B Link
Smash Lord
A warning to online players:
Dash_fox posted a while back about some guy named //richard who used autofire. I just recently played a guy named //christian who didn't exactly use autofire DI, but was using several subtler techniques to win.
Original Thread: http://www.smashboards.com/showthread.php?t=100030
Definitions:
auto-fire: when you press a button/movement and it gets pressed very fast and repetitively for you.
macro: when you get buttons/movements done for you, possibly in a combination/sequence:
- Mario + Luigi: Down B always reaches maximum height (I've never personally seen this)
- excessive DI
Non-subtle signals that a player is using a macro
1. Perfect shield-breaking
Self explanatory.
Subtle signals (I've noticed) that a player might be using a macro (does not necessarily prove they are)
1. When using fox/mario they use extremely simple (to the point where its way too predictable) b move -> grab approaches.
This one is hard to know for sure, since some players use this regularly as part of their style. So it doesn't necessarily mean that they're using a macro.
But if you're noticing that a player inherently can't approach properly so they use the most repetitive techniques ONLY (they can't, say, do sh dair -> uairs with mario alternating with a turn around dbl jump bair) it's because their controls are limited by the macro (i.e. if they press one button they'll do something else).
2. Can't recover properly / too easy to gimp
Every player messes up their recovery sometimes. Also if you gimp a player, it doesn't mean they are using a macro >_>. They could also just be noobs.
Nonetheless, macro players have assigned buttons for their macros, instead of using them as regular buttons. This causes them to mess up their recovery more frequently than others.
3. Short hop-aerial macro
Every advanced player will short hop. but this player does short hop techniques in a way that you can tell it's some sort of repetitive macro. This one is kinda hard to tell, because all decent players use short hop to some degree.
4. No DI
Even advanced players might not DI. Some players just don't know how to DI.
Nonetheless, just from my experience, macro players will tend to have no DI because their controls (i.e keyboard?) don't allow for it. It would be too hard to co-ordinate.Their DI is either non-existent or it can be extreme if they're using autofire.
5. Lagspikes at the end of a match
Ask them to do a lagstat at the end of a match (i.e. when you see the "victory" screen), or you can do a lagstat if you're hosting the game. If you see 10-20 lagspikes right at that moment, for like 5 matches+ and they always reply with this:
"I just resetted a song"
"I just opened youtube"
They're probably using a macro. The lagspikes are due to their macro resetting for every match.
__________________
How to beat these players
- don't play them o_O;?
- don't play like you usually do, there are no mind games involved. Just wait for an opening and get them off the stage and edgeguard. They can't get back on stage because their macro messes them up usually.
- for the macro players who don't DI, use jiggly and do dair -> utilt -> rest combos.
...
People I know FOR SURE who have used it (doesn't mean they always use it):
//richard
//christian
Dmo
The point is to raise awareness about this kind of stuff for those who just are not informed that well. Hopefully some people will find this useful. Have a good day.
Dash_fox posted a while back about some guy named //richard who used autofire. I just recently played a guy named //christian who didn't exactly use autofire DI, but was using several subtler techniques to win.
Original Thread: http://www.smashboards.com/showthread.php?t=100030
Definitions:
auto-fire: when you press a button/movement and it gets pressed very fast and repetitively for you.
macro: when you get buttons/movements done for you, possibly in a combination/sequence:
Obvious signals that a player is using autofire:dandan said:you are not wrong, macro is to record an action or a set of actions (and the timings between them) and map it to a button.
you can make more than just a perfect shine macro, you can make one that does auto shield break and so on.
- Mario + Luigi: Down B always reaches maximum height (I've never personally seen this)
- excessive DI
Non-subtle signals that a player is using a macro
1. Perfect shield-breaking
Self explanatory.
Subtle signals (I've noticed) that a player might be using a macro (does not necessarily prove they are)
1. When using fox/mario they use extremely simple (to the point where its way too predictable) b move -> grab approaches.
This one is hard to know for sure, since some players use this regularly as part of their style. So it doesn't necessarily mean that they're using a macro.
But if you're noticing that a player inherently can't approach properly so they use the most repetitive techniques ONLY (they can't, say, do sh dair -> uairs with mario alternating with a turn around dbl jump bair) it's because their controls are limited by the macro (i.e. if they press one button they'll do something else).
2. Can't recover properly / too easy to gimp
Every player messes up their recovery sometimes. Also if you gimp a player, it doesn't mean they are using a macro >_>. They could also just be noobs.
Nonetheless, macro players have assigned buttons for their macros, instead of using them as regular buttons. This causes them to mess up their recovery more frequently than others.
3. Short hop-aerial macro
Every advanced player will short hop. but this player does short hop techniques in a way that you can tell it's some sort of repetitive macro. This one is kinda hard to tell, because all decent players use short hop to some degree.
4. No DI
Even advanced players might not DI. Some players just don't know how to DI.
Nonetheless, just from my experience, macro players will tend to have no DI because their controls (i.e keyboard?) don't allow for it. It would be too hard to co-ordinate.Their DI is either non-existent or it can be extreme if they're using autofire.
5. Lagspikes at the end of a match
Ask them to do a lagstat at the end of a match (i.e. when you see the "victory" screen), or you can do a lagstat if you're hosting the game. If you see 10-20 lagspikes right at that moment, for like 5 matches+ and they always reply with this:
"I just resetted a song"
"I just opened youtube"
They're probably using a macro. The lagspikes are due to their macro resetting for every match.
__________________
How to beat these players
- don't play them o_O;?
- don't play like you usually do, there are no mind games involved. Just wait for an opening and get them off the stage and edgeguard. They can't get back on stage because their macro messes them up usually.
- for the macro players who don't DI, use jiggly and do dair -> utilt -> rest combos.
...
People I know FOR SURE who have used it (doesn't mean they always use it):
//richard
//christian
Dmo
The point is to raise awareness about this kind of stuff for those who just are not informed that well. Hopefully some people will find this useful. Have a good day.