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Are you for light shielding coming back or not?

Zekk

Smash Apprentice
Joined
Mar 8, 2014
Messages
180
When I made the title I was not thinking sorry for any misconceptions I fixed it now

honestly I would like it back but just for some clearance in my mind I wanna know your opinion on this so reply and explain why you want light shielding back or if you do not want light shielding back.
 
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Strong Badam

Super Elite
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you say this as if powershielding isn't present in project m
 

DrinkingFood

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@ tan(90 tan(90 , wiimote, wiichuck, and cc users could always just have a button assigned to it. Most of them have a second shield button available, much like the GCC, that could easily be mapped to light shield. And then a combination of the two shield buttons could always offer a mid-shield. There's definitely a way to make it work well.
 

tan(90

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Feb 18, 2014
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@ tan(90 tan(90 , wiimote, wiichuck, and cc users could always just have a button assigned to it. Most of them have a second shield button available, much like the GCC, that could easily be mapped to light shield. And then a combination of the two shield buttons could always offer a mid-shield. There's definitely a way to make it work well.
I hope they would, and while they're editing controls, I hope they could add the ability to edit any button to any action
 

Terotrous

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No, keep it gone. I like the added responsiveness that it gives to the GC controller. There was a reason many people removed their springs for playing Melee.
 

Kankato

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@ tan(90 tan(90 , wiimote, wiichuck, and cc users could always just have a button assigned to it. Most of them have a second shield button available, much like the GCC, that could easily be mapped to light shield. And then a combination of the two shield buttons could always offer a mid-shield. There's definitely a way to make it work well.
I don't think light shielding should be it's own command. There are too many custom setups that rely on a free back button to operate smoothly, and forcing those people to use two sheild buttons is inconsiderate.
 
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xXSciophobiaXx

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Joined
Jul 9, 2008
Messages
131
I am a huge fan of having removed the springs from my controller. In order to have the perfect setup without clawing, I have R set to attack and Z set to jump.
As of right now, If light shielding were included, I would have no way to incorporate it into my control scheme without putting the springs back in the L button, which i don't want to do. Call me selfish but I would prefer PM without it. Does light pressing have any pressing reason as to why it should make a return? Who does it benefit? Putting it in for the sake of cuz melee might cause more disruptions than anticipated. Mind you, I wasn't quite serious enough to know the uses of light shielding in melee.
 
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DrinkingFood

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But these all sound like problems that you guys made for yourself.
If you still don't want to change, nobody is going to make you use light shielding.
But saying that how it can be set-up should be restricted to cater to people like you who have already assigned all your buttons is selfish towards the people who can and want to use it in a way that makes sense.

Light shielding has plenty of uses. It's used to cover your whole body when your shield is small to prevent poking. It can be used near platform/stage edges to escape pressure by allowing yourself to be pushed further back, and thus pushed off. It can be used to provide additional breathing room when trying to escape shield pressure by forcing your back farther and forcing the opponent to either commit to chasing after you or to hold their position on the stage. As well as a variety of niche uses like the marth-killer strat.
 
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hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Does light pressing have any pressing reason as to why it should make a return?
It's bigger.

And please don't mix up light shielding (what this topic is about) and light pressing (what you said, which is an entirely separate thing).
 

kaizo13

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Apr 14, 2010
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2,399
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of course it needs to come back, who likes getting shield poked at close to full shield? i certainly don't
 

Ripple

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if they do come back, a lot of shields will need a nerf because they are huge
 

Hinichii.ez.™

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I agree with drinkingfood. Bring it back! The only players it will hurt, are the ones that just happen to be stupid enough, not to use it.
 
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GP&B

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There's really no reason not to if it ever becomes possible. It makes platform pressure much more manageable and characters like Ike and Link that get pressured hard in shield would have more safety measures at the very least.
 
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GaretHax

Smash Journeyman
Joined
Aug 30, 2009
Messages
464
Why wouldn't it be implemented? It is kind of necessary in a melee environment, yes please.
 

BILL?

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Light shielding could help lot of characters to deal with spacie shield pressure.
Also, it would bring back the Marth-killer. Light shield may be a melee mechanic but it would give everyone a tool that can help deal with some of the melee top tiers. (Ie balancing)
 

Sixth-Sense

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it's surprising how there seems to be a good number of people who don't want it back considering how useful it is in escaping spacie shield pressure, if anything light shielding would be an incredibly useful tool to all of the new characters that are big on size or just lack any real OOS options
 

BILL?

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It wouldn't cover all the field, it'd be the whole field! :grin:
RIP Marth's upB.

But really, characters like DK and Rob need a way to not get shield poked so frequently by ridiculous things. Shield DI only goes so far.
 
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Joe73191

Smash Journeyman
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Jan 3, 2014
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401
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Linden, NJ
I am very much for light shielding. In melee the Z button which was the grab button also activated light shield regardless of how hard you pressed it. Why can't whatever we assign to grab in PM also activate light shield? I mean not shield+A, that shouldn't, but the specifically assigned grab button should also activate light shield just like it did in melee with the Z button. In PM which is so close to melee the light shield is important and its a glaring hole in many situations. Certainly it should return.
 

PiBs

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Dec 30, 2013
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Cincinnati, Ohio
I'm all for light shielding coming back. Characters in melee like GAW had such small shields that they light shield more than regular shield; some characters in PM could definitely benefit from this and they are not the obvious 'top tiers'.
 

BILL?

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Also please keep the default input the same (light press vs full press, in addition to the z to buffer the LS)
It can be handy for any character to control size/density of shield, and the carry-over inputs kinda just make sense.
 
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Mera Mera

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I actually don't know much about light shield. What are the drawbacks of light shield? I think it has less health(?) Is that right? And are there other disadvantages? More pushback? More shieldstun?

Also, if one of it's drawbacks is health, how does that translate when you switch back to normal shield? Like, if you take 25 points from light shield and then switch to a full shield, are you at full shield minus 25 points of health, or minus something greater than 25?

Light shield is fine in my eyes as long as there is a or many meaningful drawback(s). Tilting the full shield means some player interaction and with light shield I imagine shield tilting would be less relevant. So if there's no meaningful reason not to light shield then light shield might actually take depth away from the game.

tldr: I'm cool with light shield as long as there are meaningful drawbacks to it so that there's still reason to use the full shield, and thus an extra option rather than just a straight up better option.
 
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DrinkingFood

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Light shield, compared to full shield-
Pros
Covers more area
Decays more slowly over time
Cons
Takes more damage from hits
Recieves more shieldstun
Also
Recieves more shield pushback (good or bad depending on situation)
 
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Mera Mera

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Neenah, WI
Light shield, compared to full shield-
Pros
Covers more area
Decays more slowly over time
Cons
Takes more damage from hits
Recieves more shieldstun
Also
Recieves more shield pushback (good or bad depending on situation)
Thanks. That's about what I thought, but I wasn't too certain. If that's the case then yeah, light shield coming back would be cool. More pushback could be cool for edgecancling your shield for a counter, so that's cool for sure (though yeah, normally a con probably).
 

Kally Wally

Smash Ace
Joined
Mar 16, 2013
Messages
597
Location
Florida
All I want is for Grab to count as a light press shield, so the CCPro has a way to L-cancel without inputting a tech.

Light shielding is also cool, and both of these things happening in the same update would be perfect, though the CCPro would still be somewhat shafted.
 
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9bit

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I've been playing a little Melee recently (you never quit that game) and it got me thinking about light shielding again. I'm absolutely for it coming back, but I wouldn't be too bummed if it didn't. The problem (sorta) is you gotta think about all those (inferior) controllers that don't have analog shoulder buttons. In Melee it was fine cuz you had to use a Gamecube controller.

It would definitely push Marth down on the tier list though right? Like, that's just a straight up blow to his recovery.
 

BILL?

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No disrespect to users of other controllers, but why would the possible inputs not be based on the capabilities a gamecube controller?
The wii classic-controller / classic controller pro probably could be mapped to use the ZL or ZR buttons for the needed inputs to give a full light shield and maybe a partial light shield too.
But the game is exclusively played on a gamecube controller at a competitive level, so I think it would make sense to use that as the standard for what control options are made possible.
 
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