Reposting what I put in the other thread
People are going to have to realize that, as PM continues to develop, everything is and most likely WILL be subject to change, and design goals are modified over time based upon what works and what doesn't.
3.5 had a different design philosophy than what 3.0 and its derivatives did. I like to think of 3.5 as not a giant change list of nerfs, but as a new base to start from, so that collecting information for the new design philosophy is easier for successive versions of PM.
Remember, every version of PM that is released is not intended to be "the" version, but rather an attempt to collect data on all aspects of the game, and to refine what works and fix what doesn't based upon the current design philosophy. Even design goals change over time, as was the case between 3.02 and 3.5.
I can understand why people might be upset about playstyle changes to characters, since videos and explanations of one character advertise the character as is, and do not take into account possible future changes. For example, when the reveal video for Mewtwo came out, it showcased him as having certain abilities that are no longer possible to do in this version of PM. As a result, he was advertised as having a certain toolkit that no longer exists, and so an individual may feel cheated when the reveal video and game do not match up.
This is just an assumed reason, and there exists other reasons why people are upset over balance changes (lab time perceived as wasted, playstlye shifters, etc.), but the one thing that PM has always touted, even at the beginning of its life when Charizard and Bowser were given sneak peaks, is that "Everything is subject to change." This means that nothing is sacred and untouchable, not even Fox and L-canceling. Being that PM is still a beta despite dropping the word "beta" from it's title, people will have to understand and accept the changes that PM will have in its lifetime as the number evolves higher and higher.
If you cannot understand the fact that PM is in beta and drastic changes will happen in every patch, then I am sorry, but perhaps this game isn't for you. I mean no disrespect by this. All it takes is looking at this game in a different light. The PMDT (formerly PMBR) do not make changes out of spite or out of a vendetta, they want to make the game the best damn game it can possibly be, and in order to achieve this goal, they will have to make many controversial and confusing changes to characters, stages, and game mechanics alike.
Remember, behind the PMDT label are people just like you and me who are striving to make this game succeed, out of love and passion for the project they created. PM is their child, and I think they are taking very good care of it.
Perhaps it is not the game causing the community division.