Blackwolf666
Smash Ace
- Joined
- Feb 22, 2014
- Messages
- 661
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First, I'll try to unlock them myself. After about a week or so and I still don't have everyone I'll start looking up how to unlock characters.
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do you really think a person 5 to 10 years old thinks that it’s ridiculous?If unlocking conditions are ridiculous like they were in Melee, I need to check.
do you really think a person 5 to 10 years old thinks that it’s ridiculous?
unlocking the characters weren’t that hard. you either played vs mode or tried other modes. you can get Falco from completing 100-man melee once, you get marth by playing with all the starters at least once in vs mode. so four 4 player matches? only exception is mewtwo for 5 hours between playing with friends.
Or you can have conditions like unlocking Wolf in Brawl, which required you to complete Boss Battles (unlocked after you complete the while subspace emmisary), go back to subspace and find a secret room, or play 450 vs matches.
hell you had to play 350 games to unlock jigglypuff or complete subspace. for jigglypuff.
But melee is ridiculous? Lol
The digit required for Luigi I believe was 2. It was just required that the digit be in the seconds count, which isn’t hard, so you had a 1/10 chance of encountering him every 10 seconds. The statistical significance isn’t that proposterous, and not far fetched that you would just finish with the number “2” somewhere on the clock.- Requires you to do adventure mode and unlock with a specific digit in the time. I'm sure nobody would think to do that. The alternative is playing 800 versus matches.
- Unlocked from an event. Sounds simple, but actually playing that event is locked behind Luigi, so one is best if they try to play the 200 versus matches which thankfully is low.
- Requires 20 hours of versus mode game play. This is a ridiculously stupid requirement as it takes forever. I don't see how this is much different than playing the 700 versus matches to unlock, so this was a stupid idea to begin with.
- Unlocked by modes he should be unlocked from. Sounds simple, but actually meeting the requirement is locked behind all characters including the ones I mentioned above making him stupidly difficult to unlock in turn. The alternative is playing 1,000 versus matches.
So 4/11 characters are incredibly difficult to unlock. This not mainstreamed.Smash Brawl has has already won. If you take versus matches off the table, you can unlock a greater percentage of that game's fighters through respectable methods with only three being very difficult. That's 21% of unlockable fighters, or 9% of the total cast.- I'm just going to speak for all of them at once because they're all the same scenario here. Smash Brawl's best way of unlocking characters is through Subspace, but just beating Subspace doesn't get you these three fighters. You have three options with them. You can...
- Find secret rooms after beating Subspace.
- Meet a mainstream condition after beating Subspace.
- Play 400, 450, and 350 versus matches respectively.
They're all a stupid way to unlock them in their own ways for varying reasons. So 3/14 characters are incredibly difficult to unlock. Better than Smash Melee, but still not mainstreamed.
Smash Melee has two fighters that are incredibly difficult to unlock without versus matches, but two more fighters with reasonable unlock methods are locked behind them, so the total number is actually four fighters. That's 36% of the unlockable fighters, or 12% of the total cast.
The numbers for both games are incredibly high, so I would say neither one of them is mainstreamed in the unlocking process, but Smash Brawl made improvement from Smash Melee in that regard.
Playing Subpace Emissary twice most of the time don't take longer than 8-10 hours. It's already easier than just Mewtwo.The digit required for Luigi I believe was 2. It was just required that the digit be in the seconds count, which isn’t hard, so you had a 1/10 chance of encountering him every 10 seconds. The statistical significance isn’t that proposterous, and not far fetched that you would just finish with the number “2” somewhere on the clock.
For mewtwo it could be twenty hours, or five hours of playing with 4 people in vs mode. If you played enough as a kid, it shouldn’t be much i guess.
G&W was a bit excessive, but like I said, unlocking these characters were natural, and we weren’t exactly in a rush or in the know to try to unlock everyone. You can’t misplace your rationale as an adult and use it for the sake of an argument when that clearly wasn’t as issue for you over 15 years ago. That’s reaching.
And yeah Brawl is steam lined I suppose, but not everyone wanted to complete subspace, which is just displacing your multiplayer time into the adventure mode.
But I do agree that the conditions aren’t great. However, I didn’t care. Many of us didn’t. I just get irritated at people blatantly calling out things about games they don’t like in the same franchise, for whatever reason. It’s all smash at the end of the day.
someone is gonna be very happyDo we even know which characters are going to be locked when the game is released? It would be kinda cool if you only got the OG Smash 64 characters and you had to unlock from that point.
Oh? Is this a thing?someone is gonna be very happy
Announced at the E3 direct, having to unlock all characters not in Smash 64 is confirmed.Oh? Is this a thing?
hawt. I don't know how I missed that one.Announced at the E3 direct, having to unlock all characters not in Smash 64 is confirmed.
It's still unclear whether or not, , , and will be unlocked from the start.
I wonder if WoL is the only way to do it. I'm really interested in that mode, sure, but part of me doesn't want to start there. If I can do like a few classic mode runs to get certain characters that would be dope. We'll see...Well, I am a bit torn, as I want to play the majority of WoL with my favorite(s), and I would be pretty unhappy if I didn't stumble upon them until near the end XD I will probably just look up where Zelda is, unlock her through the most direct path possible, then just start wandering aimlessly.
This. I hope they just kind of hint at you in-game though. I'm kind of a completionist but I like to find out things myself as long as they're not impossibly hard to find.First, I'll try to unlock them myself. After about a week or so and I still don't have everyone I'll start looking up how to unlock characters.
I am curious about that as well. I mean, I plan on 100%ing WoL FIRST, just to get the "feel" for the gameplay and prepare myself for multi player. Also, I think it will be a fun way to unlock everyone, but I can understand other people not being interested in doing WoL in a game that is mainly a fighting game.I wonder if WoL is the only way to do it. I'm really interested in that mode, sure, but part of me doesn't want to start there. If I can do like a few classic mode runs to get certain characters that would be dope. We'll see...
I feel like there won't be any tricks in WoL....you walk along the paths, moving clouds as you go, and as long as you beat every event with a character tied to it in WoL, you will have the full roster when you finish.This. I hope they just kind of hint at you in-game though. I'm kind of a completionist but I like to find out things myself as long as they're not impossibly hard to find.