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autocancel aerials

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
what exactly do u mean?
i know that i can short hop upair, and fast fall a little after the peak, which is useful for ppl coming downward towards me
im not sure if nair autocancels ( if ur talking about like peach's fair ), but it does have barely any afterlag, which makes it really useful

when i nair to d smash and ppl are sent horizantal and are lying on the ground, i run over and sh dair in the area theyd be if they rolled toward me, and if that sour spot hits then i can follow up with grab or smash.
 

Noa.

Smash Master
Joined
Jan 2, 2008
Messages
3,758
Location
Orlando, Florida
Autocanceled aerials are aerials that when you land while using them, you have the same amount of landing lag as if you were not using an aerial. You must land during the aerial, and not after.

Uair has a lot of landing lag, as you'll notice when you bounce on the ground if you land with it.

As for fair, bair, and dair, I'm not sure if they have landing lag or not. Perhaps it's just my imagination but I recall having different amounts of lag with them. I think it has to do with the point the move it at framewise.
 

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
none of the attacks autocancel but the good thing is that with dair nair and upair (fair too?) dont have much AFTER (not landing ) lag, soo u can perform the aeiral and hit the ground almost right after the attack is over, and follow up with something

dair and upair have .5sec landing lag
fair and bair have 15frame landing lag (.25sec)
and nair has 16 frame landing lag
 

Dabuz

Fraud at Smash
Joined
May 8, 2008
Messages
6,057
Location
Being the most hated
ok then, i guess this thread can be closed

weruop: you don't know what im talking about...its completely different than that
 

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
yeah i know what u meant then. he has none of them lol
then i continued by saying, altho, he has little AFTER lag on most aerials( not landing lag ) which is somehat similar and useful
 

Weruop

Smash Ace
Joined
Sep 15, 2007
Messages
543
Location
Tri-Cities Washington
ok we found out today dabuz that on fair,upair,dair, and bair, we can autocancel before the hitbox comes out (within the first 4 frames for each of the attacks o_O
the use of this is shuffling through pikmin faster.
when u do this autocancel the pikmin who was at the front is sent to the back. im goign to make a thread in a little bit about it and see if we can find any use for this
 

DtJ Hilt

Little Lizard
Joined
Feb 28, 2008
Messages
8,531
Location
Minnow Brook
Shouldn't Draconoa make the thread? O_o
He's the one that discovered it right? Also be sure to get the specifics on the frame data and not an estimation.
 

Noa.

Smash Master
Joined
Jan 2, 2008
Messages
3,758
Location
Orlando, Florida
I didn't discover it.

I told him about the aerial canceling properties, but I didn't think of it's applications at all. Seemed lulzy to me.

Wer is the one who took it and actually added purpose for it. He gets the credit.
 

Llumys

Smash Champion
Joined
Sep 9, 2007
Messages
2,905
Location
Saskatoon, Saskatchewan
lawl

Awesome find. I thought Dabuz was talking about just cancelling the last frames of your aerial's hitbox by landing, because of his nair example. I can't manage to auto-cancel said "amazing nair" while actually making the nair hit at least once. There's not much lag, but it's still more than the standard landing animation.
 
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