Cheezey Bites
Slime Knight
Slime Knight would make some of the moveset easier, but it would put him into the generic swordsman category and make a lot of the rest other things harder...that sounds way better actually
In all honesty I wonder if Slimeknight might make a better character, that way slime is still represented and is the most iconic thing about it, but the animations look good and normal etc, and you can still have the slime side heavily represented
You could still justify Call for Help and Elastoblast I guess, but he'd no longer be able to stack things on his head for a special or grab, nor would he be able to use magic. The Bubble slime duck would be gone too, and he'd loose a number of his more iconic attack animations...
Personally I think he'd loose more than he gains from getting a Slimeknight (particularly in iconicness), but it's a suggestion I've seen before, and it could also work... it's just that is actually makes it harder to make his smashes and tilts look distinct from one another imo.
Also it's pretty obvious how Slime would do a grab from Slime Mori Mori (especially the dash grab), but how would a tiny little heavily armoured knight with a sword and shield grab the opponent?
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