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Attn Kirby Mains: Please Help Me In My Research Project

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Vayseth

Smash Master
Joined
Jul 28, 2005
Messages
3,015
Location
Southeast Michigan
Hello everyone! I am currently doing a research project on Brawl for members of the smash lab. They have a couple ideas going around in there and I wanted to test a few of them out for myself. Therefore if you guys would not mind, I would appreciate it if you would help me out.

I would like you, since you know your characters better than I do (probably), to tell me in quick bullet points what the most annoying things for you to play against. I am talking about aspects of match ups that change how the match up plays out. Examples of this would be King Dedede’s standing infinite on Bowser, DK, Mario, Luigi, Samus and himself or grab releases like Marth on Ness/Lucas or Wario’s grab release shenanigans. Basically, anything match up specific where one character has a great advantage over the other character simply because of that move/moves. There’s plenty out there but I want to make sure I have them all! Please list them for me!

Thank you!

(I'm looking for chaingrabs, locks, anything like that character specific).
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
I can't think of anything that annoys Kirby in particular, that doesn't annoy other characters just as much, or more.

I mean, he has advantages, but also there are tons of things that are simply annoying to deal with as Kirby. For example: Shuttle Loop, MK's Tornado (whlie Kirby is in the air) is almost unbeatable, Snake tilts, Olimar everything, Zelda smashes...

But I can't think of any "locks" or "infinites" that apply to him specifically. He has no unique grab release problems that I know of, and most wall infinites (or finites) effect others too.
 

momochuu

Smash Legend
Joined
May 8, 2008
Messages
12,868
NNID
Momochuu
3DS FC
2380-3247-9039
You know you can DI Zelda's Smashes and MK's Tornado right? ._. Pretty easily too.
 

DemonFart

Smash Lord
Joined
Nov 27, 2008
Messages
1,674
Location
Neptune
can't really think...hmmm..maybe his lightweight puts him at a disadvantage against had hitters.
 

8BitRevolver

Smash Journeyman
Joined
Aug 20, 2007
Messages
259
Location
MO
a marth with beastly spacing and amazing punishing is almost impossible to play lol
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
You know you can DI Zelda's Smashes and MK's Tornado right? ._. Pretty easily too.
I don't fight Zeldas often enough to DI their smashes, but I constantly try to DI Tornados, and it just doesn't seem to work. Meta Knight gets out of Kirbynado in a flash, but I spam up on the C-stick and control stick and go almost nowhere. -_-
a marth with beastly spacing and amazing punishing is almost impossible to play lol
quoted for truth..

especially on wifi...
 

CaliburChamp

Smash Master
Joined
Oct 13, 2003
Messages
4,453
Location
Fort Lauderdale, FL
3DS FC
1392-6575-2504
The problems my Kirby has at the moment...

Trying to catch a Sonic that hit and runs, its really hard to put damage on him when he keeps running away, since Kirby is so slow moving.

Winning against Grenade Camping Snakes that hide behind their, grenades, mines and C4, then when you do get in attack range, Snake F-tilts or up tilts Kirby away. *_*
 
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