Mr.Black
Smash Rookie
Does anyone have some tips for avoiding and countering those characters with CGs and/or surviving a spike afterward?
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You can always survive Falco's with SDI and a good ledge tech. Or you can do what I do, which is magically teleport back to the stage (Is that video up yet, DLA?).Dooooon't pick Delfino if you're trying to avoid CGs. There are a few parts of the stage where you will get walk off KO'd by a chain grab. Avoid Castle Siege for this reason as well.
Thunderstorming is always useful against players who like to grab, since they probably won't grab you if you've jumped above them, about to stomp.
If Falco's CG -> spike is killing you too much, you can pick Yoshi's (even though it's a really crappy stage for Ganondorf) and tech off the wall after he spikes.
Not only is Norfair a good stage to avoid CGs, it is also a good stage for Ganondorf in general (Ganonciding into the lava and surviving FTW)
Just play smart, learn your spacing, and don't panic after you get spiked after a chain grab. You can usually survive Falco's CG -> spike up to about 70% if you meteor cancel properly.
Okay, this is what I do against Falco.Does anyone have some tips for avoiding and countering those characters with CGs and/or surviving a spike afterward?