I'm pretty sure I'm in the minority here, but I play an aggressive Robin with strong emphasis on Levin Sword aerials. I find basing play around Levin Sword to be a pretty good strategy, as Robin definitely has the tools to stall out its respawn. Dtilt is great for both, "phases" of play, as it's a quick move that while lacking knockback I'd still compare it to a GTFO move, and when Levin Sword is available it can help string fair. Arcfire is good in both phases as well, for stalling or setting up. As for Thunder, I almost always use Elthunder due to its longer range and speed at which it's used compared to the other Thunder charges. I'll use the further Thunder charges during the stall period, but still often use Elthunder over the rest. Also, I make sure to almost always grab the Levin sword and Jump Cancel Pivot Throw it towards them followed by charging Thunder. I also a use a Levin aerial if I know it's my last use to escape combos.
Anyway, am I the only one who emphasizes aggressive play when possible? I know Robin is lacking speed, but as a Ganondorf main I've learned to compensate with mind games and fast bait attacks(Dtilt)..
Anyway, am I the only one who emphasizes aggressive play when possible? I know Robin is lacking speed, but as a Ganondorf main I've learned to compensate with mind games and fast bait attacks(Dtilt)..