Falcon's UpTilt with Ganon
I explain with Ganon's UpTilt and Falcon's UpTilt.
First.
Ganon's UpTilt command starting offset is 0x4870. (With CrazyHand)
So, search 00004850 (0x4870 - 0x20).
You will find this.
Red line is UpTilt's "mother command" (We need to define this command's name. I suggest "mother command")
Green is search result.
Orange is Animation file size of "AttackHi3" in PlGnAJ.dat .
Blue is starting offset of Animation file "AttackHi3" in PlGnAJ.dat .
And, open PlGnAJ.dat and go to 0x54340.
First 32 bites is header(?)
Falcon's UpTilt Animation file size(AttackHi3) is 0x26C5 (Starting offset is 0x55E20.)
You can write Falcon's UpTilt in Ganon because 0x43AF > 0x26C5
So, select falcon's Uptilt
Paste in a new window and change "PlyCaptain5K..." to "PlyGanon5K..."
Now, size is 26C3. So, you need to change header, 26C5 -> 26C3.
And, copy all and Overwrite in offset 0x54340 in PlGnAJ.dat(Do not change file size!)
Last, change 43AF to 26C3 in "mother command" in PlGn.dat.
I explain with Ganon's UpTilt and Falcon's UpTilt.
First.
Ganon's UpTilt command starting offset is 0x4870. (With CrazyHand)
So, search 00004850 (0x4870 - 0x20).
You will find this.
PlGn.dat
Red line is UpTilt's "mother command" (We need to define this command's name. I suggest "mother command")
Green is search result.
Orange is Animation file size of "AttackHi3" in PlGnAJ.dat .
Blue is starting offset of Animation file "AttackHi3" in PlGnAJ.dat .
And, open PlGnAJ.dat and go to 0x54340.
First 32 bites is header(?)
Falcon's UpTilt Animation file size(AttackHi3) is 0x26C5 (Starting offset is 0x55E20.)
You can write Falcon's UpTilt in Ganon because 0x43AF > 0x26C5
So, select falcon's Uptilt
Paste in a new window and change "PlyCaptain5K..." to "PlyGanon5K..."
Now, size is 26C3. So, you need to change header, 26C5 -> 26C3.
And, copy all and Overwrite in offset 0x54340 in PlGnAJ.dat(Do not change file size!)
Last, change 43AF to 26C3 in "mother command" in PlGn.dat.
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