier than Bowser. He also has strong projectiles that can't be absorbed. Im sure PM and even Brawl are bad places for such characters, but i want to be able to handle even this kind of s**t.


Metal Face
Developers: BaganSmashBros
Priority: low
Recolors: normal (black body with red lines and gold parts), red team (red body with blue lines and gold parts), green team (green/jade body with red lines and gold parts), blue team (blue body with red lines and gold parts), silver (silver body with red lines and gold parts), normal (upgraded, black body with red lines and gold parts), red (upgraded, same as red team), green (upgraded, same as green team), blue (upgraded, same as blue team), gold (upgraded, with gold body, green lines and red parts).
What's done: default colors of normal Metal Face, upgraded Metal Face and SSB4 Metal Face (model taken from Models Resource and ripped by ThatTrueStruggle, but i can remove it if i can't use it), all attacks except for Down Throw and most of get hit animations.
Size comparison:
View attachment 81375
Moveset:

  • Specials:
    • Neutral B - charges up energy on the tip of his cannon. Takes a while to fully charge up (not sure how much exactly). While charging, if B is pressed, he shoots a fast projectile with mediocre knockback that can be absorbed and reflected. Charging it doesn't makes projectile stronger until its fully charged. When fully charged, he releases all of the energy in form of a powerful beam that deals 30% and very high shield damage. Beam lasts for 60 frames, but damage is reduced by 5% with each 10 frames until it reaches 5%. Can be absorbed, but not reflected. Based on his Grand Shot attack.
    • Side B - leans back, takes a few steps forward, slashing his opponent with his long claws 3 times, then dashes forward. Has low priority since none of hitboxes on this attack deal more than 3%. Taken from one annoying boss from another fighting game with similar design to Metal Face. If used in the air, he goes into his jet mode and dashes forward. It is a good horizontal recovery, but useless as vertical recovery.
    • Up B - goes into his jet mode and flies up. Similar to Charizard's, but hit multiple times and goes higher. You can make him move forward or back a bit, but its not very useful as horizontal recovery thanks to Metal Face's high falling speed.
    • Down B - charges up energy in his claws, then smashes the ground. Can hit only if opponent is on the ground (there still is a hitbox on his hand before he touches the ground). Hits mutiple times, with last hit paralyzing like ZSS' Paralyzer. In the air, its same as aerial Side B except aimed down.
    • Final Smash - charges up and releases energy in form of a powerful beam like with Neutral B, but it hits multiple times and its a lot stronger. This is mostly a placeholder for now, but it might stay.
Screenshots: Yes, im serious about this thing. It all started when i had nothing to do and was tired of working on Ridley (something i've been doing for a whole year). And yes, even if you know about Xenoblade Chronicles' plot, it still possible for him to be smaller. Base character used for this guy is ROB because...well, at first, i wanted to use his laser beam for neutral B, but its trail disappeared too quickly and i couldn't fix it.
This guy is a very large (bigger than anyone else) heavyweight with high falling speed. This is a very bad combination, so, getting hit just once might not end well. Fortunately, he is actually rather fast and yet he is strong. Something between Captain Falcon and Ganondorf in terms of speed and attack power. His attack range is high, but only claws are disjointed. He also has a chargeable projectile (well, it doesn't changes at all until you fully charge it and then it becomes Grand Shot) and his recovery specials go very far, but only in one direction and all end with him in helpless state.


Progress on each character will be posted here. There will be no speciffic time when i do it for obvious reasons and it depends on how fast things go with development. Beta testers no longer are accepted.
Where can we download these?
 

Szion

Smash Journeyman
Joined
Jan 26, 2013
Messages
329
all this talk about the Metal Face mod...
i caught the dude trying to advertise his Project M (or Legacy XP) build on 4chan just last night:
https://boards.4chan.org/v/thread/390706231
https://boards.fireden.net/v/thread/390706231
(mind all the extremely opinionated posts in this thread, /v/ is very contrarian imageboard after all)
LMAO EXCUSE YOU MY N//GA?
I had to make a post explaining that I had 0 affiliation with whatever **** hole made that post XD I'd never used 4chan in my life

who tf talks about their own build like that are you nuts

who said it was me? Who? lemme at em lmao, you aint catch anything but a voltorb fam, we had a witch hunt in our server the day we found out about that post, you finna get yo facts straight young skillet
pretty much
the guy won't get much of an audience for his build anyways aside fooling the clueless at 4chan's /v/
2nd of all B O I my audience is fine. Got people tellin me i got the best/most balanced versions of 90% of the movesets in my build, aint nobody fooling anyone lmao stop. My build honest. we got n//gas that work hella hard to put things together and balance movesets that N O B O D Y I S D O I N G. tryna tell me i wont have an audience other than foolin nibbas you must be out yo damn mind, prolly aint even play it LOL

Edit: aY fam dont even sweat it im just yankin yo chain but deadass you hella wrong lmao
https://puu.sh/yyXsc/006af5d04a.png
please.
 
Last edited:

ZenythSmash

Smash Ace
Joined
Mar 25, 2015
Messages
973
3DS FC
2552-4344-0495
LMAO EXCUSE YOU MY N//GA?
I had to make a post explaining that I had 0 affiliation with whatever **** hole made that post XD I'd never used 4chan in my life

who tf talks about their own build like that are you nuts

who said it was me? Who? lemme at em lmao, you aint catch anything but a voltorb fam, we had a witch hunt in our server the day we found out about that post, you finna get yo facts straight young skillet

2nd of all B O I my audience is fine. Got people tellin me i got the best/most balanced versions of 90% of the movesets in my build, aint nobody fooling anyone lmao stop. My build honest. we got n//gas that work hella hard to put things together and balance movesets that N O B O D Y I S D O I N G. tryna tell me i wont have an audience other than foolin nibbas you must be out yo damn mind, prolly aint even play it LOL

Edit: aY fam dont even sweat it im just yankin yo chain but deadass you hella wrong lmao
https://puu.sh/yyXsc/006af5d04a.png
please.
really if you're gonna clear things, don't sound too much of a hood ni:007::007:a either
im not your buddy buddy, but do whatever it takes to balance a couple of PSAs in one build.
oh and thanks for cutting leaked Metal Face. Not fair to work on something unreleased or not finished
 

Szion

Smash Journeyman
Joined
Jan 26, 2013
Messages
329
really if you're gonna clear things, don't sound too much of a hood ni:007::007:a either
im not your buddy buddy, but do whatever it takes to balance a couple of PSAs in one build.
oh and thanks for cutting leaked Metal Face. Not fair to work on something unreleased or not finished
nah c'mere fam we friends now, PAL

i feel you but deadass y'all not boutta sit here and spread falsehoods like that xD. wild af. hood nibba or naw, im sayin like. any yall coulda hmu and said whatchu wanted to, and id clear it all up.
idk whats not fair about working on something not finished, i feel you on unreleased but not finished? homie was gone like a year, the PMDT is g o n e. you sayin the team at Remix cant finish isaac? you sayin i cant piece together parts of lyns old movesets? the knuckles thats gettin released gotta go too? i wanna hear what u gotta say on that, cause i fail to see the issue there
 

Kazooie56

Smash Apprentice
Joined
Jan 28, 2015
Messages
136
if its really over, this account was only made to see how this ends up, and the entire time i had on this site is pointless, waiting for something ill never get. I wont be back on here until bagan says anything which might be never so goodbye everyone, if any of you remember me, its been a while.
 

TeddyBearYoshi

Banned via Warnings
Joined
Oct 26, 2014
Messages
358
I think you're heavily exaggerating, honestly. Mods releasing should always be taken with a grain of "It would be nice if this released, but it likely wont" no matter how much progress is shown.

Big mods almost never get released, no matter the game. It's important to remember this.

If it's K. Rool you're specifically worried about, MK64DS is still working on theirs and posts updates on Twitter fairly often.
 

KillVearn

Smash Rookie
Joined
Mar 11, 2017
Messages
11
Want a new screenshot? Ok then.
View attachment 102139 View attachment 102140 View attachment 102141
This is just a test to see how K. Rool would look like with a tail (which is why it has low-res textures and why it's just Brug Mass' left tentacle arm and not something with less than 18 bones). Personally, i like him with a tail because other Kremlings have one and it hides his butt. Big. Green. Scaly. Butt. And good news: it doesn't clips through stuff as much as i expected it to do. Ganon' cape physics (and maybe physics for few other things of that kind) actually don't obey gravity. They just try to get the cape into certain position once cape isn't affected by wind or movement. This is why it's not posed properly on screenshots.
the design of king k. rool is ****ing amazing, ill hope you release son those models and psa
 

JohnnyPotato

Smash Rookie
Joined
Nov 19, 2017
Messages
8
OP under construction (among things to do are spoilers, banners for each character, full moveset list, etc) and everything is subject to change due to various reasons. Movesets, for example, can get very noticable changes depending on what fits the character better or whats more balanced.

Since i felt that stuffing all of this into my PM Ridley mod thread would be difficult to handle, i decided to make a new thread. Below are characters that have any progress done and will be finished in next year with one exception. Size comparisons use orthographic...perspective...whatever to make sure angle doesn't makes X character or Y character look bigger or smaller and models have size that their FitCharacter.pac use in attributes. They are put in such poses to make sure they don't clip into each other and because they are more likely to be in similar pose than with arms spread or something. K.Rool isn't standing like this because its impossible for now. And yes, those mods are meant to be used in PM, but should work in vBrawl.
...and sorry for the whole "K instead of C" thing. Couldn't do anything about it.

King K.Rool
Developers: BaganSmashBros, Álvaro_WS (model), jaystring (rigging), drogoth232 (not sure yet)
Priority: top priority
Recolors: N/A
What's done: custom model and textures for K.Rool and his Blunderbuss
Size comparison:
View attachment 81373
Current moveset:

  • Specials:
    • Neutral B - launches a cannonball from his Blunderbuss. Can be charged. Cannonballs can't be absorbed, but they can be reflected and they are affected by gravity. If charged for too long, Blunderbuss explodes, dealing high knockback to opponent and high damage to K.Rool.
    • Side B - throws his crown like a boomerang. Crown can hit twice (when it goes forward and when it goes back to K.Rool). Can't be used until crown is back to his head. If it goes off-screen, it just appears on his head. Can be reflected.
    • Down B - N/A
    • Up B - uses his jetpack to recover. Can be interrupted with any attack. If he doesn't deactivates it in time, it malfunctions and shocks him (and whoever is touching him) before exploding. Deals 11% total to K.Rool and opponents.
    • Final Smash - uses his Blunderbuss to pull opponents closer, then starts shooting random projectiles (spiked cannonballs, normal cannonballs, freezing gas, paralyzing gas, toxic gas, water, etc). At some point, his Blunderbuss starts overheating, which causes it to malfunction and explode.
Screenshots: N/A
Base character used for him will be Toon Link because he has a boomerang (crown toss), arrows (cannonballs), Final Smash i need and TL is a semi-clone already.
K.Rool is kinda similar to Little Mac from SSB4. He is far better on the ground than in the air and his attacks are fast and yet still powerful. But i wouldn't say he is exactly like him. He is heavier, bigger and a bit slower, his ground attacks aren't that f***ing good compared to aerial attacks, his recovery isn't useless, he has strong projectiles and he can freeze, paralyze, bury and poison his opponent with his throws. His ground jump is surprisingly high for someone like him, but air jump is a lot worse and he has high falling speed. His running speed is high, but his dash attack and grab are slow.


(Fake?) Kraid
Developers: BaganSmashBros, Frayark (model and possibly animations)
Priority: mid/high
Recolors: normal (green scales, red eyes and yellow/white skin), red team (red scales, orange eyes and grey skin), blue team (dark blue scales, blue eyes and blue skin), purple (purple scales, orange eyes and red skin), orange (orange scales, green eyes and yellow skin) and gold (everything is gold except for eyes and mouth).
What's done: model
Size comparison: N/A
Current moveset: N/A
Screenshots: N/A
Not sure why exactly i want to make this guy, but he really needs some love. I haven't seen him appear anywhere since Zero Mission and it was like what, 2005? Since i can't really show the model right now (i don't have it and i think its not finished yet), here is what Frayark is using as a base for the model: http://francoferrari.deviantart.com/art/Golden-Statue-KRAID-Final-Shading-543611620
Kraid is not going to win any race anytime soon, but he certainly can break bones. While he is slow, he is very strong and abuses light and heavy armor. His recovery is also bad, but you have to launch him first and he is heavier than Bowser. He also has strong projectiles that can't be absorbed. Im sure PM and even Brawl are bad places for such characters, but i want to be able to handle even this kind of s**t.


Metal Face
Developers: BaganSmashBros
Priority: low
Recolors: normal (black body with red lines and gold parts), red team (red body with blue lines and gold parts), green team (green/jade body with red lines and gold parts), blue team (blue body with red lines and gold parts), silver (silver body with red lines and gold parts), normal (upgraded, black body with red lines and gold parts), red (upgraded, same as red team), green (upgraded, same as green team), blue (upgraded, same as blue team), gold (upgraded, with gold body, green lines and red parts).
What's done: default colors of normal Metal Face, upgraded Metal Face and SSB4 Metal Face (model taken from Models Resource and ripped by ThatTrueStruggle, but i can remove it if i can't use it), all attacks except for Down Throw and most of get hit animations.
Size comparison:
View attachment 81375
Moveset:

  • Specials:
    • Neutral B - charges up energy on the tip of his cannon. Takes a while to fully charge up (not sure how much exactly). While charging, if B is pressed, he shoots a fast projectile with mediocre knockback that can be absorbed and reflected. Charging it doesn't makes projectile stronger until its fully charged. When fully charged, he releases all of the energy in form of a powerful beam that deals 30% and very high shield damage. Beam lasts for 60 frames, but damage is reduced by 5% with each 10 frames until it reaches 5%. Can be absorbed, but not reflected. Based on his Grand Shot attack.
    • Side B - leans back, takes a few steps forward, slashing his opponent with his long claws 3 times, then dashes forward. Has low priority since none of hitboxes on this attack deal more than 3%. Taken from one annoying boss from another fighting game with similar design to Metal Face. If used in the air, he goes into his jet mode and dashes forward. It is a good horizontal recovery, but useless as vertical recovery.
    • Up B - goes into his jet mode and flies up. Similar to Charizard's, but hit multiple times and goes higher. You can make him move forward or back a bit, but its not very useful as horizontal recovery thanks to Metal Face's high falling speed.
    • Down B - charges up energy in his claws, then smashes the ground. Can hit only if opponent is on the ground (there still is a hitbox on his hand before he touches the ground). Hits mutiple times, with last hit paralyzing like ZSS' Paralyzer. In the air, its same as aerial Side B except aimed down.
    • Final Smash - charges up and releases energy in form of a powerful beam like with Neutral B, but it hits multiple times and its a lot stronger. This is mostly a placeholder for now, but it might stay.
Screenshots: Yes, im serious about this thing. It all started when i had nothing to do and was tired of working on Ridley (something i've been doing for a whole year). And yes, even if you know about Xenoblade Chronicles' plot, it still possible for him to be smaller. Base character used for this guy is ROB because...well, at first, i wanted to use his laser beam for neutral B, but its trail disappeared too quickly and i couldn't fix it.
This guy is a very large (bigger than anyone else) heavyweight with high falling speed. This is a very bad combination, so, getting hit just once might not end well. Fortunately, he is actually rather fast and yet he is strong. Something between Captain Falcon and Ganondorf in terms of speed and attack power. His attack range is high, but only claws are disjointed. He also has a chargeable projectile (well, it doesn't changes at all until you fully charge it and then it becomes Grand Shot) and his recovery specials go very far, but only in one direction and all end with him in helpless state.


Progress on each character will be posted here. There will be no speciffic time when i do it for obvious reasons and it depends on how fast things go with development. Beta testers no longer are accepted.
Hey, this project just came to mind one day and I was wondering. Is the project dead or can we expect to see K. Rool still? Thanks!
 

BaganSmashBros

Smash Hero
Joined
Apr 2, 2014
Messages
6,898
Location
Battlefield
It's been a while, but I feel the need to clarify some things.

These mods are put on hold for an indefinite amount of time. While I'm not completely dead, the university takes most of my time and I can't focus on something big like this. I might continue it at some point in the future, but I think MK64DS is going to finish his version before I finish mine.
If I continue this, I'll let you know immediately.
 
Last edited:
D

Deleted member

Guest
It's been a while, but I feel the need to clarify some things.

These mods are put on hold for an indefinite amount of time. While I'm not completely dead, the university takes most of my time and I can't focus on something big like this. I might continue it at some point in the future, but I think MK64DS is going to finish his version before I finish mine.
If I continue this, I'll let you know immediately.
Aw. shame, especially considering Metal Face was around near done?

Anyways good luck with school, Bagan.
 
Last edited by a moderator:

MazeDIs

Smash Apprentice
Joined
Sep 8, 2015
Messages
106
Location
United States
NNID
GanonGod81
3DS FC
2595-3094-5841
The fruits can wait until after the labor I say. GGs on your exams Bagan (I'm a Psychic Trainer and my Mewtwo knows you'll do wailord.

....



(I had to just go ahead and put it otherwise no one would've gotten it.....

You just had to be there).
 

AnothenBlue

Smash Cadet
Joined
May 23, 2018
Messages
33
Location
Still in a dream
So this is a thing? Can't believe I missed it...Too bad I'm late for the party.
...Say, what if I finish your K. Rool? It would be a shame to let this die like this, especially if he is left out of Smash again, but after reading what happened with, uh, Metal Face, I'll understand if you decline my offer! If needed, I can follow your plans for this big guy. As long as the dream comes true, I'm fine with anything.
 

BaganSmashBros

Smash Hero
Joined
Apr 2, 2014
Messages
6,898
Location
Battlefield
So this is a thing? Can't believe I missed it...Too bad I'm late for the party.
...Say, what if I finish your K. Rool? It would be a shame to let this die like this, especially if he is left out of Smash again, but after reading what happened with, uh, Metal Face, I'll understand if you decline my offer! If needed, I can follow your plans for this big guy. As long as the dream comes true, I'm fine with anything.
That's kinda sudden, don't you think? Still, I'll think about it. There are several things I'll have to think of first.
 

Szion

Smash Journeyman
Joined
Jan 26, 2013
Messages
329
came back to peep the nonsense accusations spewed about me, stayed to wish you beyond well with schooling, educations hard to substitute. definitely a priority and we're all hoping you do well. What're ya studying?
 

BaganSmashBros

Smash Hero
Joined
Apr 2, 2014
Messages
6,898
Location
Battlefield
came back to peep the nonsense accusations spewed about me, stayed to wish you beyond well with schooling, educations hard to substitute. definitely a priority and we're all hoping you do well. What're ya studying?
It's mostly linguistics. Not exactly interesting most of the time.
 
Last edited:
Top Bottom