no. power ups aren't really DK's thingDo you guys want Fire DK in a new DK game?
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no. power ups aren't really DK's thingDo you guys want Fire DK in a new DK game?
No, only in an eventual Mario and DK actual crossover. Which I hope will also happen at one point.Do you guys want Fire DK in a new DK game?
Or simply as an alternate costume in a future Smash or Mario Kart.No, only in an eventual Mario and DK actual crossover. Which I hope will also happen at one point.
The crossover title has to be called “Super Mario Bros. in Donkey Kong Country”.No, only in an eventual Mario and DK actual crossover. Which I hope will also happen at one point.
It basically writes itself. Can be a sort of game similar to Mario Wonder, I loved that game.The crossover title has to be called “Super Mario Bros. in Donkey Kong Country”.
Playable characters: Mario, Luigi, Toad (red, blue, yellow, green, purple), Toadette, Yoshi (green, red, yellow, blue), Peach, Daisy, Pauline, Nabbit, Donkey Kong, Diddy Kong, Dixie Kong, Cranky Kong, Funky Kong, Donkey Kong Jr.
Villainous team-up: Bowser and King K. Rool
I think I'm gonna buy thisOdd thing to bump the thread for, but I feel pretty safe in saying that the Nikoderiko game announced today pretty much is DKC by way of Crash Bandicoot:
As someone hankering for another Country-like title since finishing Impossible Lair (and since getting another Kong game from Nintendo is apparently a huge ask) this one looks pretty promising. Plus David Wise composing means I basically have to pick it up.
The Returns port is an obvious tie-in to the upcoming theme park that’s opening next year. It really should have been a holiday release though, especially since this looks like a straight 3DS port upscaled to HD. There’s no reason why DKCR can’t sell at least half as much as the Wii version did.Left with neutral feelings after that Direct. It's nice that Nintendo has enough common sense to realize that a theme park section based on game you can't actually play is a bit foolhardy and having a definitive edition of Returns without waggle or a compromised resolution is nice. However, at the end of the day it just another port of a 14-year-old game and confirms that the Switch will be the first home console since the NES to not have a DK game of its own.
On one hand it's nice to have that band-aid ripped off and at least contextualizes what the Switch era will be for DK. Its lifespan will essentially be that not to dissimilar to that of the Gamecube where the potential of the franchise ultimately went fairly wasted either due to canceled projects or lack of prioritization of the franchise. There's an additional bitter sting given how successful the former console has been and seemingly every Nintendo IP (barring F-Zero & Star Fox) has had their shot in the sun, but not really Donkey Kong. The lack of more expansive use of the brand (literally waiting until the last moment to even get Diddy and Funky in Mario Kart, a K Rool appearance in Smash basically driven by fan damn to name two examples) certainly didn't help much either.
But I'm not saying to give up hope either. From a practical standpoint, the indie scene has produced some really solid DKC tribute titles like the Nikoderiko one noted earlier in the thread and realistically that's the best chance to experience a new Country title than waiting on Nintendo to do it. The latter could be potentially working on a major new DK game for Switch 2, with Returns acting as an appetizer before the series gets its proverbial BoTW on the next console. Personally, the company hasn't really done much to earn my faith in that regard, but Nintendo's always an unpredictable beast, and the disappointing Gamecube years did lead to the fantastic experience of Returns on Wii, so perhaps history is bound to repeat.