LancerStaff
Smash Hero
Kid Icarus Uprising.Can you tell me what KIU is?
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Kid Icarus Uprising.Can you tell me what KIU is?
A better concept would be to leave the frames alone, and just stale your shield instead, in other words literally deplete your shield through consecutive rolls, air dodges and ledge grabs.That adds a layer of complexity that some people dont want, myself included. The neutral is already pretty hard to keep up when facing a good player, i dont want to have to worry about... roll cool downs, how stale my shield is, etc. I want my defensive options to work consistently so i can defend and get to attacking. Sure they're good but you certainly arent gaining any ground in the game by dodging. Hell, top defensive players like Dabuz have said that they need to learn aggression to have a chance.
'When I said positioning I didn't mean that. Let me explain :
in a juggle situation any character with a fast aerial (frame 7 or less) can force a 50/50 airdodge just by getting in range of their aerial, and that range can be increased by their jump/second jump height. If you are in the burst range of your aerial then your opponent can't react to it, so he has to guess if you're going to use it or not. From that point you have 50% change of hitting your opponent, and that percentage can be changed with conditioning and mindgames.
Now if you do that and syncronize your fall with your opponent's you can either use your aerial before he airdodges or wait until he airdodges and punish. And if your aerial has low endlag or is a multihit you can cover 100% of the options of your opponent.
There you have it, with basic zoning you can beat airdodges and you don't need a multihit, just good positioning.
PS : stop saying things like "Airdodging shouldn't come out on frame 2 and it should have invincibility frames reduced.". Sakurai doesn't come here, nobody you will talk to has the power to change anything the game so it has no use beside making you look entitled.
Most people don't have frame perfect air dodgesThey have frame perfect airdodges
What characters don't have a </=frame 7 aerial? Ganon has two. Palutena has one and two 8 frame moves. Dedede has one. DK has two. Ike has one. Zelda has two.'
I love logic with people. Especially when they argue something is balanced haha. Yet your post says any character with a fast aerial... meaning only a % of the cast has a viable option... is this your view of balanced.?