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Act I: In which the HTL Tier List makes it's triumphant return

Fancy Fanny

advances in gem tech
Joined
Jan 19, 2011
Messages
957
Fableds are pretty shenanigan-y.

Edit: Also its because they can synchro level 5's like it aint no thang.
 

Fancy Fanny

advances in gem tech
Joined
Jan 19, 2011
Messages
957
I HATE TO DOUBLE POST.

But my Shooting Star Dragon should be SS tier.
For being such a huge troll. (mostly to me)
 

DtJ XeroXen

The biggest fraud
Joined
Aug 22, 2008
Messages
4,166
Location
Fort Wayne, Indiana
NNID
XeroXen
This needs to be totally revamped, and we have to see if the Burger Palace replacement is good enough for top tier on this list. I forget what its called, but it better have some ****ing greasy burgers because I miss our old SS tier restaurant.
 

Fancy Fanny

advances in gem tech
Joined
Jan 19, 2011
Messages
957
Greasy food is still greasy food no matter where it's from.
You might as well drink a bottle of cooking oil.
 

Sovereign

Game Reaper
Joined
Nov 10, 2008
Messages
2,292
Location
Indianapolis, IN
NNID
Sovereign90
Yeah, I've seen Zoruark. I wanna run Zekrom, though, and use some of my other favorites, like Luxray, Umbreon, and Absol in a deck.
 

DtJ Composer

The Heroine Appears
BRoomer
Joined
May 9, 2009
Messages
10,291
Location
Hail to the King, Baby
Basically, you run 4 Zekroms, 4 Pachirisus, 4 Shaymins.
Important trainers/supporters are Pokémon Collectors and Energy Searches.

Basically, the idea of the deck is that, on your first turn, you can start with Zekrom, collector to a Pachirisu and a Shaymin (or have any combination of them already in your hand) and have a hand of 3 energies, or a few energies and an Energy Search. You put Pachirisu on the bench and attach two Lightning to it, then put Shaymin on the bench and move them to Zekrom, then play a third Lightning for your turn to start swinging right away for 120 a turn.

The consistency on hitting that first turn is 50/50, but Zekrom is tough enough to survive whatever your opponent can hit you with in the first few turns (especially if you go first and your opponent's pokemon is still a basic--really the only exception is if your opponent goes first and runs Donphan Prime). You'll have Interviewer's Questions and Energy Searches to help get you to the Lightnings faster, plus stuff like Oak's or Juniper's to hand refresh if you're not feeling good about your opening hand (in which case Pokémon Communications and Dual Balls help you get to the basics you need since you already played one trainer that turn).

If the speed part doesn't work out, you can drop in cards like Cinccino or Bouffalant to run as back-up strikers (although once again, just building up one benched Zekrom while your active Zekrom takes hits is just as viable a strategy as any), and if you really wanted to splash Dark you could probably put in Zoroark or Liepard and still get away with having enough Lightning energies to Speed Zekrom.
 

Sovereign

Game Reaper
Joined
Nov 10, 2008
Messages
2,292
Location
Indianapolis, IN
NNID
Sovereign90
Sounds really nice. I'll definitely have to make that build and use it competitively, and come up with my own build, to tinker around with.

Sora runs Rashiram, and builds him up fast with Ninetails and some other stuff as support.

What do you run, Jake?
 

Jayford

Smash Lord
Joined
Sep 16, 2008
Messages
1,691
Location
Chesterton, IN and West Lafayette, IN
Basically, you run 4 Zekroms, 4 Pachirisus, 4 Shaymins.
Important trainers/supporters are Pokémon Collectors and Energy Searches.

Basically, the idea of the deck is that, on your first turn, you can start with Zekrom, collector to a Pachirisu and a Shaymin (or have any combination of them already in your hand) and have a hand of 3 energies, or a few energies and an Energy Search. You put Pachirisu on the bench and attach two Lightning to it, then put Shaymin on the bench and move them to Zekrom, then play a third Lightning for your turn to start swinging right away for 120 a turn.

The consistency on hitting that first turn is 50/50, but Zekrom is tough enough to survive whatever your opponent can hit you with in the first few turns (especially if you go first and your opponent's pokemon is still a basic--really the only exception is if your opponent goes first and runs Donphan Prime). You'll have Interviewer's Questions and Energy Searches to help get you to the Lightnings faster, plus stuff like Oak's or Juniper's to hand refresh if you're not feeling good about your opening hand (in which case Pokémon Communications and Dual Balls help you get to the basics you need since you already played one trainer that turn).

If the speed part doesn't work out, you can drop in cards like Cinccino or Bouffalant to run as back-up strikers (although once again, just building up one benched Zekrom while your active Zekrom takes hits is just as viable a strategy as any), and if you really wanted to splash Dark you could probably put in Zoroark or Liepard and still get away with having enough Lightning energies to Speed Zekrom.
That sounds stupidly good. Is there any reason to not run that in tourney lol?
 

DtJ Composer

The Heroine Appears
BRoomer
Joined
May 9, 2009
Messages
10,291
Location
Hail to the King, Baby
Sounds really nice. I'll definitely have to make that build and use it competitively, and come up with my own build, to tinker around with.

Sora runs Rashiram, and builds him up fast with Ninetails and some other stuff as support.

What do you run, Jake?
I usually try to build rouge/fun decks. At Nationals, and at the two GenCon badge tournaments I played in I ran Absol Prime/Lucario, and I've been messing around with a Mill deck that uses Emboar and Magmortar's Top Burner attack for awhile now. I have an idea for a fun Cubone deck too but I can't run it until Archeops comes out :(

That sounds stupidly good. Is there any reason to not run that in tourney lol?
The big problems is anytime Speed Zekrom runs into a Donphan deck and can't donk them, it loses. Being able to hit for 120 on turn 2 totally wrecks Zekrom. You can tech Lanturn Prime in the deck to help against Donphan but if you don't get to it, it's an uphill battle. Donphan is an easy card to splash into a deck since it only takes one fighting energy to run, and while it's not the most popular splash, people did start teching it in in fear of Speed Zekrom.

I think the popularity of Yanmega Prime kind of made it less popular as well, since you can run it in any deck that you run Judges and Copycats in, and the Judges are really strong hand disruption (and having a strong hand is really important for Speed Zekrom to succeed).

It really just depends on what decks you run into. A lot of the times against Magneboar you will set up way faster than them and be fine. Same with against Reshiram/Typhlosion. Reshiboar is probably pretty even at set-up depending on how lucky they get with Rare Candy. Plus, if they have one Yanmega out and you have a Zekrom available to hit it, you'll pretty much kill it (weakness! it's really just the hand disruption from Yanmega that hurts the deck).
 

Sovereign

Game Reaper
Joined
Nov 10, 2008
Messages
2,292
Location
Indianapolis, IN
NNID
Sovereign90
Are there any good builds around Luxray? Because Luxray is sexy and looks like he should've been Dark-type, but is an awesome Electric-type, which I don't mind.
 

DtJ XeroXen

The biggest fraud
Joined
Aug 22, 2008
Messages
4,166
Location
Fort Wayne, Indiana
NNID
XeroXen
So, quick question. The Huntington Tier list team is working on something, and we need a banner for the Huntington Tier list. Seriously. Could somebody try to make that?
 

Javix

Smash Apprentice
Joined
Mar 15, 2009
Messages
75
Location
ブルーミントン
I take offense to your use of quotation marks. And yugioh is fine, as long as the cards mentioned aren't from any set after Crossroads of Chaos.
 

Javix

Smash Apprentice
Joined
Mar 15, 2009
Messages
75
Location
ブルーミントン
Unfortunately, Sentinel is being discharged from the committee sometime soon. Which leaves that spot open, if anyone is interested.
 
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