zyure
Smash Rookie
Alright so I'm getting better at pm since I have gotten it but I have one reoccurring problem with all SSBs. Is that for the life of me I can not get out of grabs. Any tips besides smashing buttons?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I don't remember the formula, but the duration of the hold is only dependant on your percentage. Every input you make reduces the hold's duration by a set amount of frames, so you have to find a way to mash buttons that will maximize the amount of inputs.
Every direction is an input, but diagonals are 2 directions, and therefore 2 inputs. So you should be rolling that control stick all around (just make sure you stay alert so you can still DI the throw). You will need to train you stick-rolling technique until you are confident you can get to 3 turns a second, even under pressure. Some people can do even better, but there is no real technique to learn here. That would be 12*3 inputs per second for your left hand, which is already pretty good. Your index will also have to repeatedly mash L, but indexes aren't that fast, so you'll be happy with 3-4 L inputs per second.
The C stick is a shortcut for direction+something you mapped it to, and thus counts for 2 inputs (3 for a diagonal), but must be released between each use. It is thus a very complicated motion to flick it diagonally repeatedly, so I wouldn't advise it.
Every other face/shoulder button counts for one input and cannot really be abused in any way. So let's get science-y. If you were to press the same button repeatedly as fast as you could, and you trained a lot at this (like Luigi mains do in Brawl in order to rise with their tornado in example) you'd get an average of 13-14 inputs per second at best. Which isn't bad, but it's far from being the best.
The most popular technique is to slide your thumb from X to the C stick, pressing all the face buttons in the process, fling the C stick diagonally down and left, then go back, fling it diagonally up and right, and go back to X. Each of these cycles is 12 inputs, and with a bit of training you should be able to do at least 2 cycles per second, if not three. All the while, your index and middle finger will be mashing R and Z, each giving you about 3-4 inputs per second.
So in total, doing circles with your left thumb, doing slides with your right thumb, and mashing the three shoulder buttons, you should have about 60 inputs per second. Now there is going to be a bit of loss, and you must train to avoid them :
-the game cannot register two shoulder buttons at the same time, so you have to make sure your two indexes are out of phase (when one is pressing the shoulder button, the other should be released, and vice versa)
-The game cannot register two directional inputs of the same nature : doing the same direction on the C stick and the control stick is going to waste an input and only register the other one. You have to synchronize your thumbs in a way that makes sure when you're flicking the C stick, the control stick is in the exact opposite direction.
On another note, try to anticipate grabs : by not having to compensate for your reaction time, you'll gain a noticeable edge onto your opponent.
For the record, I only trained this about 30 minutes, and I'm one of the fastest to get out of grabs in my region. Just let the theorycraft flow through you and look at the face of despair on your opponent's face when you get out before the end of their first pummel at 60-70%.
Can you demonstrate this in a video of your hands in Slow-mo? Also do you know anything about Grab releases/breaks? As in Brawl I believe there's complications about wanting to get your opponent to do an air release/vs ground release or something. Also what's your Avatar it's creepyThe most popular technique is to slide your thumb from X to the C stick, pressing all the face buttons in the process, fling the C stick diagonally down and left, then go back, fling it diagonally up and right, and go back to X. Each of these cycles is 12 inputs, and with a bit of training you should be able to do at least 2 cycles per second, if not three. All the while, your index and middle finger will be mashing R and Z, each giving you about 3-4 inputs per second.
Woah. I gotta be more careful with my grab game from now on.I don't remember the formula, but the duration of the hold is only dependant on your percentage. Every input you make reduces the hold's duration by a set amount of frames, so you have to find a way to mash buttons that will maximize the amount of inputs.
Every direction is an input, but diagonals are 2 directions, and therefore 2 inputs. So you should be rolling that control stick all around (just make sure you stay alert so you can still DI the throw). You will need to train you stick-rolling technique until you are confident you can get to 3 turns a second, even under pressure. Some people can do even better, but there is no real technique to learn here. That would be 12*3 inputs per second for your left hand, which is already pretty good. Your index will also have to repeatedly mash L, but indexes aren't that fast, so you'll be happy with 3-4 L inputs per second.
The C stick is a shortcut for direction+something you mapped it to, and thus counts for 2 inputs (3 for a diagonal), but must be released between each use. It is thus a very complicated motion to flick it diagonally repeatedly, so I wouldn't advise it.
Every other face/shoulder button counts for one input and cannot really be abused in any way. So let's get science-y. If you were to press the same button repeatedly as fast as you could, and you trained a lot at this (like Luigi mains do in Brawl in order to rise with their tornado in example) you'd get an average of 13-14 inputs per second at best. Which isn't bad, but it's far from being the best.
The most popular technique is to slide your thumb from X to the C stick, pressing all the face buttons in the process, fling the C stick diagonally down and left, then go back, fling it diagonally up and right, and go back to X. Each of these cycles is 12 inputs, and with a bit of training you should be able to do at least 2 cycles per second, if not three. All the while, your index and middle finger will be mashing R and Z, each giving you about 3-4 inputs per second.
So in total, doing circles with your left thumb, doing slides with your right thumb, and mashing the three shoulder buttons, you should have about 60 inputs per second. Now there is going to be a bit of loss, and you must train to avoid them :
-the game cannot register two shoulder buttons at the same time, so you have to make sure your two indexes are out of phase (when one is pressing the shoulder button, the other should be released, and vice versa)
-The game cannot register two directional inputs of the same nature : doing the same direction on the C stick and the control stick is going to waste an input and only register the other one. You have to synchronize your thumbs in a way that makes sure when you're flicking the C stick, the control stick is in the exact opposite direction.
On another note, try to anticipate grabs : by not having to compensate for your reaction time, you'll gain a noticeable edge onto your opponent.
For the record, I only trained this about 30 minutes, and I'm one of the fastest to get out of grabs in my region. Just let the theorycraft flow through you and look at the face of despair on your opponent's face when you get out before the end of their first pummel at 60-70%.
The general rule in brawl was along these lines, idk if it is different in P:M but if it is, I haven't noticed the change :Can you demonstrate this in a video of your hands in Slow-mo? Also do you know anything about Grab releases/breaks? As in Brawl I believe there's complications about wanting to get your opponent to do an air release/vs ground release or something. Also what's your Avatar it's creepy