The hitstun seems to be very similar to Melee's hitstun. Good.
We could see some new techs that fall through the development cracks, but I wouldn't hold my breath with any existing ATs given the franchise history.
Teching (including on the ground, walls, and ceiling) will most definitely return, along with probably gliding, wall clinging, etc.
As for everything else, I imagine the team will just streamline L-cancelling to where there is less aerial lag to make all the crappy characters not suck in the air.
but what's the difference between tripping and random tripping?
The difference between being on fire after running through a burning building and spontaneous combustion.
One has a cause and effect and makes sense, and the other is out of nowhere and makes no sense whatsoever.
Unless there's ever a time when L-cancelling is less than optimal, I hope it doesn't return. Better to just greatly reduce the lag on aerials.
This. All of this I agree with and I think will happen.
However, I will say that in the off chance we get a Tekken character, expect them to wavedash!